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  • Lion Creature – Uncommon Wrath Spirit | Bible TCG

    Lion Creature Base Art Genesis Set Card 187/250 Lion Creature is an Uncommon Spirit Being from the Wrath Age, costing 3 Faith with 1 Strength, 4 Hope, 1 Reach, and 0 Move. At your End Of Turn, Lion Creature deals 1 Damage to Target Enemy Being. The Bible Story Behind Lion Creature In Revelation 4, John is brought into heaven and shown the throne from which the judgments of Daniel's final week will proceed. Four living creatures stand around that throne, continually watching, worshiping, and responding to the commands of God. Lion Creature presents one of these heavenly beings, whose appearance resembles the strength and majesty of a lion. This creature isn't the Antichrist's beast, an earthly animal, or a representation of satan. It belongs to the holy order surrounding God's throne alongside creatures resembling a calf, a man, and a flying eagle. Its lion-like form communicates royal strength while its ceaseless worship shows that all true authority remains beneath the Lord God Almighty. Revelation 4:7 says: "And the first beast was like a lion, [...]" Lion Creature Full Art The creature's appearance doesn't mean that it's Jesus Christ Himself, although the lion naturally brings to mind the royal authority of the Lion of the tribe of Judah. It's a heavenly servant whose position near the throne reflects the majesty and power of the One it worships. Before any seal is opened, heaven declares that God's rule is established, holy, and entirely unthreatened by the rebellion below. Soon after John sees these living creatures, he weeps because no created being appears worthy to open the sealed book. One of the elders then announces that the Lion of the tribe of Judah has prevailed, and John beholds a Lamb that had been slain. Christ possesses the strength of the victorious lion because He first completed redemption as the sacrificial Lamb. Jesus alone is worthy to open the seals because He shed His blood, rose from the dead, and possesses rightful authority over heaven and earth. The lion-like creature serves before Him, but the Lamb directs the judgments and will personally return to destroy the beast at Armageddon. The Wrath Age will reveal that satan's counterfeit kingdom can't endure before the true King descended from Judah. Lion Creature Pure Art Lion Creature Bible TCG Strategy Lion Creature is a steady End Of Turn Damage Being. Even though it has only 1 Strength and 0 Move, it can keep dealing 1 Damage to Target Enemy Being at your End Of Turn. This makes Lion Creature useful for slowly removing small Enemy Beings, finishing damaged Beings, or setting up larger removal Plays. Synergies End Of Turn Damage: Lion Creature deals 1 Damage to Target Enemy Being at your End Of Turn. Damage Setup: Its repeated Damage can help prepare Enemy Beings for other removal. Group Bonuses: Light In The Darkness can increase Lion Creature's Strength along with your other Friendly Beings. Prepare the bonus for a Turn when those Beings can Challenge. Lion Creature Artwork Questions and Answers Q: When does Lion Creature's End Of Turn Damage resolve? A: Record its Ability at your End Of Turn if the Ability is active. Resolve it when it reaches the front of the Queue. It doesn't interrupt an earlier Queue item. Q: What if Lion Creature is Humbled before or after the trigger is recorded? A: Before the trigger condition, its Canceled Ability records nothing. After the trigger is recorded, the pending Damage still resolves. If Lion remains Humbled when that Damage resolves, its Canceled Keywords don't apply. Q: If I Gave Lion Creature Unclean, who deals the Damage? A: Lion Creature is the Damage source; its Controller carries out the Ability. If Lion still has Unclean when its Damage resolves, a Being it actually Damages is marked for Exile at the Check. Pray doesn't increase this Being Ability's Damage. Q: What if Lion Creature has left the Storyline before its queued Damage resolves? A: The recorded Ability still resolves using the old source's last known characteristics before it left. A Returned and newly Created Lion is a different Being and can't change the old source's characteristics. Apply Section II, 2.13.15: last known information supports the old recorded Ability; it doesn't let the departed Lion record a new End Of Turn trigger. Q: Can Darkness, Eternal, or Anointing stop this Damage? A: Active Darkness makes the Being an illegal Target. For a legal Target, Eternal prevents Damage without spending Anointing; otherwise unused Anointing prevents the instance. Prevented Damage doesn't trigger Unclean or Damage-taken Abilities. Previous Card: Eagle Creature Next Card: Opened Book Angel Explore Wrath Age Cards Explore All Genesis Set Cards

