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  • Ark Of The Covenant – Holy Rare Torah Event | Bible TCG

    Ark Of The Covenant Base Art Genesis Set Card 100/250 Ark Of The Covenant is a Holy Rare Event from the Torah Age, costing 7 Faith. It has Discern, letting you choose between two outcomes: Draw seven Verses, or Target Opponent Draws seven Verses. The Bible Story Behind Ark Of The Covenant The ark of the covenant was the most sacred object within Israel's tabernacle. Built according to the pattern God gave Moses, it represented the throne and covenant presence of the Lord among His people. The tables of the law were placed within it, while the mercy seat and overshadowing cherubim rested above it. When Israel traveled through the wilderness, the ark moved according to God's appointed order. The sons of Kohath bore the holy furnishings after Aaron and his sons had covered them, as Numbers 4 explains. The ark going before the people in Numbers 10 stresses the Lord's guidance as Israel began its journey from Sinai. Numbers 10:33 says: "And they departed from the mount of the LORD three days' journey: and the ark of the covenant of the LORD went before them in the three days' journey, to search out a resting place for them." Ark Of The Covenant Full Art The ark went before Israel during the three-day journey rather than following behind the congregation. When it moved, Moses asked the Lord to scatter His enemies, and when it rested, he asked Him to return to Israel. Their safety, direction, victory, and rest depended upon the God whose covenant presence traveled before them. The ark pointed forward to Jesus Christ, in whom the presence and glory of God were revealed among men. The law hidden within the ark testified against sinners, but above it stood the mercy seat where sacrificial blood was presented. In Christ, perfect righteousness and divine mercy meet without either being diminished. Jesus went before His people through death itself. He bore the judgment of the law, shed His own blood, entered the grave, and rose again the third day. Just as the ark searched out a resting place for Israel, the risen Saviour has gone before the church and secured eternal rest in the presence of the Father. Ark Of The Covenant Pure Art Ark Of The Covenant Bible TCG Strategy Ark Of The Covenant is one of the strongest card-Draw Events in Bible TCG. In most situations, Drawing seven Verses gives you a massive resource advantage and helps you find the exact Verses you need. The second option can make Target Opponent Draw seven Verses instead. This can be used strategically if forcing the Opponent to Draw creates pressure on their Bible or puts them in a dangerous position. Synergies Massive Card Draw: Ark Of The Covenant can let you Draw seven Verses. Discern Choice: You choose whether you Draw seven Verses or Target Opponent Draws seven Verses. Combo Support: Drawing seven Verses can help you find key pieces for a powerful Turn. Ark Of The Covenant 1611 Art Questions and Answers Q: What happens if I choose to Draw seven while I control Royal Elephant? A: Each of the seven Draws can activate Royal Elephant separately. That can produce seven Royal Elephant activations and Exile up to 28 Verses from the top of Target Opponent's Bible. Q: Can I split the seven Draws between myself and my Opponent? A: No. Discern makes you choose one complete option: either you Draw seven Verses, or one Target Opponent Draws seven Verses. Q: If Simon, High Priest is in my Hand, can Ark Of The Covenant make him dramatically cheaper during the same Turn? A: Yes. If all seven Draws succeed and there are no other Hand changes, your Hand increases by six after accounting for Ark Of The Covenant leaving Hand. Simon's calculated Cost decreases by six before applying the minimum of 0. Resolve the Event and its Queue before Playing him. Q: What happens if I choose the Draw-seven option but fewer than seven Verses remain in my Bible? A: Draw every available Verse required by the instruction and record the failure to Draw the rest. Check after the Draw-seven step: the failed Draw is a loss condition. No Draw trigger resolves between these Draws or supplies cards before that Check. Ark Of The Covenant Artwork Q: Why would I ever choose to make my Opponent Draw seven instead of taking seven Verses myself? A: If their Bible is nearly empty, forced Draw can become a win condition rather than card advantage for them. It can also activate your own Abilities that care about an Opponent Drawing. Previous Card: Wilderness Wandering Next Card: David's Cattle Explore Torah Age Cards Explore All Genesis Set Cards

