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- Holy Festival – Rare Torah Event | Bible TCG
Holy Festival Base Art Genesis Set Card 83/250 Holy Festival is a Rare Event from the Torah Age, costing 2 Faith. It Returns Target Being to its Owner's Hand, then lets you Draw a Verse. The Bible Story Behind Holy Festival The Lord established and appointed feasts for the children of Israel and commanded them to gather at specific times throughout the year. These weren't celebrations invented by the nation, but holy convocations ordered according to God's calendar. Each feast reminded Israel of His works, His covenant, and their dependence upon Him. Passover remembered deliverance from Egypt, Unleavened Bread recalled their hurried departure, and Firstfruits acknowledged that the harvest belonged to the Lord. Pentecost celebrated the completed grain harvest, while Trumpets, the Day of Atonement, and Tabernacles shaped Israel's worship later in the year. Holy Festival therefore presents a nation repeatedly called together to remember, worship, sacrifice, and rejoice before God. Leviticus 23:4 says: "These are the feasts of the LORD, even holy convocations, which ye shall proclaim in their seasons." Holy Festival Full Art The feasts belonged to the Lord, and Israel was responsible to proclaim them in their appointed seasons. Their dates, sacrifices, rest days, and gatherings were governed by His word rather than human preference. Together, they formed a prophetic calendar filled with shadows that prepared Israel for the Messiah and the future fulfillment of God's promises. Jesus Christ gives meaning to everything the feasts anticipated. He died as our Passover, was buried without corruption, and rose as the firstfruits from the dead. After His ascension, the Holy Ghost was poured out at Pentecost upon the believers in Jerusalem, while the apostolic letters later revealed the mystery of believing Jews and Gentiles baptized by one Spirit into one body through the Gospel of grace. The later feasts point toward promises fulfilled in Jesus Christ. By faith in the Gospel, the church receives everything Christ has secured for His body and bride, including all spiritual blessings and a joint inheritance with Him. When Israel receives Jesus as her Messiah at His second coming, the nation will enjoy the promised restoration, land, kingdom, and covenant blessings beneath her King. Holy Festival Pure Art Holy Festival Bible TCG Strategy Holy Festival is a flexible Event that can Target either a Friendly Being or an Enemy Being. You can use it defensively to save one of your own Beings, offensively to remove an Enemy Being from the Storyline, or strategically to reuse a Prophecy Ability later. After Returning the Target Being to its Owner's Hand, Holy Festival also lets you Draw a Verse, helping replace itself in your Hand. Synergies Prophecy Reuse: Return a Friendly Being with Prophecy to its Owner's Hand so you can Play it again later. Tempo Control: Return an Enemy Being to its Owner's Hand to slow your Opponent down. Card Draw: Holy Festival lets you Draw a Verse after Returning the Target Being. Holy Festival 1611 Art Questions and Answers Q: Can Holy Festival Return an Enemy Being with Darkness before it Interacts? A: No Player can Target a Being while its Darkness is active, even its Controller. If Holy Festival has no legal Being to Return, skip that sentence and still Draw from the independent next sentence, provided the Game continues. Q: Does Returning a Being with Resurrect trigger its Resurrect Ability? A: No. Resurrect specifically requires Exile from the Storyline. Q: What happens if Holy Festival Returns a Token? A: The Token returns to the Out Of Game Zone instead of going to its Owner's Hand. Q: What happens if I control Royal Elephant when Holy Festival lets me Draw? A: Royal Elephant can activate from that Draw and Exile four Verses from the top of Target Opponent's Bible. Holy Festival Artwork Q: Can Returning an Enemy Being with Prophecy actually help my Opponent later? A: Yes. Holy Festival removes that Being from the Storyline now, but its Owner can Play and Create it again later, allowing its Prophecy to trigger again. Make sure the immediate tempo advantage is worth giving them that future reuse. Previous Card: Grievous Locust Next Card: Dietary Rules Explore Torah Age Cards Explore All Genesis Set Cards
- Land Inheritance – Uncommon Israel Event | Bible TCG
Land Inheritance Base Art Genesis Set Card 104/250 Land Inheritance is an Uncommon Event from the Israel Age, costing 1 Faith. It Gives Target Friendly Being the Ability: Whenever this Being Challenges, Draw a Verse. The Bible Story Behind Land Inheritance Before Israel crossed the Jordan, the Lord declared that the land of Canaan had been given to them for a possession. The nation was commanded to drive out its inhabitants, destroy their idolatrous images, and dwell within the territory promised to Abraham, Isaac, and Jacob. Their inheritance rested upon the covenant faithfulness of God rather than upon Israel creating a claim for itself. Possessing the land still required Israel to move forward in obedience. They would face fortified cities, hostile armies, and established nations, but the Lord had already determined the outcome. Land Inheritance therefore presents God's people entering and occupying the earthly inheritance He had appointed specifically to the nation of Israel. Numbers 33:53 says: "And ye shall dispossess the inhabitants of the land, and dwell therein: for I have given you the land to possess it." Land Inheritance Full Art The command joined divine gift with human responsibility. God had given the land, yet Israel was required to enter, remove its corrupting influences, and dwell there according to His covenant. Their later failure to drive out every inhabitant brought continuing temptation and conflict, showing that partial obedience allowed enemies and idolatry to remain within the inheritance. Jesus Christ is the promised seed and appointed Heir of all things. By faith in the Gospel, the church receives everything He has secured for His body and bride, while Israel will enjoy the promised land, restoration, and kingdom when the nation receives Him as her Messiah at His second coming. Every inheritance