  • Moses, Water To Blood – Common Wrath Prophet | Bible TCG

    Moses, Water To Blood Base Art Genesis Set Card 193/250 Moses, Water To Blood is a Common Prophet Being from the Wrath Age, costing 5 Faith with 4 Strength, 5 Hope, 5 Reach, and 2 Move. He has Resurrect. When Moses is Exiled, he deals 1 Damage to all Enemy Beings. The Bible Story Behind Moses, Water To Blood Moses and Elias stand as the two witnesses in Jerusalem during the first half of Daniel's seventieth week. Their ministry lasts a thousand two hundred and threescore days, bringing the law and the prophets together in testimony before the returning King. The signs of water turned to blood, plagues, and a heaven shut against rain carry forward the authority God had given them in their earlier ministries. Moses once stood before Pharaoh, exposed Egypt's false gods, and turned the waters into blood through the power of God. During Jacob's trouble, he will again confront a rebellious world through judgments resembling the plagues of Egypt. His presence will connect Israel's former deliverance from bondage with the nation's future deliverance beneath her returning King. Revelation 11:6 says: "[...] and have power over waters to turn them to blood, and to smite the earth with all plagues, as often as they will." Moses, Water To Blood Full Art The two witnesses will possess authority to strike the earth with plagues throughout the days of their testimony. Those who attempt to harm them will be destroyed, ensuring their prophetic ministry continues until its appointed completion. Their miracles won't be performances intended to entertain the world, but divine signs confirming God's warning, judgment, and approaching kingdom. Moses warns Israel concerning its covenant with the man of sin and directs attention toward the true Messiah. The conditions of this future testimony include the faith, obedience, and endurance described for the period. They shouldn't be confused with placing the present church beneath Moses' law for salvation. Christ remains the Saviour whose blood and resurrection make deliverance possible. At the end of their testimony, the beast will be permitted to kill the two witnesses, and their bodies will lie openly in Jerusalem while the nations celebrate. After three and a half days, God will raise them to life and call them into heaven before their enemies. Their resurrection will vindicate their testimony and announce that the beast's apparent victory is temporary, while Christ's return and kingdom are near. Moses, Water To Blood Pure Art Moses, Water To Blood Bible TCG Strategy Moses, Water To Blood is a strong Prophet with a useful Resurrect Ability. While he is on the Storyline, his Stats make him a solid threat. When he is Exiled, he punishes the Enemy Storyline by dealing 1 Damage to all Enemy Beings. This makes Moses useful in Decks that can Exile their own Beings, or in matchups where the Opponent has many small Enemy Beings. Synergies Resurrect Damage: Moses deals 1 Damage to all Enemy Beings when he is Exiled. Self-Exile Setup: Effects that Exile Friendly Beings can trigger Moses's Resurrect Ability. End Of Turn Exile: Mark Of The Beast can strengthen Moses, Water To Blood before its attached status Exiles it. If Resurrect is still active when it's Exiled, record the Ability in the Queue. Humble removes both the Mark status and Resurrect. Moses, Water To Blood Artwork Questions and Answers Q: What happens if Jews Protected Exiles Moses? A: Your Opponent Loses 4 Points from Jews Protected, and Moses's Resurrect can then deal 1 Damage to every Enemy Being. Q: Can Mark Of The Beast turn Moses into a stronger threat and still trigger his Resurrect later? A: Yes. Moses gets +3 Strength and +3 Hope. If the Mark status remains, its End Of Turn Exile can trigger his active Resurrect for 1 Damage to all Enemy Beings. Q: Does Moses's Resurrect Target the Enemy Beings? A: No. It affects all Enemy Beings, so it can Damage Beings that would normally be protected from Targeting by any Player. Q: Can the 1 Damage use up Anointing across several Enemy Beings at once? A: Yes. Each affected Enemy Being with unused Anointing can ignore its own Damage instance and use its Anointing. Q: What happens if Sea Of Blood Exiles Moses along with every Enemy Being? A: By the time Moses's Resurrect resolves, the other Beings have already been Exiled by the mass reset. If no Enemy Beings remain on the Storyline, Moses has nothing left there to Damage. Previous Card: Deceiver, False Prophet Next Card: Elias, Severe Drought Explore Wrath Age Cards Explore All Genesis Set Cards

  • Elias, Severe Drought – Uncommon Wrath Prophet | Bible TCG

    Elias, Severe Drought Base Art Genesis Set Card 194/250 Elias, Severe Drought is an Uncommon Prophet Being from the Wrath Age, costing 5 Faith with 5 Strength, 4 Hope, 5 Reach, and 1 Move. He has Resurrect. When Elias is Exiled, he deals 2 Damage to all Beings. The Bible Story Behind Elias, Severe Drought Elias, also called Elijah, stands beside Moses as the two witnesses minister in Jerusalem for a thousand two hundred and threescore days. During the first half of the seven years, the power to shut heaven continues the sign of Elias's earlier drought, while the water and plague judgments carry Moses's authority. Together they testify against the ruler Israel has trusted and direct the nation toward her true Messiah. Elias once stood before Ahab and declared that no rain would fall except according to his word. His drought exposed Baal's powerlessness and showed that the God of Israel alone controlled the heavens. During the Wrath Age, Elias will again shut heaven as a public testimony against idolatry, rebellion, and the counterfeit ruler followed by the nations. Revelation 11:6 says: "These have power to shut heaven, that it rain not in the days of their prophecy: [...]" Elias, Severe Drought Full Art The drought will continue throughout the thousand two hundred and threescore days of the witnesses' prophetic ministry. This won't be an ordinary weather pattern, but a literal judgment carried out through authority given by God. Every day without rain will proclaim that creation answers to the Lord rather than to the beast, his government, or the false gods of mankind. Elias's earlier ministry called Israel away from Baal. He again warns Israel against idolatry and the false ruler, testifying to Jesus as the rightful Messiah. The witnesses' setting and demanded endurance belong to that future period; the church's present acceptance remains entirely through faith in Christ's finished work. When the witnesses complete their testimony, the beast will be permitted to kill them in Jerusalem. The world will celebrate, but after three and a half days God will raise them from the dead and call them into heaven. Their resurrection will prove that the beast can't silence God's Word and will warn the nations that Christ's return at Armageddon is rapidly approaching. Elias, Severe Drought Pure Art Elias, Severe Drought Bible TCG Strategy Elias, Severe Drought is a powerful Resurrect Being that can Damage the whole Storyline when he is Exiled. His Resurrect Ability deals 2 Damage to all Beings, which can clear small Beings and weaken larger ones. Because this affects Friendly and Enemy Beings, timing is important. Elias is strongest when the Enemy Storyline is more vulnerable than yours, or when you're planning around the Damage. Synergies Resurrect Storyline Damage: Elias deals 2 Damage to all Beings when he is Exiled. Self-Exile Setup: Effects that Exile Friendly Beings can trigger Elias's Resurrect Ability. End Of Turn Exile: Mark Of The Beast can strengthen Elias, Severe Drought before its attached status Exiles it. If Resurrect is still active when it's Exiled, record the Ability in the Queue. Humble removes both the Mark status and Resurrect. Elias, Severe Drought Artwork Questions and Answers Q: What happens if Mark Of The Beast is Played on Elias? A: Elias gets +3 Strength and +3 Hope. If the Mark status remains, it Exiles him at your End Of Turn and can trigger his active Resurrect for 2 Damage to all Beings. Q: Can Elias's Resurrect activate Patience on my surviving Friendly Beings? A: Yes. Because Elias Damages all Beings, any Friendly Being that takes the Damage and survives may become damaged and activate Patience. Q: Does Jonah have to survive Elias's Resurrect Damage to record a Draw? A: Jonah records one Draw from an actual Damage instance while his Ability is active, including an instance that Exiles him at the following Check. His pending Draw waits behind existing Queue items and still resolves if the Game continues. Q: Can Daily Communion protect my Friendly Storyline from Elias's Resurrect? A: Yes, if your Friendly Beings have Eternal when Elias's Resurrect Damage occurs. They can't take the Damage, while Enemy Beings without protection still can. Q: Does Elias Damage either Player when his Resurrect resolves? A: No. His Ability specifically deals 2 Damage to all Beings. Previous Card: Moses, Water To Blood Next Card: Babylon, Mystery Harlot Explore Wrath Age Cards Explore All Genesis Set Cards

