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- Abundant Multitude – Common Power Fish | Bible TCG
Abundant Multitude Base Art Genesis Set Card 213/250 Abundant Multitude is a Common Fish Being from the Power Age, costing 2 Faith with 0 Strength, 4 Hope, 1 Reach, and 4 Move. Adjacent Beings have +1 Strength. The Bible Story Behind Abundant Multitude Ezekiel was shown a future temple from which a river flowed eastward through the land of Israel. The waters grew deeper as they traveled until they became a river too great to cross. Abundant Multitude presents the extraordinary restoration produced by this life-giving water during the thousand-year reign of Jesus Christ. The river will enter the eastern sea, whose waters are presently known for their extreme salt and inability to support ordinary aquatic life. Wherever the prophetic river flows, those waters will be healed and filled with living creatures. A region associated with barrenness and death will become a place of remarkable fruitfulness beneath the government of Israel's Messiah. Ezekiel 47:9 says: "[...] and there shall be a very great multitude of fish, because these waters shall come thither: for they shall be healed; and every thing shall live whither the river cometh." Abundant Multitude Full Art The abundance of fish will provide visible evidence that the river has truly transformed the waters. Fishermen will stand along the shore, spreading their nets where little or no life could earlier flourish. This will be a literal restoration of the land and waters, displaying the power of God to bring life into places devastated by judgment and the curse. This healing belongs to Christ's millennial kingdom and should be distinguished from the new heaven and new earth that follow the Great White Throne. Mortality and the possibility of rebellion will still exist among the earthly nations, yet creation will experience extraordinary peace and abundance beneath the King. The multiplying fish will testify that the world prospers wherever the authority and blessing of Jesus Christ extend. The One who heals these waters is the same Lord who once commanded the Sea of Galilee, filled the disciples' nets, and called fishermen to follow Him. He later died for our sins, was buried, and rose again as the source of everlasting life. The restored sea will therefore point beyond physical abundance to the risen Christ, from whom every form of true life and blessing proceeds. Abundant Multitude Pure Art Abundant Multitude Bible TCG Strategy Abundant Multitude is a positioning support Being. It has 0 Strength, so it's not strong in Challenges by itself, but it Gives adjacent Beings +1 Strength. Because the Ability says adjacent Beings, placement matters. Place Abundant Multitude beside the Beings you want to strengthen. Synergies Adjacent Strength Bonus: Abundant Multitude Gives adjacent Beings +1 Strength. Positioning Strategy: Place Abundant Multitude beside Beings you want to strengthen. Group Bonuses: Light In The Darkness can increase Abundant Multitude's Strength along with your other Friendly Beings. Prepare the bonus for a Turn when those Beings can Challenge. Abundant Multitude Artwork Questions and Answers Q: What happens if two Abundant Multitudes are adjacent to each other? A: Each one is adjacent to the other, so each receives +1 Strength from the other's ongoing Ability. With no other modifiers, each has 1 Strength. Under one opposing Moses, each has 0 Strength: combine printed 0, the +1 bonus, and the -1 reduction before applying the floor. Don't discard the reduction and then add the bonus afterward. Q: If another Being is positioned between two Abundant Multitudes, how much Strength does it receive? A: +2 Strength, one from each adjacent source. Q: If that middle Being is Humbled, does it lose the +2 Strength? A: No. The bonuses are being supplied continuously by the two Abundant Multitudes rather than by the receiver's own Ability. Q: What happens if one Abundant Multitude is Humbled? A: Its Ability is Canceled, so the Strength bonus it was supplying immediately disappears. Q: If a Being Moves away from Abundant Multitude, does it keep the +1 Strength? A: No. This is an ongoing adjacency effect, so the bonus only exists while the Being remains adjacent to the active source. Previous Card: Guarding Jerusalem Next Card: Unmerited Rest Explore Power Age Cards Explore All Genesis Set Cards
- Red Horse Rider – Common Wrath Spirit | Bible TCG
Red Horse Rider Base Art Genesis Set Card 189/250 Red Horse Rider is a Common Spirit Being from the Wrath Age, costing 4 Faith with 6 Strength, 6 Hope, 1 Reach, and 1 Move. Its Prophecy Ability makes Target Opponent Gain 5 Points. The Bible Story Behind Red Horse Rider When the Lamb opens the second seal, a rider comes forth upon a red horse. He is given power to remove peace from the earth so that people turn violently against one another. Red Horse Rider presents the collapse of human order during the opening judgments of the Wrath Age. The rider carries a great sword, showing that war, bloodshed, and civil violence will spread far beyond one isolated battlefield. Nations will fight nations, but the verse also describes people killing one another, revealing conflict within societies as fear and hatred overwhelm restraint. The peace mankind attempted to preserve without submission to God will rapidly disappear. Revelation 6:4 says: "And there went out another horse that was red: and power was given to him that sat thereon to take peace from the earth, and that they should kill one another: and there was given unto him a great sword." Red Horse Rider Full Art The rider doesn't seize authority independently, for power is given to him when the Lamb opens the seal. His great sword will become an instrument through which judgment spreads across the earth, preparing the way for famine, death, and greater tribulation. Every conflict will remain beneath the authority of Jesus Christ, even while rebellious nations destroy one another. The red horse follows the opening of the first seal, when a conquering rider advances with the appearance of victory. Any peace produced by the coming world ruler will prove temporary and deceptive. The Antichrist may promise stability, but a kingdom founded upon rebellion against God can only produce violence and destruction. Jesus Christ alone is the Prince of Peace because He first made peace through the blood of His cross. He died for our sins, rose again, and reconciles believers to God