belongs first to Christ and is received only through His finished work. Land Inheritance Pure Art Land Inheritance Bible TCG Strategy Land Inheritance turns a Friendly Being into a card-Draw engine by Giving it a new Ability. Every time that Being Challenges, the granted Ability lets you Draw a Verse, rewarding you for using that Being aggressively or repeatedly. This is especially strong on Beings with Abundance, because they can Challenge twice and potentially Draw more than one Verse. Record the granted Ability when the Being legally Challenges, then finish the Challenge and its Check before the Draw resolves. Losing the granted Ability or leaving afterward doesn't erase that pending Draw. Synergies Challenge-To-Draw Engine: Land Inheritance Gives Target Friendly Being an Ability that lets you Draw a Verse whenever it Challenges. Abundance Synergy: A Being with Abundance can Challenge twice, giving you more chances to Draw. Event Synergy: Land Inheritance works well in Decks that care about Events being Played. Land Inheritance Artwork Questions and Answers Q: What happens if I give Land Inheritance to Elisha, Double Portion? A: Elisha has Abundance, so he can Challenge twice. Land Inheritance can trigger from each Challenge, allowing you to Draw up to two Verses. Q: Can I give Land Inheritance to Daniel, Inside Babylon? A: Yes. Every time Daniel Challenges, his own Ability can make the Opponent Lose 2 Points while Land Inheritance lets you Draw a Verse. Q: What happens if I then Give Daniel Abundance with Elijah's Mantle? A: Daniel can Challenge twice. Across those two Challenges, his own Ability can make the Opponent Lose 4 Points total, and Land Inheritance can let you Draw two Verses, along with whatever Damage the Challenges themselves produce. Q: Does Land Inheritance trigger if the Being Moves? A: No. The granted Ability specifically says whenever the Being Challenges. Q: What happens if the Being with Land Inheritance is Humbled? A: The Ability directly granted by Land Inheritance is Canceled, so Challenging no longer produces the Draw while that Being remains Humbled. Previous Card: Jericho's Trumpet Next Card: Oil Anointing Explore Israel Age Cards Explore All Genesis Set Cards
- Keys Of Hell And Death – Holy Rare Gospel Event | Bible TCG
Keys Of Hell And Death Base Art Genesis Set Card 149/250 Keys Of Hell And Death is a Holy Rare Event from the Gospel Age, costing 7 Faith. It Returns all Event Verses from your Exile Pile to your Hand. The Bible Story Behind Keys Of Hell And Death While exiled upon the island of Patmos, John heard a great voice behind him and turned to see the glorified Jesus Christ. The Lord's appearance was overwhelming: His eyes were as a flame of fire, His voice sounded like many waters, and His countenance shone like the sun. The disciple who had once rested beside Jesus now fell at His feet as dead before the majesty of the risen Son of God. Jesus placed His right hand upon John and told him not to fear. He identified Himself as the first and the last, the One who had truly died but now lives beyond the reach of death. Keys Of Hell And Death therefore presents the crucified Saviour revealed in heavenly glory with complete authority over death and the realm of the dead. Revelation 1:18 says: "I am he that liveth, and was dead; and, behold, I am alive for evermore, Amen; and have the keys of hell and of death." Keys Of Hell And Death Full Art Keys represent the right and power to open, close, release, and confine. Jesus didn't merely escape from the grave; He rose as its victorious Lord and now possesses final authority over every person held by death. Neither the grave nor hell operates beyond the judgment and command of the risen Christ. Death entered the world through sin and spread to all mankind, but it held no rightful claim upon the sinless Son of God. Jesus willingly entered death after bearing our sins upon the cross, was buried, and rose again the third day. He defeated death from within and emerged with everlasting life that can never again be taken from Him. Because Jesus holds the keys, the grave can't permanently retain anyone who belongs to Him. At His appointed time, He will call the dead forth and judge every person in righteousness. Those who have trusted His blood possess everlasting life and will be raised to glory, while final judgment remains beneath His absolute authority. Keys Of Hell And Death Pure Art Keys Of Hell And Death Bible TCG Strategy Keys Of Hell And Death is a powerful late-Game resource Event for Event-heavy Decks. Returning all Event Verses from your Exile Pile to your Hand can give you access to many powerful Plays again. This card is strongest after you have already Played several important Events and want to recover them for another wave of value. Synergies Event Recovery: Keys Of Hell And Death Returns all Event Verses from your Exile Pile to your Hand. Late-Game Resource Swing: It can refill your Hand with Events that were already used earlier in the Game. Event Synergy: Decks that rely heavily on Events can gain huge value from Returning those Events to Hand. Keys Of Hell And Death 1611 Art Questions and Answers Q: Does Keys Of Hell And Death Return itself when it resolves? A: No. While its Ability is resolving, Keys Of Hell And Death hasn't yet finished and entered Exile. It Returns the Event Verses that were already in your Exile Pile. Q: Do the Returned Events resolve again automatically? A: No. Return only moves them to your Hand. You must Play them again normally to use their Abilities. Q: Can Keys Of Hell And Death recover an Event that was Removed from the Game? A: No. Removed Verses are in the Out Of Game Zone, not your Exile Pile. Q: Why is Caiaphas especially valuable after Keys refills my Hand? A: Each recovered Event that you later Play can activate Caiaphas and Draw another Verse, extending the second wave of Event Plays. Keys Of Hell And Death Artwork Q: Can Keys recover another earlier Played copy of Keys Of Hell And Death? A: Yes. If another copy is already an Event Verse in your Exile Pile when the new Keys resolves, that older copy is among the Events Returned to your Hand. Previous Card: Herod, Unjust Revenge Next Card: Jesus, Son Of God Explore Gospel Age Cards Explore All Genesis Set Cards