  • Slew In Egypt – Common Torah Event | Bible TCG

    Slew In Egypt Base Art Genesis Set Card 97/250 Slew In Egypt is a Common Event from the Torah Age, costing 5 Faith. It Exiles Target Enemy Being. The Bible Story Behind Slew In Egypt Moses was raised in Pharaoh's household, yet he knew the oppressed Hebrews were his own people. When he saw an Egyptian beating one of them, his anger rose against the injustice before him. He looked in every direction, saw no witness, killed the Egyptian, and hid the body in the sand. Moses' concern belonged to the people God would deliver through him. Stephen later explained that Moses assumed his brethren would understand how God would deliver them by his hand, but they didn't. The deliverer was already being rejected by those he sought to defend. Slew In Egypt presents that early encounter, forty years before Moses returned from the burning-bush commission to confront Pharaoh. Exodus 2:12 says: "And he looked this way and that way, and when he saw that there was no man, he slew the Egyptian, and hid him in the sand." Slew In Egypt Full Art The following day, a Hebrew challenged Moses and asked who had made him a prince and judge. Moses realized that his action was no longer secret, and Pharaoh sought to kill him. He fled into Midian, where the next forty years separated this rejection from the public deliverance God would accomplish through him. Moses killed an oppressor and fled from judgment, but Jesus Christ accomplished deliverance in a completely different way. He entered a world enslaved by sin and death, yet instead of taking the lives of His enemies, He laid down His own life for the guilty. At the cross, Jesus bore our sins, fulfilled the law, and defeated the powers that held mankind in bondage. He was rejected by His own people, delivered to death, and buried, but God raised Him again. The greater Deliverer conquered not by hiding death in the sand, but by entering the grave and rising from it openly in victory. Slew In Egypt Pure Art Slew In Egypt Bible TCG Strategy Slew In Egypt is clean single-Target removal. It doesn't deal Damage. It simply Exiles Target Enemy Being, making it useful against large Beings, damaged Beings, protected Beings, or threats that would be difficult to remove through Challenges. Because it Targets, you need to choose a legal Enemy Being that can be Targeted. Synergies Direct Exile: Slew In Egypt Exiles Target Enemy Being without needing to deal Damage first. Threat Removal: Use it to remove a dangerous Enemy Being from the Storyline. Control Strategy: Slew In Egypt fits well in Decks that want clear answers to major Enemy threats. Slew In Egypt Artwork Questions and Answers Q: Can Eternal protect a Being from Slew In Egypt? A: No. Eternal prevents Damage, while Slew In Egypt directly Exiles the Being. Q: Can Anointing protect it? A: No. Anointing also only interacts with Damage. Q: What happens if Slew In Egypt Exiles Thirsty Camel? A: Thirsty Camel's Resurrect can trigger because it was Exiled from the Storyline, allowing its Controller to Draw a Verse. Q: Does Protect stop Slew In Egypt? A: No. Protect affects Challenges against adjacent Beings. It doesn't stop Ability Targeting. Q: Can Slew In Egypt Exile a Darkness Being before it Interacts? A: No. Unlike Eternal, Anointing, or Protect, Darkness directly prevents the Targeting needed to choose that Being before it Interacts. Previous Card: Korah, Rebel Leader Next Card: Sacrificial Bullock Explore Torah Age Cards Explore All Genesis Set Cards