before He returns to judge the nations. When Christ appears at Armageddon, He will end the beast's wars and establish the righteous kingdom that human rulers could never produce. Red Horse Rider Pure Art Red Horse Rider Bible TCG Strategy Red Horse Rider gives huge Stats for its Cost, but it has a serious drawback. When it's Created, Target Opponent Gains 5 Points, bringing that Opponent closer to winning. Because of this, Red Horse Rider is strongest in aggressive Decks that can use its 6 Strength and 6 Hope to apply major Storyline pressure and overcome the Point Gain it Gives the Opponent. Synergies Huge Stats: Red Horse Rider gives 6 Strength and 6 Hope for only 4 Faith. Restoration Support: Rise To The Top can Restore 5 Hope to a damaged Red Horse Rider that remains on the Storyline. This helps preserve its large Stats without Returning and Playing it again, which would Give the Opponent another 5 Points. Aggressive Pressure: If your Deck can pressure quickly, Red Horse Rider's Stats may be worth the Opponent's Point Gain. Red Horse Rider Artwork Questions and Answers Q: How dangerous is Red Horse Rider if my Opponent is already at 15 Bible Points? A: Its Prophecy brings them directly to 20 Points, so Playing it can immediately lose the Game for you. Q: Why is Red Horse Rider's drawback more severe than Evil Locust's? A: Red Horse Rider hands the Opponent 5 Points at once rather than 3, so its massive Stats require even more careful timing. Q: Does Humbling Red Horse Rider after Creation take those 5 Points back? A: No. Its Prophecy already resolved. Q: Can Mark Of The Beast turn Red Horse Rider into an enormous one-Turn threat? A: Yes. It becomes 9 Strength and 9 Hope before being Exiled at your End Of Turn. Q: What is the limitation of that plan despite Red Horse Rider's 9 Strength? A: Red Horse Rider doesn't have Zeal, so if it was Created that same Turn, it normally can't Challenge immediately just because Mark Of The Beast made it stronger. Previous Card: Opened Book Angel Next Card: Black Horse Rider Explore Wrath Age Cards Explore All Genesis Set Cards
- Grateful Inhabitant – Common Power Man | Bible TCG
Grateful Inhabitant Base Art Genesis Set Card 204/250 Grateful Inhabitant is a Common Man Being from the Power Age, costing 1 Faith with 1 Strength, 1 Hope, 0 Reach, and 3 Move. It has Protect, allowing it to prevent Challenges against adjacent Beings. The Bible Story Behind Grateful Inhabitant After Jesus Christ returns at Armageddon, Jerusalem will become the center of His righteous earthly kingdom. Israel will no longer look only toward promises spoken by the prophets, because the promised King will personally dwell among His people. Grateful Inhabitant presents one of the people of Zion rejoicing beneath the visible reign of Israel's Messiah. The city that endured warfare, exile, judgment, and sorrow will experience peace beneath the Son of David. Nations will come to Jerusalem to worship the King, receive instruction, and behold the glory of the Lord. Israel's restoration will show that God never forgot the covenants and earthly promises made to Abraham, Isaac, Jacob, and David. Zechariah 2:10 says: "Sing and rejoice, O daughter of Zion: for, lo, I come, and I will dwell in the midst of thee, saith the LORD." Grateful Inhabitant Full Art The command to sing is grounded in the Lord's own arrival and presence. Zion's joy won't depend merely upon improved circumstances, greater wealth, or freedom from enemies, but upon the covenant-keeping God dwelling in her midst. Jerusalem will rejoice because the Jesus once rejected by the nation will have returned as her Deliverer, King, and Shepherd. Christ's kingdom will bring security and abundance to the land while preserving the distinctions God established among His redeemed peoples. Israel will dwell beneath her Messiah, the bride will reign beside her Bridegroom, resurrected saints and servants will receive their appointed places, the sealed Jews will follow the Lamb, and the nations will come before the King. The fulfillment of Israel's promises won't turn Israel into the church or diminish the church's marriage union with Christ. The One reigning from Jerusalem is the same Saviour who bore sin upon the cross and rose from the dead. His wounds will forever testify that the King established peace by first making reconciliation through His own blood. Every grateful inhabitant of Zion will live beneath the authority of the Lamb who suffered in humility and returned in glory. Grateful Inhabitant Pure Art Grateful Inhabitant Bible TCG Strategy Grateful Inhabitant is a small defensive Being with strong Movement. It has 0 Reach, so it can't Challenge unless another effect increases its Reach, but Protect lets it help defend adjacent Beings. With 3 Move, Grateful Inhabitant can reposition better than many low-Cost Beings, helping you place Protect where it matters most. Synergies Protect Support: Grateful Inhabitant can prevent Challenges against adjacent Friendly Beings. Support Positioning: Create or Move Grateful Inhabitant beside a support Being such as Brave Leader. Its Protect can prevent Challenges against that adjacent Friendly Being. Positioning Tool: With 3 Move, Grateful Inhabitant can reposition to protect key Beings. Grateful Inhabitant Artwork Questions and Answers Q: What happens if three Grateful Inhabitants occupy three consecutive Slots? A: They create a strong protection formation. The middle one can protect both outer Beings, while each outer Being can protect the middle one. Q: Does having two Protect Beings beside the same Being create two separate layers of protection? A: No. Protect doesn't stack into multiple shields. The Being is simply protected from eligible Challenges while at least one applicable Protect remains active. Q: Can Grateful Inhabitant Move to protect a different Being later? A: Yes. With 3 Move, it can reposition, and Protect immediately applies based on its new adjacent Beings. Q: If Gog Gives Grateful Inhabitant Unclean, can the Inhabitant punish something that Challenges it despite having 0 Reach? A: Yes. It doesn't need Reach to deal Damage when it's being Challenged. If it deals Damage back to the attacking Being, Unclean can Exile that attacker. Q: What happens if Grateful Inhabitant is Humbled? A: Protect is Canceled, but its Printed Stats remain. Previous Card: King Of Kings Next Card: Royal Sovereignty Explore Power Age Cards Explore All Genesis Set Cards
- Bride, To Armageddon – Common Power Woman | Bible TCG