  • Tongues Of Fire – Uncommon Church Event | Bible TCG

    Tongues Of Fire Base Art Genesis Set Card 157/250 Tongues Of Fire is an Uncommon Event from the Church Age, costing 2 Faith. It Gives Target Friendly Being +4 Strength this Turn only. The Bible Story Behind Tongues Of Fire On the day of Pentecost, the disciples were gathered together in Jerusalem when the promised Holy Ghost came upon them. A sound from heaven like a rushing mighty wind filled the house, and cloven tongues like as of fire appeared and rested upon each of them. The disciples were filled with the Holy Ghost and began speaking as He enabled them. Jerusalem was filled with devout Jews from many nations who had come for Israel's feast. These visitors heard the disciples declaring the wonderful works of God in the languages into which they had been born. Tongues Of Fire therefore presents a supernatural sign that allowed the testimony of the risen Christ to cross linguistic boundaries with unmistakable clarity. Acts 2:4 says: "And they were all filled with the Holy Ghost, and began to speak with other tongues, as the Spirit gave them utterance." Tongues Of Fire Full Art The miracle didn't produce meaningless confusion. The Spirit gave genuine utterance, and people from many regions understood what was spoken in their own tongues. God was preparing the apostolic witness to move from Jerusalem outward, while showing that the message concerning Jesus Christ wouldn't remain confined to one earthly language or nation. Pentecost followed the death, resurrection, and ascension of Jesus Christ. Peter explained the event through the exalted Jesus, who had received the promise of the Holy Ghost and poured out what the crowd could see and hear. The church's earthly witness now went forward in that power, while the later letters of the apostles explained its unity as one body in Christ. Acts records a period of transition as the message moved from Israel to Samaritans and Gentiles, but the following apostles' letters clearly reveal the completed truth. Everyone who believes the Gospel is baptized by one Spirit into one body, while spiritual gifts are distributed according to God's will. Not every believer receives the same gift, but every believer receives the same Holy Spirit and belongs equally to Jesus Christ. Tongues Of Fire Pure Art Tongues Of Fire Bible TCG Strategy Tongues Of Fire is a temporary Strength boost for a key Turn. Giving a Friendly Being +4 Strength this Turn only can help it win a Challenge, deal more Damage, or pressure the Opponent. Because the Strength only lasts this Turn, Tongues Of Fire is best used when the Target Being is ready to Challenge right away. Synergies Temporary Strength Boost: Tongues Of Fire Gives Target Friendly Being +4 Strength this Turn only. Challenge Pressure: The extra Strength can help a Friendly Being win an important Challenge. Event Synergy: Tongues Of Fire works well in Decks that care about Events being Played. Tongues Of Fire Artwork Questions and Answers Q: What happens if I Play Tongues Of Fire on John, Water Baptism? A: John rises from 2 Strength to 6 Strength for the Turn, and Abundance lets him potentially use that 6 Strength in two Challenges. Q: If both of John's Challenges are direct and legal, how many Bible Points could those Challenges generate? A: Each successful direct Challenge would deal 6 Damage, for up to 12 Bible Points total. Q: Can Tongues Of Fire increase a Challenge-triggered fixed effect such as Daniel's 2 Point loss? A: No. It increases the Being's Strength. Fixed Point-loss Abilities remain at their printed amounts. Q: If the Target is Humbled before Challenging, does it keep the +4 Strength? A: No. Humble removes that direct Strength modifier. Q: What happens when the Turn ends? A: The +4 Strength expires automatically because Tongues Of Fire explicitly lasts this Turn only. Previous Card: Ambush Viper Next Card: Rambunctious Ram Explore Church Age Cards Explore All Genesis Set Cards