  • Korah, Rebel Leader – Rare Torah Chief | Bible TCG

    Korah, Rebel Leader Base Art Genesis Set Card 96/250 Korah, Rebel Leader is a Rare Chief Being from the Torah Age, costing 5 Faith with 6 Strength, 3 Hope, 4 Reach, and 2 Move. His Prophecy Ability deals 3 Damage to Target Enemy. The Bible Story Behind Korah, Rebel Leader Korah was a Levite from the family of Kohath, whose household had already been entrusted with important service surrounding the tabernacle. Yet he wasn't satisfied with the place God had given him. Joined by Dathan, Abiram, On, and two hundred and fifty recognized leaders of Israel, Korah rose against Moses and Aaron. The rebels accused Moses and Aaron of elevating themselves above the congregation, but their true complaint was against the order established by the Lord. Korah desired the priesthood that God had appointed to Aaron and his sons. Korah, Rebel Leader therefore presents ambition disguising itself as equality while resisting the authority and calling of God. Numbers 16:2 says: "And they rose up before Moses, with certain of the children of Israel, two hundred and fifty princes of the assembly, famous in the congregation, men of renown:" Korah, Rebel Leader Full Art Their reputation, number, and influence didn't make their rebellion righteous. God commanded the men to appear with censers so that He could reveal whom He had chosen. The earth swallowed Korah's company, fire consumed the men offering incense, and their censers became a lasting warning that the priesthood couldn't be seized through popularity, pride, or human appointment. Korah attempted to take an honor that hadn't been given to him, but Jesus Christ didn't glorify Himself to become High Priest. The Father appointed Him according to the order of Melchizedek. His priesthood rests upon God's eternal oath and the power of His endless life, not upon ambition or earthly ancestry. Jesus also responded to rebellion differently than Korah's company deserved. Rather than seize glory, He humbled Himself, obeyed the Father, and bore the judgment of rebels upon the cross. He rose again and now stands as the only Mediator whose sacrifice can bring guilty sinners safely into the presence of God. Korah, Rebel Leader Pure Art Korah, Rebel Leader Bible TCG Strategy Korah, Rebel Leader is a powerful tempo Being that brings both strong Stats and immediate Damage. When he is Created, his Prophecy Ability can deal 3 Damage to an Enemy Being or to the Opponent. This makes Korah useful as removal, direct pressure, or a way to finish off a weakened Enemy Being before using his 6 Strength to control the Storyline. Synergies Immediate Damage: Korah deals 3 Damage to Target Enemy when he is Created. Direct Pressure: If Korah Damages an Opponent, you Gain Bible Points equal to the Damage that Opponent takes. Prophecy Reuse: Signs And Wonders can Return a legal Friendly Korah, Rebel Leader to its Owner's Hand. Playing it again later Creates a new Being and records a new Prophecy. Korah, Rebel Leader 1611 Art Questions and Answers Q: Does Pray increase Korah's 3 Prophecy Damage? A: No. Pray only increases Damage dealt by Events. Korah's Damage comes from a Being Ability. Q: If Korah Targets the Opponent, how many Bible Points do I Gain? A: The Opponent takes 3 Damage, so you Gain 3 Bible Points. Q: Can Korah Target a Darkness Being before it Interacts? A: No. His Prophecy uses Ability Targeting, so the Darkness Being isn't a legal Target yet. Q: What happens if I Return Korah to my Hand with Signs And Wonders and Play him again later? A: He is Created again, so Prophecy triggers again and can deal another 3 Damage. Korah, Rebel Leader Artwork Q: If Korah is Humbled after his Prophecy has already dealt Damage, is that Damage undone? A: No. Humble doesn't reverse an Ability that has already finished resolving. Previous Card: Balaam, Hired Seer Next Card: Slew In Egypt Explore Torah Age Cards Explore All Genesis Set Cards

  • Dietary Rules – Common Torah Event | Bible TCG

    Dietary Rules Base Art Genesis Set Card 84/250 Dietary Rules is a Common Event from the Torah Age, costing 2 Faith. It deals 1 Damage to Target Enemy, then lets you Draw a Verse. The Bible Story Behind Dietary Rules The Torah governed not only Israel's sacrifices and festivals, but also what the people could eat. These dietary commands separated Israel from surrounding nations and taught them to recognize God's holiness in the ordinary details of life. Even a meal reminded them that they belonged to the Lord. Among these commands, Israel was repeatedly forbidden to consume blood. The life of the flesh was in the blood, and God had reserved it for the altar as the means of making atonement. Dietary Rules therefore presents a boundary protecting the sacred meaning God had placed upon blood and life. Deuteronomy 12:23 says: "Only be sure that thou eat not the blood: for the blood is the life; and thou mayest not eat the life with the flesh." Dietary Rules Full Art Israel could eat the flesh of permitted animals, but the blood had to be poured out rather than consumed. This command taught that life belongs to God and that shed blood carried a purpose greater than ordinary food. The restriction prepared Israel to understand that forgiveness required the giving of a life in place of the guilty. Every command concerning blood pointed forward to Jesus Christ. Animal blood could provide ceremonial atonement under the law, but it could never remove sin completely. Jesus came with sinless blood and willingly gave His life upon the cross as the final and sufficient sacrifice for the sins of the world. The church isn't placed beneath Israel's dietary covenant as a means of righteousness. God showed Peter that the ceremonial divisions of clean and unclean food wouldn't govern the gathering of believing Gentiles into the body of Christ. Our cleansing doesn't come through the contents of our meals, but through faith in the blood Jesus shed and the resurrection life He now gives. Dietary Rules Pure Art Dietary Rules Bible TCG Strategy Dietary Rules is a simple value Event that combines small Damage with card Draw. Since it Targets Enemy, it can Target either an Opponent or an Enemy Being. If it Damages an Enemy Being, it can help finish off a weakened threat. If it Damages an Opponent, you Gain Bible Points equal to the Damage that Opponent takes. Synergies Efficient Damage: Dietary Rules deals 1 Damage while also letting you Draw a Verse. Card Draw: Drawing a Verse helps keep your Hand moving. Pray Synergy: Since Dietary Rules is an Event that deals Damage, Beings with Pray can increase its Damage. Dietary Rules Artwork Questions and Answers Q: If Sarah, Heir's Mother is active and Dietary Rules Targets my Opponent, what happens? A: Sarah's Pray +2 increases the Event from 1 Damage to 3 Damage. You Gain 3 Bible Points because your Opponent took 3 Damage. Q: Does Pray also increase the number of Verses I Draw? A: No. Pray only increases Event Damage. You still Draw exactly one Verse. Q: If Dietary Rules Exiles an Enemy Being with its Damage, do I still Draw afterward? A: Yes, provided the Damage step's Check doesn't end the Game. Finish the Damage and check first, then Draw. If there was no legal Target for the Damage, skip that sentence and still perform the independent Draw sentence. Pending triggers wait until the Event finishes. Q: What happens if Royal Elephant is on my Storyline? A: The Draw from Dietary Rules can activate Royal Elephant and create additional Bible pressure against the Opponent. Q: If Anointing or Eternal prevents Dietary Rules from Damaging the Enemy Being, do I still Draw a Verse? A: Yes. Preventing the Damage doesn't cancel the rest of the Event. After resolving the Damage instruction, continue resolving Dietary Rules and Draw a Verse. Previous Card: Holy Festival Next Card: Unclean Woman Explore Torah Age Cards Explore All Genesis Set Cards