Bride, To Armageddon Base Art Genesis Set Card 218/250 Bride, To Armageddon is a Common Woman Being from the Power Age, costing 4 Faith with 4 Strength, 4 Hope, 1 Reach, and 3 Move. She has Protect, allowing her to prevent Challenges against adjacent Beings. The Bible Story Behind Bride, To Armageddon When heaven opens at Armageddon, Jesus Christ will descend upon a white horse as Faithful and True. He will come to judge the beast, overthrow the rebellious armies of the nations, and claim His rightful earthly kingdom. Bride, To Armageddon presents the church returning in glory beside the Saviour who earlier caught her up to be with Him. The bride won't return in fear, weakness, or uncertainty. She will already have been gathered to Christ, transformed into glory, and clothed in righteousness received through Him. The church that was once rejected and persecuted upon the earth will be openly revealed beside her victorious Bridegroom. Revelation 19:14 says: "And the armies which were in heaven followed him upon white horses, clothed in fine linen, white and clean." Bride, To Armageddon Full Art The church accompanies Christ among the armies clothed in fine linen, white and clean. The marriage has brought the bride beside her Bridegroom, and now she follows Him as He appears in glory. Her presence honors the returning King; the sword and decisive victory belong to Him. After Armageddon, satan is bound by the angel sent from heaven under God's authority, and Christ's thousand-year reign follows. The church's place beside her Bridegroom remains distinct from restored Israel, the resurrected servants and saints, the 144,000 sealed Jews, the sons of Zadok, and the mortal nations. The bride's white, clean clothing doesn't represent righteousness earned by keeping the law or performing enough works. Jesus loved the church, gave Himself for her, washed her through His finished work, and presents her in glory. She returns with Him because His blood redeemed her, His righteousness clothed her, and His grace made her eternally His own. Bride, To Armageddon Pure Art Bride, To Armageddon Bible TCG Strategy Bride, To Armageddon is a solid defensive Being with balanced Stats. With 4 Strength and 4 Hope, she can pressure Enemy Beings while also protecting adjacent Beings through Protect. Because Protect only works with adjacent Beings, Bride, To Armageddon is strongest when placed beside Beings you want to protect from Challenges. Synergies Protect Support: Bride, To Armageddon can prevent Challenges against adjacent Beings. Balanced Stats: With 4 Strength and 4 Hope, she is reliable in Challenges. Support Positioning: Create or Move Bride, To Armageddon beside a support Being such as Brave Leader. Its Protect can prevent Challenges against that adjacent Friendly Being. Bride, To Armageddon Artwork Questions and Answers Q: What happens if Bride, To Armageddon stands between two Grateful Inhabitants? A: Each Grateful Inhabitant can protect Bride because she is adjacent to both of them, while Bride can protect each Grateful Inhabitant in return. Q: Does Bride lose Protect after she Challenges? A: No. Protect isn't tied to whether she has Interacted. It remains active while her Ability remains active. Q: Can Bride Move during one Turn to change which Beings she protects? A: Yes. After Moving, Protect applies to the Beings adjacent to her new position. Q: Can a high-Reach Enemy Being ignore her Protect and Challenge the Being behind it? A: No. Enough Reach doesn't bypass Protect. Q: What happens if Bride is Humbled? A: Her Protect is Canceled, but she keeps her printed 4 Strength and 4 Hope. Previous Card: Heavenly Protection Next Card: Gog, Of Magog Explore Power Age Cards Explore All Genesis Set Cards
- Patient Saint – Common Wrath Child | Bible TCG
Patient Saint Base Art Genesis Set Card 181/250 Patient Saint is a Common Child Being from the Wrath Age, costing 1 Faith with 1 Strength, 1 Hope, 0 Reach, and 2 Move. Patient Saint has Protect, allowing it to prevent Challenges against adjacent Beings. The Bible Story Behind Patient Saint During the final half of Daniel's seventieth week, the beast will demand worship and enforce his mark throughout the earth. Those who refuse his authority will lose the ability to buy and sell and may be imprisoned or killed. Patient Saint presents one of the believers who will hold the testimony of Jesus during the darkest period of Jacob's trouble. These saints aren't the church, for the bride will already have been caught up to Christ. They'll believe during the Wrath Age and remain faithful while the beast persecutes all who reject his image and mark. Their patience will consist of enduring extreme pressure without surrendering their allegiance to the true God. Revelation 14:13 says: "And I heard a voice from heaven saying unto me, Write, Blessed are the dead which die in the Lord from henceforth: Yea, saith the Spirit, that they may rest from their labours; and their works do follow them." Patient Saint Full Art The world will regard their deaths as the victory of the beast, but heaven will pronounce them blessed. Their earthly labor, suffering, and testimony will end, yet their faithful works won't be forgotten before God. Death will release them from persecution and bring them into rest while they await resurrection and reward under the reign of Jesus Christ. These believers won't overcome because they possess greater human strength than the beast's kingdom. Their hope will rest in the Lamb whose blood provides forgiveness and whose resurrection guarantees that death can't hold those who belong to Him. The Antichrist may destroy their bodies, but he will remain unable to separate them from the life promised through Jesus Christ. When Christ returns at Armageddon, the beast's brief authority will end and the persecuted saints will be vindicated. Revelation presents those beheaded for the witness of Jesus living and reigning with Christ during His thousand-year kingdom. Their patient faith will become an everlasting testimony that loyalty to the Lamb was worth more than temporary safety beneath the beast. Patient Saint Pure Art Patient Saint Bible TCG Strategy Patient Saint is a small defensive Being that can protect important Friendly Beings beside it. Even though it has only 1 Strength and 1 Hope, Protect can prevent the Opponent from Challenging adjacent Beings. Because Patient Saint has 0 Reach, it can't Challenge unless another effect increases its Reach. Its main value comes from