  • Rebuilt Temple – Rare Israel Event | Bible TCG

    Rebuilt Temple Base Art Genesis Set Card 124/250 Rebuilt Temple is a Rare Event from the Israel Age, costing 7 Faith. Target Opponent Loses 10 Points, then you Draw three Verses. The Bible Story Behind Rebuilt Temple After Judah's captivity in Babylon, Cyrus king of Persia permitted the Jewish people to return to Jerusalem and rebuild the house of the Lord. The returning remnant laid the foundation under Zerubbabel and Jeshua, restored the altar, and began the work. Yet opposition, accusation, and political interference caused construction to cease for many years. God later raised up the prophets Haggai and Zechariah to call the people back to the unfinished temple. Zerubbabel and the elders resumed building, while the Persian records confirmed that Cyrus had truly authorized the work. Rebuilt Temple therefore presents God reviving a discouraged remnant and completing what resistance had attempted to stop. Ezra 6:14 says: "[...] And they builded, and finished it, according to the commandment of the God of Israel, and according to the commandment of Cyrus, and Darius, and Artaxerxes king of Persia." Rebuilt Temple Full Art The temple was completed because God's commandment stood behind the decrees of earthly kings. Persia possessed political authority over Judah, but the Lord remained sovereign over the rulers and circumstances surrounding the work. What began through God's promise was sustained by His word until the house was finally finished. The rebuilt temple restored sacrifice and worship in Jerusalem and prepared the historical setting for Jesus Christ. Yet Jesus revealed that God's presence would ultimately be known through something greater than a building. He was the true temple, God dwelling among men in human flesh. When Jesus spoke of destroying the temple and raising it again in three days, He spoke of His own body. Men crucified Him, but God raised Him from the dead. Through His death and resurrection, Christ completed redemption and became the chief cornerstone of a spiritual house built from everyone who believes. Rebuilt Temple Pure Art Rebuilt Temple Bible TCG Strategy Rebuilt Temple is a powerful late-Game Event that can greatly reduce an Opponent's Points while also giving you more Verses. The Point loss can slow an Opponent who is close to winning, and Drawing three Verses helps refill your Hand. Because the 10 Point loss isn't Damage, it doesn't count as Damage and doesn't cause Bible Point Gain. Synergies Point Pressure: Rebuilt Temple makes Target Opponent Lose 10 Points. Card Draw: After the Point loss, you Draw three Verses. Late-Game Recovery: Rebuilt Temple can help you slow the Opponent while giving you more options. Rebuilt Temple 1611 Art Questions and Answers Q: If my Opponent has 19 Bible Points, can Rebuilt Temple prevent them from being one Point away from victory? A: Yes. Rebuilt Temple directly reduces their score by 10 Points before you Draw the three Verses. Q: Does the Opponent Losing 10 Points cause me to Gain 10 Bible Points? A: No. Direct Point loss and Damage are different rules concepts. Q: Does Pray increase the 10 Point loss? A: No. Rebuilt Temple doesn't deal Damage, so Pray has nothing to increase. Q: What happens if I have only two Verses left in my Bible when I Play Rebuilt Temple? A: The Opponent still Loses the 10 Points first. You then begin Drawing three Verses. After Drawing the final two, you lose when you need to make the third Draw from an empty Bible. Rebuilt Temple Artwork Q: If Raphael is active and Rebuilt Temple was my one Verse Played from Hand that Turn, can I use one of the three Verses I Draw immediately? A: You can still use them for things that don't require Playing another Verse from your Hand, but you can't Play another Verse from your Hand that Turn while Raphael's restriction applies. Previous Card: Samson, Wild Honey Next Card: David, God's Heart Explore Israel Age Cards Explore All Genesis Set Cards