  • Balaam, Hired Seer – Uncommon Torah Prophet | Bible TCG

    Balaam, Hired Seer Base Art Genesis Set Card 95/250 Balaam, Hired Seer is an Uncommon Prophet Being from the Torah Age, costing 5 Faith with 5 Strength, 2 Hope, 4 Reach, and 1 Move. He has Darkness, meaning he can't Block or be Targeted before he Interacts. The Bible Story Behind Balaam, Hired Seer Balak, king of Moab, feared Israel and hired Balaam to curse the nation for reward. Although Balaam said he would seek the word of the Lord, his heart was drawn to the honor and riches the king offered. He possessed spiritual knowledge, yet desired to use it for personal gain against the people God had blessed. As Balaam traveled toward Moab, the angel of the Lord stood in the road with a drawn sword. Balaam couldn't see the danger, but his ass saw the angel and repeatedly turned aside. Balaam, Hired Seer therefore presents a prophet so blinded by his own desire that an animal recognized God's warning before he did. Numbers 22:23 says: "And the ass saw the angel of the LORD standing in the way, and his sword drawn in his hand: and the ass turned aside out of the way, and went into the field: and Balaam smote the ass, to turn her into the way." Balaam, Hired Seer Full Art Balaam struck the animal that had actually preserved his life until the Lord opened his eyes. He was permitted to continue only under the command to speak exactly what God gave him. When he later attempted to curse Israel, the Lord repeatedly turned the intended curse into blessing because no payment or earthly king could overturn His covenant purpose. Among Balaam's prophecies was the promise that a Star would come out of Jacob and a Scepter would rise out of Israel. Though spoken through a compromised messenger, the prophecy pointed forward to Jesus Christ, the rightful King descended from Israel who will rule over the nations. Balaam sought reward for opposing those whom God had blessed, but Jesus willingly became poor so that believers might be made rich through His grace. Christ bore the curse of the law upon the cross and rose again, ensuring that no accusation can condemn those whom God has justified through faith in His blood. Balaam, Hired Seer Pure Art Balaam, Hired Seer Bible TCG Strategy Balaam, Hired Seer is a dangerous protected threat. With 5 Strength and 4 Reach, he can threaten strong Challenges once you're ready to use him. Darkness makes Balaam harder for your Opponent to answer before he Interacts, helping him survive long enough to become a real threat on the Storyline. Synergies Darkness Protection: Balaam can't Block or be Targeted before he Interacts. High Strength Threat: With 5 Strength, Balaam can win many Challenges. Group Support: Light In The Darkness can Give Balaam, Hired Seer extra Strength without Targeting it. A group effect can reach a Being protected by Darkness. Balaam, Hired Seer Artwork Questions and Answers Q: Can Balaam Block while you're keeping him protected with Darkness? A: No. Until Balaam Interacts, Darkness prevents him from Blocking. Q: What happens when Balaam makes his first Challenge? A: He Interacts, so Darkness stops protecting him. He can then be Targeted normally and can Block normally afterward. Q: Can Seven Year Famine Damage Balaam before he Interacts? A: Yes. Seven Year Famine doesn't Target individual Beings, so Darkness doesn't prevent its Damage. Q: What happens if Fearful Nations affects Balaam before he Interacts? A: Balaam becomes unable to Move or Challenge while Fear applies. Since he can't Interact, he remains under the pre-Interaction Darkness state: protected from Targeting by any Player but also unable to Block. Q: Can Balaam's Owner Target him with a Friendly Ability while Darkness is active? A: No. Active Darkness prevents Targeting by every Player, including the Being's Controller. You must choose another legal Target or skip the connected Targeted step if none exists. Non-Targeting effects can still affect a Being with Darkness. Previous Card: Aaron, Voice Of Liberty Next Card: Korah, Rebel Leader Explore Torah Age Cards Explore All Genesis Set Cards