placement, protection, and early Storyline defense. Synergies Protect Support: Patient Saint can prevent Challenges against adjacent Friendly Beings. Support Positioning: Create or Move Patient Saint beside a support Being such as Brave Leader. Its Protect can prevent Challenges against that adjacent Friendly Being. Early Defense: For 1 Faith, Patient Saint can help protect a more important Being beside it. Patient Saint Artwork Questions and Answers Q: Why might Patient Saint be useful beside Opened Book Angel? A: Opened Book Angel has only 1 Hope but provides Pray +3. Patient Saint can protect that fragile support Being from Challenges while they remain adjacent. Q: Does Patient Saint need Reach to use Protect? A: No. Its 0 Reach prevents normal Challenges, but Protect is a separate Ability that defends adjacent Beings. Q: What happens if Patient Saint takes 1 Damage and is Exiled? A: Its Protect disappears with it, so any adjacent Beings relying only on Patient Saint may immediately lose that Challenge protection. Q: Can Giving Patient Saint extra Hope make its Protect strategy more reliable? A: Yes. Protect itself doesn't become stronger, but a harder-to-remove Patient Saint can keep the Ability active longer. Q: If Patient Saint is Humbled, can it still protect the Beings beside it? A: No. Protect is Canceled while Patient Saint is Humbled. Previous Card: Evil Locust Next Card: Mark Of The Beast Explore Wrath Age Cards Explore All Genesis Set Cards
- Gog, Of Magog – Rare Power King | Bible TCG
Gog, Of Magog Base Art Genesis Set Card 219/250 Gog, Of Magog is a Rare King Being from the Power Age, costing 4 Faith with 5 Strength, 3 Hope, 4 Reach, and 4 Move. His Prophecy Ability Gives all other Friendly Beings Unclean. The Bible Story Behind Gog, Of Magog At the end of Christ's thousand-year reign, satan will be released from the bottomless pit for a little season. He will go out to deceive the nations in the four quarters of the earth and gather an enormous multitude against Jerusalem. Gog, Of Magog presents the final earthly rebellion raised after mankind has lived beneath the visible and righteous government of Jesus Christ. Those joining this uprising will have experienced peace, abundance, justice, and direct instruction from the King reigning in Zion. Their rebellion won't result from ignorance concerning Christ's authority or from suffering beneath a corrupt government. It will reveal that even perfect outward conditions can't transform a heart that has never truly submitted to God. Revelation 20:8 says: "And shall go out to deceive the nations which are in the four quarters of the earth, Gog and Magog, to gather them together to battle: the number of whom is as the sand of the sea." Gog, Of Magog Full Art Gog and Magog describe the nations gathered beneath satan for this final conflict, drawing on earlier prophetic language about enemies attacking God's people. Their number will be as the sand of the sea, yet their size won't create a genuine threat to Christ's throne. The greatest army mortal humanity can assemble will remain powerless before the King who has already visibly ruled on the earth for a thousand years. The rebels will cross the breadth of the earth and surround the camp of the saints and the beloved city. No extended campaign will be necessary, because fire will descend from God and consume them immediately. Their destruction will show that satan's deception may gather multitudes, but it can never overturn one word of God's purpose. Satan will then be cast into the lake of fire, where the beast and false prophet already are, and the Great White Throne judgment will follow. The rebellion beginning with the serpent in Eden will reach its final earthly conclusion before the present heaven and earth pass away. Jesus Christ will remove every enemy and prepare the way for the new creation, where sin can never rise again. Gog, Of Magog Pure Art Gog, Of Magog Bible TCG Strategy Gog, Of Magog is a powerful midgame King that can turn your Storyline into a dangerous board. When he is Created, all other Friendly Beings Gain Unclean, meaning Beings damaged by them can be Exiled. Because Gog Gives Unclean to all other Friendly Beings, he works best when you already have multiple Beings on the Storyline. Synergies Unclean Storyline: Gog Gives all other Friendly Beings Unclean when he is Created. Wide Storyline Value: The more Friendly Beings you have, the more value Gog can give. Damage Protection: Oil Anointing can protect one of the other Friendly Beings that received Unclean from Gog. Preventing its incoming Challenge Damage can help it survive while its own unprevented Damage still applies Unclean. Gog doesn't Give Unclean to himself. Gog, Of Magog 1611 Art Questions and Answers Q: Do Beings I Create after Gog's Prophecy resolves also Gain Unclean? A: No. Gog's Prophecy is a one-time effect on the other Friendly Beings present when it resolves. Q: If Gog later leaves the Storyline, do the Beings he already affected lose Unclean? A: No. The Prophecy already granted Unclean to those Beings. Q: What happens if Gog is Humbled after his Prophecy resolves? A: Humbling Gog doesn't undo the completed grants of Unclean. Q: What happens if one of the receivers is Humbled? A: The Unclean directly granted to that receiver is Canceled. Gog, Of Magog Artwork Q: Why is Guarding Jerusalem into Gog an unusual defensive combo? A: Guarding Jerusalem can Create several Grateful Inhabitant Tokens with Protect. Gog can then Give those Tokens Unclean, making them dangerous to Challenge because any attacker they successfully Damage can be Exiled. Previous Card: Bride, To Armageddon Next Card: Son Of Zadok Explore Power Age Cards Explore All Genesis Set Cards
- Forbidden Book – Uncommon Apocrypha Event | Bible TCG
