Gog, Of Magog – Rare Power King – AlephTau Set – Bible TCG
- Rocky Santangela

- Jul 8
- 4 min read
Updated: Aug 14

Deceiving The Nations
Gog, Of Magog is a 4 Faith King being from the Power Age with 5 Strength and 3 Hope, and a unique Prophecy ability: when created, it gives Unclean to all other friendly beings. Unclean causes any enemy Being that damages them to be Exiled immediately. This transforms your entire board into a reactive threat that punishes interaction, enabling both aggressive and defensive lines of play.
The Gathering of Gog and Magog
In the closing moments of the thousand-year reign, the stage will be set for one last rebellion. Satan, loosed for a brief season, will move swiftly across the breadth of the earth, whispering lies into the ears of the nations. From the four corners of the world, armies will rise like a flood, as countless as the sand of the sea. This is not the chaos of the earlier judgments, but a deliberate and united stand against the King who reigns from Jerusalem.
Gog of Magog, will stand as the figurehead of this rebellion. Nations will see in him the rallying point for their final attempt to overthrow the authority of the Lord Jesus. The beauty of the kingdom, the abundance of the land, the visible glory of the King, they will see all this and still choose to lift sword against Him. This is the full revelation of the human heart apart from grace: confronted with perfect righteousness, they will still reach for rebellion.
This card's verse is Revelation 20:8:
"And shall go out to deceive the nations which are in the four quarters of the earth, Gog and Magog, to gather them together to battle: the number of whom is as the sand of the sea."
This battle will be unlike any in history. There will be no drawn-out siege, no clash of steel that shakes the ground. The enemies of the King will be surrounded by His fire, and with the breath of His word they will be undone. As it is written, "For the Lord thy God is a consuming fire, even a jealous God" - Deuteronomy 4:24. This will be the swift, final end of rebellion before the Great White Throne judgment begins.

The Final Fire
The fall of Gog and Magog will mark the end of every earthly rebellion. Every ruler, every army, every weapon will be silenced. The King’s reign will stand unopposed forever, His enemies swept away like chaff in the wind. This is the final cleansing of the earth, the last time sin will ever rise among men.
Here, the words of the prophets find their final fulfillment. From Ezekiel’s vision of the northern invader to John’s revelation of the fire from heaven, every prophecy will converge into this moment. It will be the closing act of history as we know it, the point where the age of testing gives way to the eternal reign of the Righteous Judge.
Believer, our hope rests in the finished work of Jesus Christ. We are saved by grace alone, through faith in the One who took our judgment upon Himself at the cross. Our names are written in the Lamb’s book of life, and we stand clothed in His righteousness. The fire that will consume the enemies of God will never touch us, for we are hidden in Christ, sealed by His Spirit, and destined to reign with Him forever. In Him, we have already overcome, for "by grace ye are saved through faith; and that not of yourselves: it is the gift of God" - Ephesians 2:8.
Strategic Use In Gameplay
Gog, Of Magog thrives in King synergy and wide-board strategies, turning even your weakest beings into dangerous traps. By blanketing your board with Unclean, you create a powerful disincentive for opponents to engage your frontline, forcing awkward trades or passive turns. Combined with his solid stats, Gog is a strong midgame tempo swing or a finisher against decks that rely on multiple smaller Beings.
Synergies and Plays:
Board-Wide Threat: Every friendly Being becomes a removal piece, creating trade nightmares for your opponent.
King Synergy: Slot this into King decks that aim to dominate board presence and tempo.
Control-Combo Pivot: Works well with defensive decks that want to stall while setting up, especially when backed by Protect or Darkness effects.
Gog, Of Magog – Rare Power King – AlephTau Set – Bible TCG

FAQ – Frequently Asked Questions
Q: What exactly does Unclean do?
A: When a friendly Being with Unclean is damaged by an enemy Being, that enemy is Exiled after Hope loss is resolved.
Q: What happens if Gog is the only Being I have on the board?
A: Then nothing happens, his Prophecy gives Unclean only to other friendly Beings, so he won’t affect himself.
Q: Does Unclean stack or last forever?
A: Unclean can be applies once again to unclean beings, but it does nothing additional, nor adds any benefit.
Gog, Of Magog – Rare Power King – AlephTau Set – Bible TCG




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