  • Aaron, Voice Of Liberty – Common Torah Chief | Bible TCG

    Aaron, Voice Of Liberty Base Art Genesis Set Card 94/250 Aaron, Voice Of Liberty is a Common Chief Being from the Torah Age, costing 5 Faith with 5 Strength, 3 Hope, 3 Reach, and 3 Move. He has Anointing, allowing him to ignore the first Damage he would take. The Bible Story Behind Aaron, Voice Of Liberty When the Lord called Moses to return to Egypt, Moses feared that he couldn't speak well enough for the task. God answered by appointing Aaron, his brother, to stand beside him and speak to the people. Aaron's voice would carry the message God had first given to Moses. Aaron met Moses in the wilderness, heard the words of the Lord, and helped present the signs to the elders of Israel. He later stood before Pharaoh and declared God's demand that His people be released. Aaron, Voice Of Liberty therefore presents the chosen spokesman announcing deliverance to a nation held beneath cruel bondage. Exodus 4:16 says: "And he shall be thy spokesman unto the people: and he shall be, even he shall be to thee instead of a mouth, and thou shalt be to him instead of God." Aaron, Voice Of Liberty Full Art Aaron wasn't free to invent his own message or speak according to personal ambition. Moses received the command from God, and Aaron faithfully communicated it. His authority rested upon the word he had been entrusted to proclaim rather than upon the power of his own voice. Aaron's ministry points forward to Jesus Christ, who spoke the words of the Father with complete faithfulness. Jesus didn't merely repeat a message from God as a servant; He was the eternal Word made flesh, revealing the Father perfectly to Israel and the world. Christ proclaimed liberty to the captives and then accomplished that liberty through His own sacrifice. He fulfilled the law, bore our sins upon the cross, and rose again so that believers could be freed from condemnation and death. The message of deliverance became reality through the blood and resurrection of the One who preached it. Aaron, Voice Of Liberty Pure Art Aaron, Voice Of Liberty Bible TCG Strategy Aaron, Voice Of Liberty is a strong midgame Being with built-in protection. His 5 Strength lets him threaten strong Challenges, while Anointing helps him survive the first Damage he would take. Because Anointing can protect him from either Challenge Damage or Event Damage, Aaron is a reliable Being for holding the Storyline and pressuring Enemy Beings. Synergies Anointing Protection: Aaron ignores the first Damage he would take. Strong Challenge Threat: With 5 Strength, Aaron can pressure many Enemy Beings. Staying Power: Rise Up And Walk can Give Aaron, Voice Of Liberty extra Strength and Hope. Those bonuses remain after its Anointing has prevented one Damage instance. Aaron, Voice Of Liberty Artwork Questions and Answers Q: If Aaron is hit by Wounding Sword, how does Anointing interact with its eight separate Damage instances? A: Aaron ignores the first Damage instance with Anointing. The remaining Damage instances can affect him normally. Repeat creates separate Damage instances rather than one combined hit. Q: What if Aaron's first Damage is only 1 Damage from Judging Crow? A: Anointing still ignores it and becomes used. The size of the first Damage instance doesn't matter. Q: Can Slew In Egypt Exile Aaron while his Anointing is unused? A: Yes. Slew In Egypt directly Exiles rather than dealing Damage, so Anointing doesn't protect Aaron. Q: What happens if Pharaoh Humbles Aaron before Aaron takes Damage? A: His Anointing is Canceled. The next Damage affects him normally. Q: Does Anointing come back at the beginning of every Turn? A: No. Once its first Damage prevention has been used, it doesn't automatically refresh. Previous Card: Jethro, Father In Law Next Card: Balaam, Hired Seer Explore Torah Age Cards Explore All Genesis Set Cards

  • Goliath's Taunts – Uncommon Israel Event | Bible TCG

    Goliath's Taunts Base Art Genesis Set Card 108/250 Goliath's Taunts is an Uncommon Event from the Israel Age, costing 2 Faith. It Sets all Beings' Hope to 1. The Bible Story Behind Goliath's Taunts For forty days, Goliath stepped forward between the armies of Israel and the Philistines. His great height, heavy armor, and enormous weapons filled Saul's soldiers with fear. Rather than immediately attacking, he used repeated threats and public mockery to weaken Israel's courage before the battle even began. Goliath demanded that Israel send one man to fight him, allowing the outcome of a single contest to decide which nation would serve the other. His challenge was directed beyond Israel's soldiers and king, because he openly defied the armies belonging to the living God. Goliath's Taunts therefore presents an enemy using fear to make God's people forget the power and honor of the Lord. 1 Samuel 17:10 says: "And the Philistine said, I defy the armies of Israel this day; give me a man, that we may fight together." Goliath's Taunts Full Art The giant's voice dominated the valley because Israel judged the conflict by what could be seen. Every soldier compared his own strength with Goliath's and concluded that victory was impossible. David would answer differently, recognizing that the battle belonged to the Lord and that the uncircumcised Philistine had challenged the God of Israel. David entered the valley as Israel's representative and defeated the enemy no other man was willing to face. This offers an illustrative parallel with Jesus Christ, who came as mankind's greater Champion to confront sin, death, and the devil on behalf of those who were powerless to save themselves. The cross appeared weak in the eyes of the world, just as David appeared weak beside Goliath. Yet through His death, Jesus bore our sins, fulfilled the law, and destroyed the authority of the enemy. He rose again in victory, and everyone who trusts Him shares in a triumph accomplished entirely by their Representative. Goliath's Taunts Pure Art Goliath's Taunts Bible TCG Strategy Goliath's Taunts is a dangerous board-changing Event. By Setting every Being's Hope to 1, it makes the entire Storyline vulnerable to Damage and Challenges. This can be used to set up board clears, make large Enemy Beings easier to Exile, or prepare a Turn where small Damage effects become much more powerful. Synergies Hope Reduction: Goliath's Taunts Sets all Beings' Hope to 1. Damage Setup: After Hope is Set to 1, even small Damage effects can Exile Beings. Board Reset Potential: Goliath's Taunts works well with Events that deal Damage to all Enemy Beings or all Beings. Goliath's Taunts Artwork Questions and Answers Q: What happens to existing Damage when Goliath's Taunts Sets Hope to 1? A: Remove every affected Being's earlier direct Hope modifiers and all its Damage Counters, then establish the Set-to-1 modifier against Printed Hope. Each Being has 1 Hope before external continuous effects. Q: Does this affect Friendly Beings or Beings with Darkness? A: Yes. It affects all Beings without Targeting. Both Storylines are affected, including Beings with active Darkness. Q: Do Eternal and Anointing prevent the Set effect? A: No. Set isn't Damage. Anointing remains unused, and Eternal can still prevent later Damage unless Canceled. Q: Can a Being have more or less than 1 Hope afterward? A: Yes. External continuous effects still apply. A +2 Hope aura produces 3 Hope; a -1 Hope aura produces 0 Hope and Exile at the Check. A later direct Hope grant also adds to the Set value. Q: What happens if an affected Being is later Humbled? A: Humble removes its Set modifier along with its other direct Stat modifiers and Abilities. Since Set removed the earlier Damage, a Being with no later Damage or external effects returns to its Printed Hope in full. Previous Card: Samuel, Last Judge Next Card: Angry Hornet Explore Israel Age Cards Explore All Genesis Set Cards