Forbidden Book Full Art Genesis Set Card 237/250 Forbidden Book is an Uncommon Event from the Apocrypha, costing 3 Faith. Target Opponent Reveals their Hand, then you Exile a Verse from it. The Bible Story Behind Forbidden Book Antiochus sought to erase Israel's distinct worship and force the Jewish people into the customs of the surrounding nations. His officers profaned the sanctuary, prohibited sacrifices, compelled idolatry, and treated obedience to God as rebellion against the crown. Forbidden Book presents the written law itself becoming an object of persecution beneath a ruler determined to silence Israel's faith. Copies of the covenant were searched for, torn apart, and burned. Anyone discovered possessing the book or consenting to its commands could be sentenced to death. The king understood that Israel couldn't be fully absorbed while the people continued hearing who their God was and remembering what He had commanded. To destroy their identity, he attempted to remove the Scriptures that preserved their covenant memory. 1 Maccabees 1:57 says: "And wheresoeuer was found with any, the booke of the Testament, or if any consented to the Lawe, the kings commandement was, that they should put him to death." Forbidden Book Pure Art The persecution forced every Israelite to choose whether royal authority or the word of God held the greater claim upon his life. Some abandoned the law to escape punishment, while others concealed the sacred books and remained faithful at tremendous cost. The king could burn individual copies and kill their readers, but he couldn't make God's truth false or prevent the covenant from surviving his reign. The same spirit of opposition later rose against Jesus Christ, the One to whom the law and the prophets pointed. Religious and political rulers rejected His words, condemned Him, and placed His body within a guarded tomb. They attempted to silence the living Word through death, but Jesus rose again and proved that no earthly decree can extinguish the truth of God. Believers aren't justified by possessing Scripture, defending religious tradition, or keeping Israel's law. Salvation comes freely through faith in Christ's shed blood, death, burial, and resurrection. Yet those saved by grace treasure the written Word because it reveals the Saviour, exposes deception, and strengthens the church against rulers or cultures demanding compromise. Forbidden Book Artwork Forbidden Book Bible TCG Strategy Forbidden Book is direct Hand disruption. It lets you see every Verse the Opponent is holding and move one of them to Exile before they can Play it. It's strongest when the Opponent has been saving a powerful Event, a late-Game Being, or an important combo piece. The Opponent's Hand remains Revealed until the entire Ability finishes resolving. Synergies Hand Information: Revealing the Opponent's Hand helps you understand their available Plays and prepare for their next Turn. Combo Disruption: Exiling an important combo piece can break apart a strategy before it's completed. Repeated Hand Pressure: Combining immediate Hand disruption with ongoing End Of Turn effects can steadily reduce the Opponent's options. Questions and Answers Q: Can Forbidden Book Exile the Faith Verse Hidden Tabernacle just Returned to the Opponent's Hand? A: Yes. That turns Hidden Tabernacle's temporary Faith disruption into a much more lasting resource loss. Q: What happens if I Exile a Being with Resurrect from the Opponent's Hand? A: Resurrect doesn't trigger because that Verse wasn't a Being on the Storyline. Q: If I Exile an Event, is it necessarily gone forever? A: Not always. It enters the Owner's Exile Pile, so an applicable Event-recovery effect could potentially Return it later unless the Verse is Removed first. Q: Can Forbidden Book Reveal information that remains strategically useful even after the chosen card is Exiled? A: Yes. You have seen the rest of the Opponent's Hand, so you can plan around the remaining Verses until future Draws or other effects change that information. Q: What happens if the Opponent has exactly one Verse in Hand? A: Forbidden Book Reveals that Verse and, assuming it can be chosen normally, Exiles it, leaving the Opponent with an empty Hand. Previous Card: Judith, Widow's Trickery Next Card: Adorned Horse Explore Apocrypha Cards Explore All Genesis Set Cards
- Behold The Pavement – Common Apocrypha Event | Bible TCG
Behold The Pavement Full Art Genesis Set Card 232/250 Behold The Pavement is a Common Event from the Apocrypha, costing 2 Faith. Target Opponent Reveals their Hand, then you Return a Verse from it to the top of their Bible. The Bible Story Behind Behold The Pavement The king of Babylon believed that the idol Bel was a living god because enormous quantities of food and wine disappeared from its temple every night. Seventy priests assured him that Bel consumed the offerings, but Daniel refused to worship an image made by human hands. Behold The Pavement presents Daniel uncovering the secret behind the priests' profitable deception. After the offerings were placed before Bel, Daniel ordered ashes to be scattered across the temple floor. The doors were then shut and sealed with the king's own signet. During the night, the priests entered through a concealed passage with their wives and children, ate the food, drank the wine, and departed, believing their hidden entrance would protect them. Bel and the Dragon 1:19 says: "Then laughed Daniel, and helde the king that he should not goe in, and sayd, Behold now the pauement, and marke well whose footsteps are these." Behold The Pavement Pure Art The untouched seals initially appeared to confirm the priests' story, but the pavement revealed what the sealed doors concealed. Footprints belonging to men, women, and children covered the ashes, proving that Bel had eaten nothing. Daniel didn't merely accuse the priests of dishonesty; he placed visible evidence before the king and allowed the truth to expose their carefully guarded lie. Bel appeared powerful only because human beings worked secretly to preserve the illusion. The idol couldn't speak, eat, see, defend its temple, or expose those exploiting its worshipers. Every appearance of divine activity depended upon priests entering through a hidden door and performing what the lifeless image could never accomplish for itself. Jesus Christ stands in complete contrast to every manufactured god. He needed no priestly conspiracy to sustain His claims and no concealed passage to produce an empty tomb. He openly healed the sick, raised the dead, fulfilled the Scriptures, shed His blood for sinners, and rose bodily from the grave. Behold The Pavement Artwork Behold The Pavement Bible TCG Strategy Behold The Pavement lets you inspect an Opponent's Hand and delay one of their Verses. Placing an important Verse on top of their Bible removes it from their immediate options and may force them to Draw it again later. You can also combine Behold The Pavement with Bible Exile effects. After placing a valuable Verse on top, another effect can Exile it before the Opponent Draws it again. Synergies Hand Disruption: Returning an important Verse to the Bible removes it from the Opponent's available Plays. Top-Of-Bible