- Rambunctious Ram – Common Church Cattle | Bible TCG
Rambunctious Ram Base Art Genesis Set Card 158/250 Rambunctious Ram is a Common Cattle Being from the Church Age, costing 2 Faith with 0 Strength, 3 Hope, 1 Reach, and 1 Move. It has Patience: +3 Strength, which activates while it's damaged. The Bible Story Behind Rambunctious Ram Isaiah foretold that the Messiah would be oppressed and afflicted without defending Himself against those who led Him toward death. Jesus possessed complete authority to silence His accusers or call heavenly armies to His defense, yet He willingly submitted because the cross was the purpose for which He had come. This prophecy was fulfilled throughout Jesus' trials before the Jewish rulers, Herod, and Pilate. False witnesses accused Him, soldiers mocked Him, and rulers questioned Him, but He didn't struggle to preserve His own life. Rambunctious Ram therefore presents perfect strength restrained beneath suffering as the Lamb of God moved steadily toward His appointed sacrifice. Isaiah 53:7 says: "He was oppressed, and he was afflicted, yet he opened not his mouth: he is brought as a lamb to the slaughter, and as a sheep before her shearers is dumb, so he openeth not his mouth." Rambunctious Ram Full Art Christ's silence wasn't fear, helplessness, or agreement with the false charges against Him. He remained quiet because He willingly took the place of guilty sinners and fulfilled the Scriptures concerning His death. The One who could have judged His enemies immediately instead allowed Himself to be judged so that His people could receive mercy. The apostolic letters direct believers back to Jesus' patient suffering as the perfect example of righteous endurance. When He was reviled, He didn't answer with reviling, and when He suffered, He didn't threaten. He committed Himself to the Father and bore our sins in His own body upon the tree. The church isn't saved by imitating Christ's silence or suffering enough for God. We're saved because Jesus alone completed the sacrifice, was buried, and rose again. Yet His Spirit now enables believers to endure opposition without returning evil for evil, trusting that the Lord will judge righteously and complete His purpose through every trial. Rambunctious Ram Pure Art Rambunctious Ram Bible TCG Strategy Rambunctious Ram is a defensive Cattle that becomes much stronger while damaged. At full Hope, it has 0 Strength, but once it's damaged, Patience Gives it +3 Strength. This makes Rambunctious Ram useful with effects that can Damage your own Beings, or in situations where your Opponent Damages it and turns it into a stronger threat. Synergies Patience Activation: Rambunctious Ram Gains +3 Strength while it's damaged. Self-Damage Setup: Events that Damage Target Being can activate Rambunctious Ram's Patience. Cattle Synergy: Rambunctious Ram works well in Decks that care about Cattle or damaged Beings. Rambunctious Ram Artwork Questions and Answers Q: Can Stephen, Stoned Martyr activate Rambunctious Ram's Patience? A: Yes. Stephen can deal 1 Damage to another Friendly Being and Give it +2 Strength. Rambunctious Ram then has +3 from Patience and +2 from Stephen, reaching 5 Strength. Q: What happens if Rambunctious Ram is then fully Restored? A: Patience turns off, so the +3 Strength disappears. Stephen's separate +2 Strength remains. Q: Does Giving Rambunctious Ram extra Hope turn off Patience? A: No. Giving Hope doesn't remove Damage. As long as Ram remains damaged, Patience stays active. Q: Can Rise Up And Walk make an already damaged Ram even stronger without disabling Patience? A: Yes. It Gives +2 Strength and +2 Hope while leaving the Damage in place, so Patience continues applying. Q: What happens if Rambunctious Ram is Humbled while damaged? A: Patience is Canceled, so it loses the +3 Strength even though it remains damaged. Previous Card: Tongues Of Fire Next Card: Rise Up And Walk Explore Church Age Cards Explore All Genesis Set Cards
- Rolled Away Stone – Uncommon Gospel Event | Bible TCG
Rolled Away Stone Base Art Genesis Set Card 139/250 Rolled Away Stone is an Uncommon Event from the Gospel Age, costing 3 Faith. It Exiles Target Enemy Being with 5 or more Strength. The Bible Story Behind Rolled Away Stone Early on the first day of the week, women who had followed Jesus came to His sepulcher carrying spices they had prepared for His body. They expected to find Him still within the tomb and wondered how they would gain access. Instead, the barrier they couldn't move had already been removed before they arrived. The stone had been sealed under Roman authority, and the tomb had been guarded, yet neither human power nor the weight of the grave could prevent God's appointed purpose. Rolled Away Stone therefore presents the entrance to the tomb standing open so that Christ's followers could witness that His body was no longer there. Luke 24:2 says: "And they found the stone rolled away from the sepulchre." Rolled Away Stone Full Art The open entrance allowed the women to see that the body was gone and hear the announcement that Jesus had risen. His resurrection was God's act, not an escape accomplished by followers moving a stone. The accounts establish the empty tomb and the risen Lord's appearances without describing every physical detail of His departure from the sepulcher. Jesus truly died upon the cross, bore our sins, and was buried, but the grave couldn't retain the sinless Saviour. On the third day, He rose bodily according to the Scriptures. His resurrection proved that the sacrifice had been accepted, the judgment of sin answered, and death decisively defeated. Christ's resurrection was greater than the earlier restoration of Lazarus and others, because Jesus rose never to die again. He became the firstfruits of those who sleep and the living Head of His church. Everyone joined to Him by faith possesses everlasting life now and the certain promise of a future bodily resurrection. Rolled Away Stone Pure Art Rolled Away Stone Bible TCG Strategy Rolled Away Stone is removal for large Enemy Beings. It can Exile a Target Enemy Being with 5 or more Strength, making it useful against powerful threats that would be difficult to defeat through normal Challenges. Because it checks Strength, it's strongest