  • Red Horse Rider – Common Wrath Spirit | Bible TCG

    Red Horse Rider Base Art Genesis Set Card 189/250 Red Horse Rider is a Common Spirit Being from the Wrath Age, costing 4 Faith with 6 Strength, 6 Hope, 1 Reach, and 1 Move. Its Prophecy Ability makes Target Opponent Gain 5 Points. The Bible Story Behind Red Horse Rider When the Lamb opens the second seal, a rider comes forth upon a red horse. He is given power to remove peace from the earth so that people turn violently against one another. Red Horse Rider presents the collapse of human order during the opening judgments of the Wrath Age. The rider carries a great sword, showing that war, bloodshed, and civil violence will spread far beyond one isolated battlefield. Nations will fight nations, but the verse also describes people killing one another, revealing conflict within societies as fear and hatred overwhelm restraint. The peace mankind attempted to preserve without submission to God will rapidly disappear. Revelation 6:4 says: "And there went out another horse that was red: and power was given to him that sat thereon to take peace from the earth, and that they should kill one another: and there was given unto him a great sword." Red Horse Rider Full Art The rider doesn't seize authority independently, for power is given to him when the Lamb opens the seal. His great sword will become an instrument through which judgment spreads across the earth, preparing the way for famine, death, and greater tribulation. Every conflict will remain beneath the authority of Jesus Christ, even while rebellious nations destroy one another. The red horse follows the opening of the first seal, when a conquering rider advances with the appearance of victory. Any peace produced by the coming world ruler will prove temporary and deceptive. The Antichrist may promise stability, but a kingdom founded upon rebellion against God can only produce violence and destruction. Jesus Christ alone is the Prince of Peace because He first made peace through the blood of His cross. He died for our sins, rose again, and reconciles believers to God before He returns to judge the nations. When Christ appears at Armageddon, He will end the beast's wars and establish the righteous kingdom that human rulers could never produce. Red Horse Rider Pure Art Red Horse Rider Bible TCG Strategy Red Horse Rider gives huge Stats for its Cost, but it has a serious drawback. When it's Created, Target Opponent Gains 5 Points, bringing that Opponent closer to winning. Because of this, Red Horse Rider is strongest in aggressive Decks that can use its 6 Strength and 6 Hope to apply major Storyline pressure and overcome the Point Gain it Gives the Opponent. Synergies Huge Stats: Red Horse Rider gives 6 Strength and 6 Hope for only 4 Faith. Restoration Support: Rise To The Top can Restore 5 Hope to a damaged Red Horse Rider that remains on the Storyline. This helps preserve its large Stats without Returning and Playing it again, which would Give the Opponent another 5 Points. Aggressive Pressure: If your Deck can pressure quickly, Red Horse Rider's Stats may be worth the Opponent's Point Gain. Red Horse Rider Artwork Questions and Answers Q: How dangerous is Red Horse Rider if my Opponent is already at 15 Bible Points? A: Its Prophecy brings them directly to 20 Points, so Playing it can immediately lose the Game for you. Q: Why is Red Horse Rider's drawback more severe than Evil Locust's? A: Red Horse Rider hands the Opponent 5 Points at once rather than 3, so its massive Stats require even more careful timing. Q: Does Humbling Red Horse Rider after Creation take those 5 Points back? A: No. Its Prophecy already resolved. Q: Can Mark Of The Beast turn Red Horse Rider into an enormous one-Turn threat? A: Yes. It becomes 9 Strength and 9 Hope before being Exiled at your End Of Turn. Q: What is the limitation of that plan despite Red Horse Rider's 9 Strength? A: Red Horse Rider doesn't have Zeal, so if it was Created that same Turn, it normally can't Challenge immediately just because Mark Of The Beast made it stronger. Previous Card: Opened Book Angel Next Card: Black Horse Rider Explore Wrath Age Cards Explore All Genesis Set Cards