Setup: You know which Verse is now on top of the Opponent's Bible, allowing you to plan your next effect around it. Bible Exile: Exiling Verses from the top of the Bible can Exile the Verse you just Placed there. Questions and Answers Q: What happens if I follow Behold The Pavement with Stonebow Hailstorm? A: The Verse you deliberately Placed on top is among the seven Verses Stonebow Hailstorm Exiles, guaranteeing that the chosen card is removed from the Opponent's immediate future. Q: Can Antiochus, Proud Spoiler accomplish something similar? A: Yes. If the known Verse is still on top at your End Of Turn, Antiochus can Exile it as part of the top three Verses. Q: What happens if I don't Exile the Verse before the Opponent's next Draw? A: They can simply Draw it again, so Behold The Pavement may only delay the Verse rather than Exile it. Q: Does Behold The Pavement shuffle the Opponent's Bible? A: No. The selected Verse is specifically Returned to the top, which is why you know what the next top Verse is. Q: Can I use Behold The Pavement just for information even if their Hand has nothing worth delaying? A: You may Play it for the information, but you can't decline the required placement if the Revealed Hand contains a Verse. Choose one and Place it on top as instructed. If the Hand is empty, Reveal it and do as much as possible. Previous Card: Voice Of Creation Next Card: Antiochus, Proud Spoiler Explore Apocrypha Cards Explore All Genesis Set Cards
- Solomon, Spirit Of Wisdom – Common Apocrypha King | Bible TCG
Solomon, Spirit Of Wisdom Full Art Genesis Set Card 245/250 Solomon, Spirit Of Wisdom is a Common King Being from the Apocrypha, costing 5 Faith with 5 Strength, 1 Hope, 3 Reach, and 4 Move. His Prophecy Ability Gives him +1 Hope for each Verse in your Hand. The Bible Story Behind Solomon, Spirit Of Wisdom Solomon's prayer for wisdom places understanding above wealth, health, and royal power. First Kings 3 shows the young king asking God for the ability to judge His people, while Wisdom of Solomon brings the worth of that gift into view. Solomon, Spirit Of Wisdom presents the king receiving what neither a throne nor its treasures could supply. The speaker remembers praying and calling upon God, and he describes the spirit of wisdom coming in answer. The order matters: he receives understanding from the One he has sought. The verse lets us hear that dependence in his own words. Wisdom of Solomon 7:7 says: "Wherefore I prayed, and vnderstanding was giuen mee: I called vpon God, and the spirit of wisedome came to me." Solomon, Spirit Of Wisdom Pure Art Solomon valued wisdom above royal power, riches, health, beauty, and earthly honor because it enabled him to judge rightly and understand what was truly valuable. His prayer also revealed that wisdom must be received with humility. A crown could give Solomon authority over Israel, but only God could give him the understanding required to use that authority well. Solomon's wisdom became famous throughout the nations, yet it remained the wisdom of a fallen man who later made grievous choices. Jesus Christ is the eternal Son in whom are hidden all the treasures of wisdom and knowledge. In His true humanity, He also grew as Luke 2:52 records: "And Jesus increased in wisdom and stature, and in favour with God and man." His divine identity and His real human growth belong together in the Saviour who came among us. Solomon received understanding from God, but Jesus is Himself the wisdom of God revealed to mankind. Christ's wisdom appeared most clearly where the world expected only weakness and defeat. Through the cross, Jesus satisfied divine justice, condemned sin, defeated death, and opened the way of salvation through His blood. Human wisdom would never have designed redemption through a crucified Saviour, yet the apparent foolishness of God proved wiser than every philosophy, ruler, and strategy of man. Solomon, Spirit Of Wisdom Artwork Solomon, Spirit Of Wisdom Bible TCG Strategy Solomon, Spirit Of Wisdom begins with only 1 Printed Hope, but his Prophecy Ability can make him much harder to Exile. When his queued Prophecy resolves, count the Verses then in your Hand and Give that same Being that much additional Hope, if he remains on the Storyline. The Hope increase doesn't change as your Hand changes later. It's determined when the Prophecy Ability resolves and remains unless another effect changes or removes it. Synergies Large-Hand Strategy: Keeping several Verses in Hand before Creating Solomon Gives him a much larger Hope increase. Draw Preparation: Drawing additional Verses before Playing Solomon increases the value of his Prophecy Ability. Control Finishers: A large Hand built through a slower control strategy can turn Solomon into a powerful and durable late-Game Being. Questions and Answers Q: Does Solomon count himself when determining his Prophecy bonus? A: No. He has already left your Hand. If you had seven Verses including Solomon before Playing him and nothing else changes your Hand before Prophecy resolves, he receives +6 Hope and reaches 7 Hope before other effects. Q: When is the Hand size counted? A: When his queued Prophecy resolves. Earlier Queue items may change your Hand after Solomon is Created. Later Hand changes don't alter the bonus already granted. Q: Can Solomon's Prophecy save him from an opposing Moses, Law Of God? A: Not by itself. Moses's continuous -1 Hope applies immediately to Solomon's 1 Printed Hope. Prophecy is recorded, but Solomon is Exiled at the Creation Check before it resolves. The pending self-buff can't affect the departed Being. An already active external Hope bonus could keep him alive. Q: What does Humble do after Solomon has received his bonus? A: It removes the direct Hope bonus and his Abilities. Any remaining Damage and external continuous effects still apply, so the resulting Current Hope may be 0 or less and cause Exile at the Check. Q: What if Solomon leaves and is Created again? A: He is a new Being with no old Damage or direct modifiers. Record a new Prophecy and use the Hand size when it resolves. A pending Ability belonging to the previous Solomon can't buff the new one. Previous Card: Hot Thunderbolts Next Card: Raphael, One Of Seven Explore Apocrypha Cards Explore All Genesis Set Cards
- Mattathias, Zealous Father – Uncommon Apocrypha Priest | Bible TCG