against Enemy Beings that are naturally large or have been increased by other effects. Synergies High-Strength Removal: Rolled Away Stone Exiles Target Enemy Being with 5 or more Strength. Control Strategy: Use it to remove a major Enemy threat from the Storyline. Event Synergy: Rolled Away Stone works well in Decks that care about Events being Played. Rolled Away Stone Artwork Questions and Answers Q: Can my Opponent accidentally make one of their own Beings vulnerable to Rolled Away Stone by buffing it? A: Yes. If an Enemy Being's Current Strength becomes 5 or more, it can satisfy Rolled Away Stone's requirement. Q: What if Breaking Bread increased a 2-Strength Enemy Being to 5 Strength? A: That Being now has enough Strength to qualify for Rolled Away Stone while the modifier remains. Q: Can Scared Enemy actually protect a large Being from Rolled Away Stone? A: It can make that Being ineligible by Setting its Strength to 1, although you would normally be using Scared Enemy against an Opponent's Being for other strategic reasons. Q: Does Rolled Away Stone care about the Target's Hope? A: No. A 30-Hope Being is still directly Exiled if it has at least 5 Strength and is a legal Target. Q: Does the direct Exile trigger Resurrect? A: Yes. If the Target has an active Resurrect Ability, being Exiled by Rolled Away Stone can trigger it. Previous Card: Delivered Captive Next Card: Crucifixion Centurion Explore Gospel Age Cards Explore All Genesis Set Cards
- Daniel, Inside Babylon – Common Israel Child | Bible TCG
Daniel, Inside Babylon Base Art Genesis Set Card 119/250 Daniel, Inside Babylon is a Common Child Being from the Israel Age, costing 4 Faith with 3 Strength, 3 Hope, 4 Reach, and 2 Move. Whenever Daniel Challenges, Target Opponent Loses 2 Points. The Bible Story Behind Daniel, Inside Babylon Daniel was taken from Jerusalem into Babylon after Nebuchadnezzar conquered Judah. He was selected, along with other promising children, to be taught the language and wisdom of the Chaldeans and prepared for service in the king's palace. Though removed from his homeland, Daniel remained devoted to the God of Israel in the center of a Gentile empire. When the king appointed food and wine for the young captives, Daniel purposed in his heart that he wouldn't defile himself with the royal portion. He requested a ten-day test in which he and his companions would receive pulse and water. Daniel, Inside Babylon therefore presents a young servant respectfully maintaining faithfulness to God while living beneath foreign authority. Daniel 1:15 says: "And at the end of ten days their countenances appeared fairer and fatter in flesh than all the children which did eat the portion of the king's meat." Daniel, Inside Babylon Full Art At the end of the test, Daniel and his companions appeared healthier than those who had eaten from the king's table. Their keeper therefore allowed them to continue, and God gave them knowledge, skill, and wisdom. Their preservation didn't come from rebellion or pride, but from quiet faithfulness joined with God's favor and provision. Daniel lived among idolatry without allowing Babylon to reshape his devotion, but Jesus Christ displayed perfect faithfulness in a world entirely corrupted by sin. He was tempted in every way, yet remained without sin and completed every requirement of the law in flawless obedience to the Father. Daniel's obedience under Israel's dietary covenant could preserve ceremonial faithfulness, but it couldn't provide salvation from sin. Jesus accomplished that greater work by bearing our guilt upon the cross and rising again. The church isn't made clean through Israel's food laws, but through faith in the blood, death, and resurrection of Jesus Christ. Daniel, Inside Babylon Pure Art Daniel, Inside Babylon Bible TCG Strategy Daniel, Inside Babylon creates pressure every time he Challenges. His Ability makes Target Opponent Lose 2 Points whenever he Challenges, through a queued Ability that resolves after the Challenge and its Check, if the Game continues. This makes Daniel especially strong with Abundance, because Challenging more than once can trigger his Ability more than once. Synergies Challenge Pressure: Whenever Daniel Challenges, Target Opponent Loses 2 Points. Abundance Synergy: If Daniel can Challenge twice, his Ability can trigger twice. Group Bonuses: Light In The Darkness can increase Daniel, Inside Babylon's Strength along with your other Friendly Beings. Prepare the bonus for a Turn when those Beings can Challenge. Daniel, Inside Babylon Artwork Questions and Answers Q: Does Daniel make the Opponent Lose 2 Points even when he Challenges an Enemy Being instead of the Opponent? A: Yes. His Ability cares that Daniel Challenges. The Challenge doesn't have to be direct. Q: If Daniel directly Challenges the Opponent, how do his Ability and Challenge Damage differ? A: His Ability directly makes the Opponent Lose 2 Points, which isn't Damage. The direct Challenge separately deals Damage equal to Daniel's Strength, causing you to Gain that many Bible Points. Q: If Daniel has 5 Strength after Jericho's Trumpet and directly Challenges, what happens? A: Resolve the direct Challenge first, dealing 5 Damage and Gaining the corresponding Bible Points. Check for the end of the Game. If play continues, Daniel's queued Ability later makes the Targeted Opponent Lose 2 Points; the loss can't happen first or undo a Game already won by the Challenge. Q: If Daniel has Abundance and Challenges twice, how much direct Point loss can his Ability cause? A: 4 Points total, because the Ability can trigger once for each Challenge. Q: What happens if Daniel is Humbled? A: Humble Cancels Daniel's Ability, preventing future Challenges from recording it. A Challenge trigger already recorded still resolves after the Challenge and its Check, even if Daniel is then Humbled or Exiled. His Current Stats and all other Interaction restrictions still govern any later Challenge. Previous Card: Bloody Jawbone Next Card: Saul, Desired Ruler Explore Israel Age Cards Explore All Genesis Set Cards
- Crushed Under Foot – Common Stars Event | Bible TCG