  • Rise Up And Walk – Common Church Event | Bible TCG

    Rise Up And Walk Base Art Genesis Set Card 159/250 Rise Up And Walk is a Common Event from the Church Age, costing 2 Faith. It Gives Target Friendly Being +2 Strength and +2 Hope. The Bible Story Behind Rise Up And Walk A man who had been unable to walk from birth was carried daily to the gate of the temple called Beautiful. He depended upon the charity of those entering the temple because he had never walked. When the man asked Peter and John for money, Peter told him to look upon them. The apostles possessed no silver or gold to offer, but Peter spoke to him in the name of Jesus Christ of Nazareth. Rise Up And Walk therefore presents the risen Lord continuing to confirm the apostolic witness through a public miracle performed in His name. Acts 3:6 says: "Then Peter said, Silver and gold have I none; but such as I have give I thee: In the name of Jesus Christ of Nazareth rise up and walk." Rise Up And Walk Full Art Peter took the man by the hand and lifted him, and immediately his feet and ankle bones received strength. He entered the temple walking, leaping, and praising God while the people recognized him as the man who had formerly begged at the gate. The miracle directed Israel's attention toward the same Jesus whom the nation had rejected but whom God had raised from the dead. Physical healing showed that Jesus remained alive and powerful after His ascension, but the miracle pointed to a greater need shared by everyone. Silver and gold can't remove sin, reconcile anyone to God, or give everlasting life. Only Jesus Christ could bear our sins upon the cross, rise from the dead, and freely justify everyone who believes. The healing confirmed the apostles' testimony concerning the risen Jesus. It isn't a promise that every believer will receive immediate physical healing now. The church's certain bodily hope is the resurrection and transformation described in 1 Corinthians 15, while everlasting life is already received through faith in Christ. Rise Up And Walk Pure Art Rise Up And Walk Bible TCG Strategy Rise Up And Walk is a strong permanent upgrade for a Friendly Being. Giving +2 Strength and +2 Hope makes that Being more dangerous in Challenges and harder to Exile. Because no duration is given, the Strength and Hope stay unless another effect removes them. Synergies Stat Increase: Rise Up And Walk Gives Target Friendly Being +2 Strength and +2 Hope. Challenge Pressure: The extra Strength helps the Target Being deal more Damage in Challenges. Survival Boost: The extra Hope helps the Target Being remain on the Storyline longer. Rise Up And Walk Artwork Questions and Answers Q: Why is Rise Up And Walk especially good on a damaged Peter, Jewish Apostle? A: Peter keeps his Damage, so Patience remains active and continues Giving him Protect and Abundance. Rise Up And Walk then adds another +2 Strength and +2 Hope on top. Q: If Peter is fully Restored later, what does he lose? A: He loses Protect and Abundance from Patience because he is no longer damaged, but the +2 Strength and +2 Hope from Rise Up And Walk remain. Q: Does the +2 Hope remove any existing Damage? A: No. Giving Hope and Restoring Hope are different. Q: Can the +2 Strength increase Bible Points from a direct Challenge? A: Yes. A direct Challenge uses the Being's Current Strength. Q: What happens if the receiver is Humbled? A: The direct +2 Strength and +2 Hope modifiers are removed. Previous Card: Rambunctious Ram Next Card: Forty Stripes Save One Explore Church Age Cards Explore All Genesis Set Cards