Mattathias, Zealous Father Full Art Genesis Set Card 242/250 Mattathias, Zealous Father is an Uncommon Priest Being from the Apocrypha, costing 4 Faith with 3 Strength, 3 Hope, 3 Reach, and 3 Move. Opponents' Event Verses Cost 1 more Faith to Play. The Bible Story Behind Mattathias, Zealous Father Mattathias was an elderly priest living in Modin when officers of Antiochus arrived to enforce the king's religion. They urged him to become the first respected leader in the town to offer pagan sacrifice, promising honor, wealth, and royal favor if he complied. Mattathias, Zealous Father presents a man refusing to trade obedience to God for safety or earthly advancement. The pressure upon him extended beyond a private decision. As the head of a prominent family, Mattathias knew that his example would influence his sons and neighbors. Compliance could encourage an entire community to abandon Israel's covenant, while refusal could bring persecution and death. He therefore answered openly that neither the king's rewards nor the surrounding nations' example would turn his household away from Israel's worship. 1 Maccabees 2:22 says: "We will not hearken to the kings words, to goe from our religion, either on the right hand, or the left." Mattathias, Zealous Father Pure Art Mattathias rejected every proposed compromise. He wouldn't depart to the right hand or the left, because the conflict concerned more than a minor political custom. Antiochus demanded participation in idolatry and submission to commands designed to erase Israel's distinct relationship with God. Mattathias understood that obedience sometimes requires standing apart even when rulers, neighbors, and personal advantage all press in the opposite direction. Mattathias could refuse the king's command, but he couldn't take away his own sins or his household's sins. His courage showed his devotion to God, yet even his strongest stand couldn't make him a sinless priest. Israel needed more than freedom from a wicked ruler; they needed freedom from the sin that no human strength could overcome. That deliverance would come not through a father's determination to defend his family, but through the Saviour who would give Himself for sinners. Jesus Christ displayed perfect faithfulness when earthly and spiritual powers tempted Him to depart from the Father's will. He refused every compromise, fulfilled all righteousness, and remained obedient to the death of the cross. Where every human priest and father has fallen short, Jesus became the faithful High Priest who offered Himself once for sins and rose again in everlasting victory. Mattathias, Zealous Father Artwork Mattathias, Zealous Father Bible TCG Strategy Mattathias, Zealous Father slows down Opponents who rely on Events. While he remains on the Storyline, every Event Verse an Opponent Plays costs 1 additional Faith. This makes removal, card Draw, Damage Events, and combo chains harder to use efficiently. It's especially strong against Decks that want to Play several low-Cost Events during the same Turn. Synergies Event Cost Control: Increasing Event Costs makes removal and card Draw more difficult for the Opponent to use efficiently. Combo Disruption: Decks that rely on Playing several Events in one Turn may no longer have enough Faith to complete their sequence. Broad Cost Pressure: Combining Event and Being Cost increases can make every type of opposing Verse more difficult to Play. Questions and Answers Q: What happens to an opposing 0-Cost Event while Mattathias is active? A: With no other Cost modifiers, an Event with a printed Cost of 0 costs 1 Faith. Combine every applicable increase and reduction first, then apply the minimum of 0. A positive Cost requires payment that includes matching Faith. Q: Why can Mattathias be devastating against a combo Turn built from several cheap Events? A: Every Event costs an additional Faith. A sequence that was carefully calculated to use all available Faith can become impossible once each piece is more expensive. Q: What happens if I control Mattathias and Judith together? A: Opposing Events Cost 1 more Faith and opposing Beings Cost 1 more Faith, creating pressure across both major Verse types. Q: Do two Mattathias copies stack? A: Yes. Each active copy adds another 1 Faith to opposing Event Verse Costs. Q: What happens if Mattathias is Humbled during the Opponent's Turn before they Play their next Event? A: Humble Cancels his continuous tax for later Event payments. It doesn't refund already paid Costs or interrupt an Event currently resolving. A Humbled Being can receive new Abilities later; Humble isn't permanent suppression of every future grant. Previous Card: Daniel, Dragon Slayer Next Card: Royal Elephant Explore Apocrypha Cards Explore All Genesis Set Cards
- Truth Uncovered – Common Power Event | Bible TCG
Truth Uncovered Base Art Genesis Set Card 209/250 Truth Uncovered is a Common Event from the Power Age, costing 2 Faith. It Cancels Darkness on all Beings, then Draws a Verse. The Bible Story Behind Truth Uncovered Isaiah 34 describes the Lord's judgment upon rebellious nations and the desolation appointed for the land of Idumea. The prophet doesn't present uncertain predictions or symbolic possibilities, but events established by the mouth of God. Truth Uncovered presents Scripture openly vindicated when every promised judgment and restoration occurs exactly as the Lord declared. After Christ returns at Armageddon, the lies that supported the beast's kingdom will collapse before visible truth. Israel will behold her Messiah, the nations will submit to the King, and the earth will experience the fulfillment of prophecies long dismissed by unbelieving men. What was once debated, mocked, or hidden will stand openly confirmed before the world. Isaiah 34:16 says: "Seek ye out of the book of the LORD, and read: no one of these shall fail, none shall want her mate: for my mouth it hath commanded, and his spirit it hath gathered them." Truth Uncovered Full Art Isaiah directs his readers back to the written book so that future events may be compared with what God had already spoken. Not one declared judgment would fail, and every creature appointed to the desolate land would appear according to His command. The fulfilled event and the written prophecy will stand together as witnesses that God's mouth speaks with perfect authority. Jesus Christ fulfilled the Scriptures concerning His first coming through His birth, ministry, death, burial, and resurrection. He will fulfill the remaining prophecies just as literally when He returns, reigns from Jerusalem, judges the final rebellion, and makes all things