Crushed Under Foot Base Art Genesis Set Card 18/250 Crushed Under Foot is a Common Event from the Stars Age, costing 4 Faith. It deals 4 Damage to Target Opponent, then lets you Draw a Verse. The Bible Story Behind Crushed Under Foot Among the signs in the heavens appears the foot of the Mighty One descending upon the head of the dragon. The dragon isn't shown standing as an equal opponent or escaping from the conflict. His head lies beneath the foot appointed to crush him, declaring that his rebellion shall end in complete and irreversible defeat. Within the Stars Age, this sign reveals the fulfillment of the promise first spoken after the fall of man. The serpent would bruise the heel of the promised seed, but the seed of the woman would bruise the serpent's head. The wound suffered by the Redeemer would be real, yet the destruction of the enemy's authority would be certain. Romans 16:20 says: "And the God of peace shall bruise Satan under your feet shortly. The grace of our Lord Jesus Christ be with you. Amen." Crushed Under Foot Full Art Paul's promise in Romans 16 follows his warning about people causing divisions and offenses contrary to the doctrine the believers had learned. God remains the One who defeats satan, and the grace of Jesus Christ accompanies the assurance. The card's crushing image also recalls Genesis 3:15, while satan's final removal belongs to the later events described in Revelation. Jesus struck the decisive blow against the dragon through His death and resurrection. At the cross, He spoiled principalities and powers, bore the curse of sin, and silenced the accusations raised against those who believe. The serpent bruised His heel in death, but the risen Christ crushed the foundation of satan's power. The church shares in this triumph because we're joined to Christ, not because we possess victory in ourselves. The law could expose our guilt and give the accuser occasion against us, but Jesus fulfilled the law and answered every charge through His blood. We're complete in Him, accepted in His righteousness and safe beneath His grace. Crushed Under Foot Pure Art Crushed Under Foot Bible TCG Strategy Crushed Under Foot combines direct pressure with card Draw. Because it deals Damage to an Opponent, you Gain Bible Points equal to the Damage that Opponent takes. After that, you Draw a Verse, helping you keep pressure while replacing the card in your Hand. The Damage sentence finishes and is checked before the Draw sentence begins. If the Damage ends the Game, don't Draw or resolve pending triggers. Synergies Direct Pressure: Crushed Under Foot can help you Gain Bible Points quickly by dealing Damage to the Opponent. Card Draw: Drawing a Verse helps replace Crushed Under Foot and keeps your Hand moving. Pray Synergy: Beings with Pray increase Event Damage, making Crushed Under Foot even more dangerous. Crushed Under Foot Artwork Questions and Answers Q: What happens if Imprisoned Dragon's Pray +2 is active when I Play Crushed Under Foot? A: Crushed Under Foot deals 6 Damage instead of 4. Your Opponent therefore takes 6 Damage and you Gain 6 Bible Points before resolving the Draw that follows. Q: Do multiple Pray effects make Crushed Under Foot even stronger? A: Yes. Add the active Pray values together and increase the Event's Damage by that total. Q: If the Verse I Draw from Crushed Under Foot is exactly the Faith Verse I need, can I Place it as Faith that same Turn? A: Yes. If you haven't used your Faith Action yet, the Verse is now in your Hand and can be chosen for your normal Faith Action during that Play Phase. Q: If Raphael, One Of Seven is limiting me to one Verse Played from my Hand, can I Play the Verse I Draw from Crushed Under Foot that same Turn? A: Not if Crushed Under Foot was already your one Verse Played from Hand for that Turn. Drawing another Verse doesn't bypass Raphael's restriction. Q: Can Protect stop the 4 Damage from Crushed Under Foot? A: No. Crushed Under Foot Targets the Opponent directly. Protect affects Challenges against adjacent Beings, not Event Damage to a Player. Previous Card: Rejected Horseman Next Card: Piercing Bull Explore Stars Age Cards Explore All Genesis Set Cards
- Piercing Bull – Common Stars Cattle | Bible TCG
Piercing Bull Base Art Genesis Set Card 19/250 Piercing Bull is a Common Cattle Being from the Stars Age, costing 5 Faith with 5 Strength, 2 Hope, 2 Reach, and 4 Move. It has Zeal, which lets it Challenge immediately. The Bible Story Behind Piercing Bull Among the signs in the heavens appears the bull, its horns lowered as it charges forward with irresistible strength. It isn't pictured resting in the field or turning aside from opposition. Its whole form speaks of power advancing toward an appointed mark, declaring that the coming King shall pierce through every force raised against Him. Within the Stars Age, the bull appears in the portion concerning the second coming of Jesus Christ. The Lord who once submitted Himself to rejection and suffering shall return with power and great glory. The nations shall behold Him, His enemies shall wail, and no rebellion shall withstand the strength of the returning King. Revelation 1:7 says: "Behold, he cometh with clouds; and every eye shall see him, and they also which pierced him: and all kindreds of the earth shall wail because of him. Even so, Amen." Piercing Bull Full Art The returning King is the very One who was pierced. His wounds identify the Saviour who first gave Himself for sinners, while His coming exposes the guilt of those who rejected Him. The bull's advancing strength carries the card's picture of royal power, bringing Christ's suffering and His approaching victory into the same view. At His first coming, Jesus allowed wicked men to pierce His hands, His feet, and His side. He endured the cross because He came to bear our sins and accomplish redemption. Yet the One who was wounded in weakness rose from the dead in power, and the Lamb who was pierced is also the Lord who shall judge the nations. The church doesn't await His appearing as the condemned world will. Jesus has already borne our judgment, fulfilled the law, and delivered us from the wrath to come. We aren't appointed to wrath, but to obtain salvation by our Lord Jesus Christ, and shall appear with Him when He is revealed in glory. Piercing Bull Pure Art Piercing Bull Bible TCG Strategy Piercing Bull is a fast offensive Being. With 5 Strength