Wilderness Wandering – Uncommon Torah Event – AlephTau Set – Bible TCG
- Rocky Santangela
- Jul 2
- 2 min read

Reset the Journey, Prepare the Path
Wilderness Wandering is an Uncommon Event from the Torah Age, costing 6 faith and offering a powerful board-wide reset. It returns all Beings to their owner’s hand, allowing players to reclaim their presence while forcing opponents to rebuild from scratch. In decks built around combo setups, prophecy triggers, or precise tempo shifts, this card opens the door for tactical retreat and reengagement.
This card's verse is Numbers 32:13:
"And the LORD'S anger was kindled against Israel, and he made them wander in the wilderness forty years, until all the generation, that had done evil in the sight of the LORD, was consumed."
Strategic Use In Gameplay
Wilderness Wandering is a versatile and momentum-shifting Event that excels in controlling the flow of the game. By sending every Being back to their owner's hand, it creates opportunities to interrupt an enemy's aggressive board, reclaim important triggers for your own Beings, and stall for your next major play. It’s a cornerstone for control, tempo, and combo decks alike, especially those with strong prophecy synergies or on-create triggers that benefit from repetition.
Synergies and Plays:
Removal and Delay: This is a pseudo-board wipe that stalls the enemy's momentum while preserving your own Beings for re-use, perfect for resetting tempo.
Combo Setups: Enables creative plays with Beings that have Prophecy or On-Creation effects, letting you replay them for repeated value.
Event and Bounce Synergy: Works beautifully in decks that reward event play or return mechanics, giving you the upper hand in a prolonged engagement.
Wilderness Wandering – Uncommon Torah Event – AlephTau Set – Bible TCG

FAQ – Frequently Asked Questions
Q: Does Wilderness Wandering affect all Beings, including mine?
A: Yes, all Beings on the board return to their owner's hand, including both friendly and enemy units.
Q: Do I get to reuse Prophecy abilities from returned Beings?
A: Yes, if a Being with Prophecy is replayed later, its Prophecy ability will trigger again when it is created.
Q: When is the best time to play Wilderness Wandering?
A: It’s ideal when your opponent has a larger board presence or you have combo pieces that benefit from being replayed.
Wilderness Wandering – Uncommon Torah Event – AlephTau Set – Bible TCG
Comments