  • Evil Locust – Common Wrath Spirit | Bible TCG

    Evil Locust Base Art Genesis Set Card 180/250 Evil Locust is a Common Spirit Being from the Wrath Age, costing 1 Faith with 3 Strength, 2 Hope, 2 Reach, and 1 Move. Its Prophecy Ability makes Target Opponent Gain 3 Points. The Bible Story Behind Evil Locust When the fifth trumpet sounds, a star is given the key to the bottomless pit. The abyss opens, smoke darkens the air, and terrible locust-like beings emerge upon the earth. Evil Locust presents a literal invasion from the unseen realm during the Wrath Age, when demonic powers will be permitted to operate openly in judgment. These creatures won't consume crops like ordinary locusts. They'll possess the appearance of a prepared army, the power of scorpions, and a king named Abaddon in Hebrew and Apollyon in Greek. Their authority will be limited by God, yet their presence will reveal how dreadful the spiritual world becomes when restraints are removed. Revelation 9:3 says: "And there came out of the smoke locusts upon the earth: and unto them was given power, as the scorpions of the earth have power." Evil Locust Full Art The locusts will be commanded not to hurt the grass, trees, or vegetation, but to torment people who don't have the seal of God on their foreheads. Their torment will continue for five months, becoming so severe that men will desire death without being able to find it. This judgment won't be uncontrolled demonic violence, for every boundary of their power will remain fixed by the Lord who permits their release. The opening of the abyss will show that satan and his forces never act as equals competing against God. The key must be given, the pit must be opened, and the creatures must obey the restrictions placed upon them. Even the darkest spirits remain creatures beneath the absolute sovereignty of the Lord seated upon the throne. The sealed Jews from each of the twelve tribes, protected from this torment, are not the church, which will already be in heaven with Christ. The Wrath Age will include both terrible judgment and unmistakable divine separation as God preserves those marked for His purpose. The Lord will continue His prophetic dealings with Israel and the nations while the bride remains safely beside her Bridegroom. Evil Locust Pure Art Evil Locust Bible TCG Strategy Evil Locust gives you very strong Stats for only 1 Faith, but it comes with a serious drawback. When it's Created, Target Opponent Gains 3 Points, bringing that Opponent closer to winning. Because of this, Evil Locust is best in aggressive Decks that can use its early Strength to apply pressure quickly and overcome the Point Gain it Gives the Opponent. Resolve the Prophecy and its Check before taking another normal action. If the Opponent's Point Gain ends the Game, Zeal doesn't give you an opportunity to Challenge first. Synergies Strong Early Stats: Evil Locust gives 3 Strength and 2 Hope for only 1 Faith. Aggressive Pressure: Evil Locust can help pressure Enemy Beings or the Opponent early. Anointing Support: Oil Anointing can protect Evil Locust before a legal Challenge. Ignoring the incoming Damage can help its low-Hope body survive while it still deals its own Challenge Damage. Evil Locust Artwork Questions and Answers Q: What happens if my Opponent is already at 17 Bible Points when Evil Locust is Created? A: Evil Locust Gives them 3 more Points, bringing them to 20. That can immediately hand them the victory, so its drawback must be taken seriously. Q: If I Return Evil Locust to my Hand and Play it again, does my Opponent Gain another 3 Points? A: Yes. Evil Locust is Created again, so its Prophecy triggers again. Q: Can Humbling Evil Locust after it enters undo the 3 Points my Opponent already Gained? A: No. The Prophecy already resolved. Q: Does a successful 3-Strength direct Challenge somehow take back the 3 Points Evil Locust Gave my Opponent? A: No. The Opponent keeps their Points. Your direct Challenge instead Gives you 3 Bible Points of your own. Q: Why is Evil Locust much riskier late in the Game than early? A: Early in the Game, you may have time to exploit its under-costed Stats. Near 20 Bible Points, its Prophecy can put the Opponent within immediate winning range or win the Game for them outright. Previous Card: Celestial Wonder Next Card: Patient Saint Explore Wrath Age Cards Explore All Genesis Set Cards

  • Patient Saint – Common Wrath Child | Bible TCG

    Patient Saint Base Art Genesis Set Card 181/250 Patient Saint is a Common Child Being from the Wrath Age, costing 1 Faith with 1 Strength, 1 Hope, 0 Reach, and 2 Move. Patient Saint has Protect, allowing it to prevent Challenges against adjacent Beings. The Bible Story Behind Patient Saint During the final half of Daniel's seventieth week, the beast will demand worship and enforce his mark throughout the earth. Those who refuse his authority will lose the ability to buy and sell and may be imprisoned or killed. Patient Saint presents one of the believers who will hold the testimony of Jesus during the darkest period of Jacob's trouble. These saints aren't the church, for the bride will already have been caught up to Christ. They'll believe during the Wrath Age and remain faithful while the beast persecutes all who reject his image and mark. Their patience will consist of enduring extreme pressure without surrendering their allegiance to the true God. Revelation 14:13 says: "And I heard a voice from heaven saying unto me, Write, Blessed are the dead which die in the Lord from henceforth: Yea, saith the Spirit, that they may rest from their labours; and their works do follow them." Patient Saint Full Art The world will regard their deaths as the victory of the beast, but heaven will pronounce them blessed. Their earthly labor, suffering, and testimony will end, yet their faithful works won't be forgotten before God. Death will release them from persecution and bring them into rest while they await resurrection and reward under the reign of Jesus Christ. These believers won't overcome because they possess greater human strength than the beast's kingdom. Their hope will rest in the Lamb whose blood provides forgiveness and whose resurrection guarantees that death can't hold those who belong to Him. The Antichrist may destroy their bodies, but he will remain unable to separate them from the life promised through Jesus Christ. When Christ returns at Armageddon, the beast's brief authority will end and the persecuted saints will be vindicated. Revelation presents those beheaded for the witness of Jesus living and reigning with Christ during His thousand-year kingdom. Their patient faith will become an everlasting testimony that loyalty to the Lamb was worth more than temporary safety beneath the beast. Patient Saint Pure Art Patient Saint Bible TCG Strategy Patient Saint is a small defensive Being that can protect important Friendly Beings beside it. Even though it has only 1 Strength and 1 Hope, Protect can prevent the Opponent from Challenging adjacent Beings. Because Patient Saint has 0 Reach, it can't Challenge unless another effect increases its Reach. Its main value comes from placement, protection, and early Storyline defense. Synergies Protect Support: Patient Saint can prevent Challenges against adjacent Friendly Beings. Support Positioning: Create or Move Patient Saint beside a support Being such as Brave Leader. Its Protect can prevent Challenges against that adjacent Friendly Being. Early Defense: For 1 Faith, Patient Saint can help protect a more important Being beside it. Patient Saint Artwork Questions and Answers Q: Why might Patient Saint be useful beside Opened Book Angel? A: Opened Book Angel has only 1 Hope but provides Pray +3. Patient Saint can protect that fragile support Being from Challenges while they remain adjacent. Q: Does Patient Saint need Reach to use Protect? A: No. Its 0 Reach prevents normal Challenges, but Protect is a separate Ability that defends adjacent Beings. Q: What happens if Patient Saint takes 1 Damage and is Exiled? A: Its Protect disappears with it, so any adjacent Beings relying only on Patient Saint may immediately lose that Challenge protection. Q: Can Giving Patient Saint extra Hope make its Protect strategy more reliable? A: Yes. Protect itself doesn't become stronger, but a harder-to-remove Patient Saint can keep the Ability active longer. Q: If Patient Saint is Humbled, can it still protect the Beings beside it? A: No. Protect is Canceled while Patient Saint is Humbled. Previous Card: Evil Locust Next Card: Mark Of The Beast Explore Wrath Age Cards Explore All Genesis Set Cards

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