and Zeal, it can immediately Challenge the Turn it's Created, giving you instant pressure. Its low Hope means it can be removed more easily than some other 5-Cost Beings, but its immediate impact can make up for that weakness. Synergies Immediate Pressure: Zeal lets Piercing Bull Challenge immediately, which can surprise your Opponent. Cattle Synergy: Piercing Bull works well with Cattle support cards such as Lost Lamb. Direct Challenge Threat: If the lane is open and Piercing Bull isn't Blocked, it can Challenge the Opponent directly and help you Gain Bible Points. Piercing Bull Artwork Questions and Answers Q: Can Piercing Bull Move into a better lane and then use Zeal to Challenge? A: No. Zeal allows a newly Created Being to Challenge immediately; it doesn't give it permission to Move immediately. Q: If Piercing Bull is Created into an open lane, how much can an immediate direct Challenge score? A: With its printed 5 Strength, a successful direct Challenge Gives you 5 Bible Points. Q: What happens if Light In The Darkness has increased Piercing Bull to 7 Strength before that direct Challenge? A: It deals its direct Challenge at 7 Strength, Giving you 7 Bible Points. Q: If an Enemy Being is directly across from Piercing Bull but has Darkness and hasn't Interacted, is it Blocking the lane? A: No. A Being with Darkness can't Block before it Interacts. If all other requirements for the direct Challenge are met, Piercing Bull can Target and Challenge the Opponent directly through that lane. Q: What happens if Piercing Bull Challenges a Being with Unclean and both Beings deal Damage? A: Challenge Damage is simultaneous. Piercing Bull still deals its 5 Damage even if the opposing Being's Unclean then causes Piercing Bull to be Exiled because it was damaged. Previous Card: Crushed Under Foot Next Card: Continue The Story Explore Stars Age Cards Explore All Genesis Set Cards
- Rising Dolphin – Common Stars Fish | Bible TCG
Rising Dolphin Base Art Genesis Set Card 15/250 Rising Dolphin is a Common Fish Being from the Stars Age, costing 4 Faith with 5 Strength, 3 Hope, 3 Reach, and 5 Move. It has no Ability, but its strong Stats make it a powerful midgame Being. The Bible Story Behind Rising Dolphin Among the signs in the heavens appears the dolphin, springing upward from the waters with strength and life. The deep beneath it presents the realm from which it has risen, while its upward movement declares escape, victory, and exaltation. It isn't sinking beneath the waves, but rising above them as a mighty conqueror emerging from the depths. The dolphin's rising image beside the wounded eagle carries the movement from suffering into victory. Rising Dolphin directs that image toward the resurrection of Jesus Christ, while Psalm 24 announces the majesty of the King of glory. The One who entered death has conquered it and possesses the strength through which His people receive life. Psalm 24:8 says: "Who is this King of glory? The LORD strong and mighty, the LORD mighty in battle." Rising Dolphin Full Art The question is answered by declaring the strength and majesty of the Lord. He isn't defeated by the enemies that stand against Him, but proves Himself mighty in battle. The Rising Dolphin therefore presents the King coming forth from the greatest conflict, having overcome that which appeared to swallow Him, and ascending in the strength of an everlasting victory. Jesus entered the grave after bearing our sins upon the cross, but He didn't enter as one conquered by death. He laid down His life willingly and possessed authority to take it again. On the third day, God raised Him from the dead, declaring Him the Son of God with power and proving the grave couldn't hold the Holy One. Christ was delivered for our offenses and raised again for our justification. His resurrection declared that the payment for sin was complete and accepted. The church isn't striving beneath the law to obtain righteousness, for our righteousness is found in the risen Christ. We've been quickened together with Him and given everlasting life freely by grace. Rising Dolphin Pure Art Rising Dolphin Bible TCG Strategy Rising Dolphin is a straightforward midgame threat. With 5 Strength, it can deal serious Damage in Challenges or pressure the Opponent directly if it's not Blocked. Its 5 Move also makes it very mobile, allowing it to reposition across the Storyline and find better Challenges or open lanes. Synergies High Strength Pressure: Rising Dolphin can threaten Enemy Beings or help Gain Bible Points through direct Challenges. Mobility: With 5 Move, Rising Dolphin can shift across the Storyline to find better positioning. Group Bonuses: Light In The Darkness can increase Rising Dolphin's Strength along with your other Friendly Beings. Prepare the bonus for a Turn when those Beings can Challenge. Rising Dolphin Artwork Questions and Answers Q: Rising Dolphin wants to Move three Slots and must pass through two Friendly Beings. Does 5 Move reach the destination? A: Yes. Three Slots cost 3 Move, and passing through two Friendly Beings costs 2 additional Move, for a total of 5. Q: If Rising Dolphin Moves across the Storyline to find an open lane, can it Challenge the Opponent right afterward? A: Not normally. Moving uses its Interaction for the Turn. Q: From the center Slot, what does 3 Reach let Rising Dolphin threaten? A: From the center of a five-Slot Storyline, 3 Reach can cover the entire opposing Storyline: the Slot directly across and two Slots to either side. Q: What happens if Light In The Darkness Gives Rising Dolphin +2 Strength before a direct Challenge? A: Rising Dolphin reaches 7 Strength for the Turn. A successful direct Challenge therefore Gives you 7 Bible Points. Q: Is Humble useful against Rising Dolphin even though it has no Ability? A: Humble doesn't reduce its printed 5 Strength, 3 Hope, 3 Reach, or 5 Move. It becomes useful if Rising Dolphin has received direct Strength, Hope, or Ability modifiers from another effect. Previous Card: Virgin Birth Next Card: Follow The Sun Explore Stars Age Cards Explore All Genesis Set Cards
- Blue Fish – Common Stars Fish | Bible TCG