new. The same Word that promised a suffering Saviour also guarantees the victorious King and His everlasting kingdom. During the thousand-year reign, truth will no longer compete with the global deception that characterized the beast's rule. The King's instruction will go forth from Zion, Israel's promises will be fulfilled, and the nations will witness the righteousness of Christ's government. The bride, Israel, resurrected servants and saints, priests of Zadok, kings, and nations will each confirm through their appointed places that no portion of God's Word has failed. Truth Uncovered Pure Art Truth Uncovered Bible TCG Strategy Truth Uncovered is a strong answer against Darkness. Since it affects all Beings and doesn't Target, it can remove Darkness even from Beings that normally can't be Targeted before they Interact. After Canceling Darkness on all Beings, you Draw a Verse, helping replace Truth Uncovered in your Hand. Synergies Darkness Removal: Truth Uncovered Cancels Darkness on all Beings. Non-Targeting Control: Because it doesn't Target, it can affect Beings with Darkness. Card Draw: After Darkness is Canceled on all Beings, you Draw a Verse. Truth Uncovered Artwork Questions and Answers Q: What happens to Celestial Wonder if Truth Uncovered Cancels her Darkness before she ever Interacts? A: She loses both sides of Darkness. The Opponent can now Target her, but she can also Block even though she never Interacted. Q: Can Truth Uncovered expose David, God's Heart before he chooses to Interact? A: Yes. His Darkness is Canceled, allowing the Opponent to Target him normally afterward. Q: Does Truth Uncovered Humble the Beings whose Darkness it Cancels? A: No. It only Cancels Darkness. Their other Abilities remain intact. Q: What happens if a Being received Darkness from Jethro, Father In Law? A: Truth Uncovered can Cancel that granted Darkness as well. Q: Do I still Draw if there isn't a single Being with Darkness on the Storyline? A: Yes. The Draw instruction still resolves. Previous Card: Heathen Inheritance Next Card: Bright Angel Explore Power Age Cards Explore All Genesis Set Cards
- Refusing Worship – Uncommon Wrath Event | Bible TCG
Refusing Worship Base Art Genesis Set Card 197/250 Refusing Worship is an Uncommon Event from the Wrath Age, costing 6 Faith. It Exiles Target Being, and that Being's Owner Loses 4 Points. The Bible Story Behind Refusing Worship During the final half of Daniel's seventieth week, the beast will openly demand the worship of the world. His image will be established, his mark will control buying and selling, and those who refuse his authority will face captivity and death. Refusing Worship presents the patient saints who will choose faithfulness to Jesus Christ rather than temporary safety beneath the Antichrist. These saints aren't the church, for the bride will already be beside Christ before this period of wrath begins. They'll believe during Jacob's trouble as Israel and the nations again become the focus of revealed prophecy. Their circumstances will be different from the church's heavenly calling, but their hope will still rest in the Lamb and the truth of His testimony. Revelation 13:10 says: "He that leadeth into captivity shall go into captivity: he that killeth with the sword must be killed with the sword. Here is the patience and the faith of the saints." Refusing Worship Full Art The beast may lead God's servants into captivity and kill those who resist him, but his violence will eventually return upon his own head. The saints aren't instructed to conquer his kingdom by earthly force, but to endure in faith while trusting God's righteous judgment. Their patience will be shown by refusing to worship the beast even when obedience to Christ costs them their freedom and physical lives. These saints complete the later company of martyrs before the vials are poured out. They wash their robes in the blood of the Lamb and endure through beheading, joining the servants who were told to wait until their fellow servants were fulfilled. Revelation 20:4 brings both the testimony and their future into view: their dead bodies return to life, and they reign with Christ for a thousand years. That promised place belongs to the Lamb's servants and saints, while His bride is already with Him. When Jesus Christ returns at Armageddon, He will destroy the beast's armies and bring the persecutor into judgment. The saints who refused worship will be vindicated, while the kingdom that threatened them will disappear beneath the authority of the true King. Christ alone will wield the sword of judgment, and those who patiently trusted Him will enter the righteous kingdom for which they suffered. Refusing Worship Pure Art Refusing Worship Bible TCG Strategy Refusing Worship is a flexible removal Event that can Target any Being. Most of the time, you'll use it to Exile an Enemy Being, causing that Being's Owner to Lose 4 Points. Since it says Target Being, it can also Target a Friendly Being if you want to trigger Resurrect or remove your own Being for a specific reason. In that case, you would be the Owner and you would Lose 4 Points. Synergies Direct Exile: Refusing Worship Exiles Target Being. Point Pressure: The Owner of the Exiled Being Loses 4 Points. Resurrect Setup: Refusing Worship can Exile a Friendly Being with Resurrect if that's part of your strategy. Refusing Worship Artwork Questions and Answers Q: Why might I ever use Refusing Worship on my own Jude, Old Mysteries? A: You would Lose 4 Points, but Jude's Resurrect could strengthen the Beings adjacent to him. In the right board state, that future value may justify the score cost. Q: What happens if I Exile an Enemy Being with Resurrect? A: Its Owner Loses 4 Points, but that Being's active Resurrect Ability can still trigger. Q: Can Eternal or Anointing stop Refusing Worship? A: No. It directly Exiles rather than dealing Damage. Q: What happens if I Target a Token? A: Its Owner Loses 4 Points, and the Token returns to the Out Of Game Zone after leaving the Storyline. Q: What happens if Antichrist is active when Refusing Worship Exiles a Being? A: Exile the legal Target and make its Owner Lose 4 Points before the Check. Antichrist records the Exile trigger, but its Damage waits until the Event finishes and reaches its place in the Queue. If no legal Target exists, neither connected instruction happens. Previous Card: Antichrist, Wicked One Next Card: Euphrates Angel Explore Wrath Age Cards Explore All Genesis Set Cards