Blue Fish Base Art Genesis Set Card 6/250 Blue Fish is a Common Fish Being from the Stars Age, costing 2 Faith with 2 Strength, 2 Hope, 1 Reach, and 2 Move. It has no Ability, but it can also be Created by other Verses, such as Water Of Life. The Bible Story Behind Blue Fish Blue Fish receives the stream beneath the water bearer in the heavenly imagery. Its place in the picture stresses life received from a source beyond itself. The card's biblical reference comes from a different scene: the risen Jesus meeting His disciples beside the sea after a night when they caught nothing. At Jesus' direction, the disciples cast their net and found an abundance of fish. On shore, He had already prepared a fire, fish, and bread, and then invited them to bring some of their catch. John records a real encounter with the risen Lord. John 21:10 says: "Jesus saith unto them, Bring of the fish which ye have now caught." Blue Fish Full Art Jesus' invitation joins the catch to the meal He provided. The scene shows His presence and provision after the resurrection. The living-water theme comes more directly from John 4 and John 7; reading those passages alongside this card develops the connection. Jesus is the source of the living water. He died for our sins, rose again, and poured out the Holy Ghost upon those who believe. The life the fish receives doesn't come through the law, human effort, or religious achievement. It flows from the crucified and risen Son of God, who gives eternal life freely by His grace. The church has already received this promised Spirit. Every believer is sealed, joined to Christ, and made a member of His body. We don't struggle beneath the law to make ourselves alive or acceptable before God. Christ is our righteousness, and the Holy Ghost dwells within us because of what Jesus accomplished, not because of what we've earned. Blue Fish Pure Art Blue Fish Bible TCG Strategy Blue Fish is a simple and reliable Being. Its balanced Stats make it useful for early Storyline presence, especially in Decks that want stable Beings without complicated Abilities. Because Blue Fish can also be Created by Water Of Life, it can support Token-style strategies while still being a real Verse in the Set. Synergies Stat Support: Rise Up And Walk can Give Blue Fish extra Strength and Hope. The Strength helps its Challenges, while the Hope increases how much Damage it can withstand without removing existing Damage. Token Creation: Some Verses, such as Water Of Life, can Create Blue Fish as a Token, helping you build your Storyline. Early Game Body: Blue Fish gives you a basic Being that can Challenge, Block, and help maintain Storyline presence. Blue Fish Artwork Questions and Answers Q: If Water Of Life Creates a Blue Fish Token, was that Blue Fish Played? A: Yes. The Token is Played as a Being Verse from the Out Of Game Zone and Created onto the Storyline without paying its Cost. Q: Does Creating that Blue Fish Token count as Playing another Verse from my Hand? A: No. It was Played from the Out Of Game Zone. This distinction matters against effects such as Raphael, One Of Seven, which limits how many Verses a Player can Play from their Hand. Q: What happens if a Blue Fish Token is Exiled from the Storyline? A: Because it's a Token, it returns to the Out Of Game Zone rather than remaining in the Exile Pile. Q: What happens if an Ability tries to Return a Blue Fish Token to a Hand? A: Leaving the Storyline causes the Token to return to the Out Of Game Zone rather than remain in another normal zone. It doesn't become a normal card sitting in your Hand. Q: Does Humble do anything useful against a normal Blue Fish with no Ability? A: It can if Blue Fish has received direct Strength, Hope, or Ability bonuses from other effects. Humble won't erase Blue Fish's Printed Stats, but it can remove applicable modifiers or granted Abilities. Previous Card: Cast Out Of Heaven Next Card: Guard The Woman Explore Stars Age Cards Explore All Genesis Set Cards
- Rejected Horseman – Uncommon Stars Lord | Bible TCG
Rejected Horseman Base Art Genesis Set Card 17/250 Rejected Horseman is an Uncommon Lord Being from the Stars Age, costing 4 Faith with 2 Strength, 4 Hope, 5 Reach, and 3 Move. It has Discern, letting you choose between dealing 2 Damage to Target Enemy Being or Humbling it. The Bible Story Behind Rejected Horseman Rejected Horseman brings together rejection and heavenly majesty in one image. The advancing horseman recalls the Saviour whose humiliation didn't erase His rightful authority. The card references Moses' blessing of Israel, where the Lord is described as riding upon heaven to help His people. Jeshurun is a poetic name for Israel. Deuteronomy 33 celebrates the incomparable God, the nation's refuge and strength. That heavenly help reveals the majesty represented by the horseman: the One whom earthly rulers rejected possesses authority far above every throne they occupy. Deuteronomy 33:26 says: "There is none like unto the God of Jeshurun, who rideth upon the heaven in thy help, and in his excellency on the sky." Rejected Horseman Full Art The Lord is revealed as One who rides upon the heavens in majesty and comes in the help of His people. No earthly ruler can be compared to Him, for His strength, authority, and excellency are without equal. The horseman therefore presents the heavenly King advancing with power, ready to fulfill His purpose and deliver those who belong to Him. Jesus came to His own, and His own received Him not. He was mocked, condemned, and crucified beneath the title of King, yet the rejection of men couldn't change His true identity. God raised Him from the dead and highly exalted Him, declaring that the stone which the builders rejected has become the head of the corner. The church now belongs to this risen and exalted Christ. We aren't seeking righteousness beneath the law, for Jesus fulfilled it and bore its curse in our stead. We've been accepted in the Beloved and joined to the King who sits at the right hand of God, waiting until His enemies be made His footstool. Rejected Horseman Pure Art Rejected Horseman Bible TCG Strategy Rejected Horseman is a control Being that gives you a useful choice when it's Created. You can deal 2 Damage to an Enemy Being if you need removal pressure, or you can Humble it if its Ability is the bigger threat. Its 5 Reach also gives it excellent Challenge coverage from the Storyline, allowing it to threaten a wide range of Enemy Beings. Synergies Ability Control: Humble can Cancel dangerous Abilities such as Protect, Eternal, Pray, or other ongoing effects on a legal Target. Damage Pressure: Dealing 2 Damage can finish off a weakened Enemy Being or set it up for a later Challenge. High Reach: With 5 Reach, Rejected Horseman can Challenge across the entire front-facing Storyline from every Slot. Rejected Horseman Artwork Questions and Answers Q: If the Target has Eternal, which Discern option is usually more effective? A: The 2 Damage option is prevented by Eternal, but Humble can Cancel Eternal itself. Humble may therefore be the stronger answer if the Being's protection is the problem. Q: Can Rejected Horseman use either option on a Being protected by Darkness before it Interacts? A: No. Both options require the Enemy Being to be Targeted. If Darkness currently prevents that Targeting, the Being isn't a legal Target for the Discern Ability. Q: What happens if Rejected Horseman Humbles a Being with Resurrect and that Being is Exiled afterward? A: Its Resurrect Ability was Canceled before the Exile, so Resurrect doesn't trigger. Q: What happens if Rejected Horseman Humbles Lost Lamb? A: Lost Lamb's ongoing Ability is Canceled, so its +1 Strength stops applying to the other Friendly Cattle. Humbling one of those other Cattle instead wouldn't Cancel the bonus coming from Lost Lamb. Q: Can Humble undo an effect that Sets a Stat, such as a Being whose Hope was Set to 1 by another effect? A: Yes. Humble removes the affected Being's Set modifier along with its other direct Strength and Hope modifiers. Use Printed Stats, remaining Damage, and applicable external continuous effects afterward. Setting Hope already removed all earlier Damage; Humble doesn't remove any Damage taken since that Set. Previous Card: Follow The Sun Next Card: Crushed Under Foot Explore Stars Age Cards Explore All Genesis Set Cards
- Deadly Scorpion – Rare Stars Creep | Bible TCG
Deadly Scorpion Base Art Genesis Set Card 11/250 Deadly Scorpion is a Rare Creep Being from the Stars Age, costing 3 Faith with 1 Strength, 1 Hope, 4 Reach, and 0 Move. It has Darkness and Unclean, making it difficult to Target before it Interacts and deadly to any Being it Damages. The Bible Story Behind Deadly Scorpion Among the signs in the heavens appears the scorpion, its tail raised and its deadly sting prepared to strike. Though its claws appear threatening, the true danger lies in the venom it carries. Within the Stars Age, the scorpion portrays sin as the sting that brings death, poisoning mankind from Adam's fall onward. The scorpion appears within the conflict surrounding the suffering Redeemer. Its sting reaches toward the heel of the Mighty One, recalling the promise that the serpent would bruise His heel while its own head would be crushed. The sign reveals that death would strike the promised Saviour, yet the very wound inflicted upon Him would lead to the enemy's defeat. 1 Corinthians 15:56 says: "The sting of death is sin; and the strength of sin is the law." Deadly Scorpion Full Art Paul is explaining the resurrection in 1 Corinthians 15. Sin gives death its sting, and the holy law reveals the guilt that mankind can't answer through its own righteousness. The next verse gives thanks for victory through Jesus Christ. The scorpion gives the heavenly story its image of that deadly sting, while Christ's victory answers the power it represents. Jesus alone stood without sin and therefore had no rightful sentence of death upon Him. Yet He willingly entered our condition and received the sting prepared for the guilty. At the cross, the sinless Son of God bore our sins in His own body, suffering death so that those who believe could receive His everlasting life. The sting could wound His heel, but it couldn't hold Him in the grave. Jesus rose on the third day, proving that sin was answered and death was conquered. The church is therefore not under the law's condemnation, because Christ fulfilled its righteousness and bore its curse. We stand in His grace, clothed in His righteousness and joined to His resurrection life. Deadly Scorpion Pure Art Deadly Scorpion Bible TCG Strategy Deadly Scorpion is a small but dangerous Being that can threaten a large part of the Storyline. Its 4 Reach means it can Challenge many Enemy Beings from its Slot, while Unclean means any Being it Damages is Exiled. Because it has Darkness, Deadly Scorpion is protected before it Interacts. This gives you time to set it up and choose the right moment to strike. Synergies Unclean Removal: Deadly Scorpion can Exile Enemy Beings it Damages, even if they still have Hope remaining. Protected Setup: Darkness helps Deadly Scorpion stay safe before it Interacts, forcing your Opponent to wait or use non-Targeting effects. High Reach Threat: With 4 Reach, Deadly Scorpion can threaten a wide section of the Opponent's Storyline. Deadly Scorpion 1611 Art Questions and Answers Q: What happens if Deadly Scorpion Challenges an Eternal Being? A: Eternal prevents Deadly Scorpion's Damage. Because Unclean requires the Being to actually be damaged by Deadly Scorpion, the Eternal Being isn't Exiled by Unclean. Q: What happens if Deadly Scorpion Challenges a Being with unused Anointing? A: If Anointing ignores Deadly Scorpion's Damage, Unclean doesn't Exile that Being from that ignored Damage instance. The Anointing is then used. Q: What if Deadly Scorpion successfully Damages a Being with Resurrect? A: Unclean Exiles that damaged Being even if it still has Current Hope remaining. Because it was Exiled from the Storyline, its Resurrect Ability can still trigger. Q: Can my Opponent Humble Deadly Scorpion before it has Interacted? A: Not with an Ability that needs to Target it. Darkness prevents Targeting by any Player before Deadly Scorpion Interacts, although a non-Targeting Humble effect could still affect it if one applies. Deadly Scorpion Artwork Q: Why is Deadly Scorpion's 0 Move an important weakness? A: It can't reposition normally to find a better lane. Its high Reach compensates for that limitation, so where you Create it matters enormously. Previous Card: Burning Altar Next Card: Lost Lamb Explore Stars Age Cards Explore All Genesis Set Cards