  • Black Horse Rider – Uncommon Wrath Spirit | Bible TCG

    Black Horse Rider Base Art Genesis Set Card 190/250 Black Horse Rider is an Uncommon Spirit Being from the Wrath Age, costing 4 Faith with 3 Strength, 4 Hope, 4 Reach, and 5 Move. Its Prophecy Ability Removes all Verses from Exile. The Bible Story Behind Black Horse Rider When the Lamb opens the third seal, a rider appears upon a black horse carrying a pair of balances in his hand. He follows the red horse that removed peace from the earth, showing how warfare and social collapse will quickly produce scarcity. Black Horse Rider presents a literal future famine spreading through the world during the opening judgments of the Wrath Age. A voice from among the four living creatures announces that a measure of wheat will cost a penny and three measures of barley will cost a penny. A penny represented the ordinary wages of a full day's labor, meaning many people will work all day merely to obtain enough grain to survive. Food that was once common will become carefully measured, heavily priced, and painfully difficult to obtain. Revelation 6:5 says: "And when he had opened the third seal, I heard the third beast say, Come and see. And I beheld, and lo a black horse; and he that sat on him had a pair of balances in his hand." Black Horse Rider Full Art The balances represent the strict weighing and rationing of limited provisions. The command not to hurt the oil and wine shows that the judgment will unfold according to precise boundaries rather than uncontrolled chance. Even during worldwide scarcity, the extent and character of the famine will remain determined by the Lamb who opened the seal. The sequence of war and costly grain presents a world in distress. Revelation later describes the beast's control over buying and selling, but it doesn't spell out every political or economic step connecting the seals to that system. The card therefore stresses the scarcity John reports, while the broader narrative explains the judgment and deception surrounding it. The balances also expose the weakness of every system built apart from God. Mankind may control markets, measure grain, and promise economic security, but it can't create life or guarantee tomorrow's bread. Jesus Christ alone is the Bread of Life, and He first came to die for our sins and rise again so that everyone who believes in Him may possess everlasting life. Black Horse Rider Pure Art Black Horse Rider Bible TCG Strategy Black Horse Rider is a strong disruption Being against Exile-based strategies. When it's Created, its Prophecy Ability Removes all Verses from Exile, which can stop Players from using those Verses later. This can be especially powerful against Decks that plan to Return Event Verses, Being Verses, or other Verses from Exile back to Hand. Synergies Exile Disruption: Black Horse Rider Removes all Verses from Exile when it's Created. Prophecy Reuse: Signs And Wonders can Return a legal Friendly Black Horse Rider to its Owner's Hand. Playing it again later Creates a new Being and records a new Prophecy. Resource Denial: Removing Verses from Exile can stop future recovery Plays. Black Horse Rider Artwork Questions and Answers Q: What happens if my Opponent is preparing a large Keys Of Hell And Death Turn? A: Black Horse Rider can Remove those Event Verses from Exile before Keys can Return them, destroying the resource pool Keys was meant to recover. Q: Can Keys Of Hell And Death recover a Verse after Black Horse Rider has Removed it? A: No. Removed Verses are in the Out Of Game Zone rather than the Exile Pile. Q: Does Black Horse Rider's Prophecy only hurt the Opponent's Exile resources? A: No. It Removes all Verses from Exile, so timing it carelessly can destroy your own recoverable resources too. Q: Do Exiled Tokens give Black Horse Rider anything useful to Remove? A: Not normally. Tokens return to the Out Of Game Zone when they leave the Storyline instead of remaining as normal Verses in Exile. Q: Does Removing a Being Verse that's already in Exile trigger its Resurrect? A: No. Resurrect triggers when the Being is Exiled from the Storyline, not when a Verse already sitting in Exile is removed. Previous Card: Red Horse Rider Next Card: Scorching Heat Explore Wrath Age Cards Explore All Genesis Set Cards

  • Cloud Ascension – Common Gospel Event | Bible TCG

    Cloud Ascension Base Art Genesis Set Card 126/250 Cloud Ascension is a Common Event from the Gospel Age, costing 0 Faith. It Restores 2 Hope to all Beings. The Bible Story Behind Cloud Ascension After rising from the dead, Jesus remained with His disciples for forty days and showed Himself alive by many infallible proofs. He taught them about the kingdom of God, opened their understanding of the Scriptures, and prepared them to become witnesses of His resurrection. The One who had been crucified now stood before them alive, victorious, and beyond the reach of death. When His earthly appearances were complete, Jesus led the disciples to the Mount of Olives. He promised that they would receive power when the Holy Ghost came upon them and would carry His testimony throughout the world. Cloud Ascension therefore presents the risen Christ completing His earthly ministry and returning visibly to the glory from which He came. Acts 1:9 says: "And when he had spoken these things, while they beheld, he was taken up; and a cloud received him out of their sight." Cloud Ascension Full Art The disciples watched Jesus rise until a cloud concealed Him from their view. His ascension wasn't a disappearance caused by weakness or defeat, but the public exaltation of the Son who had finished the work the Father gave Him. The same Jesus who had humbled Himself to death was received into heaven as the victorious Lord. Jesus now sits at the right hand of God, far above every principality, power, and authority. His sacrifice will never be repeated because His blood completely answered the guilt of sin. The ascended Saviour continually represents the church before God as our living Head, Advocate, and High Priest. Christ's departure also prepared the way for the coming of the Holy Ghost. The Spirit now indwells every believer, joins us to one body, and empowers the church to proclaim the Gospel of Christ's death, burial, and resurrection. Although Jesus is presently unseen, His life and power remain active within His people through the Spirit He sent. Cloud Ascension Pure Art Cloud Ascension Bible TCG Strategy Cloud Ascension is a wide Hope Restoration Event. It Restores 2 Hope to every Being on the Storyline, including Friendly Beings and Enemy Beings. This is strongest when your Friendly Beings are damaged and your Opponent's Beings aren't damaged, or when Restoring your whole Storyline matters more than helping Enemy Beings. Synergies Wide Hope Restoration: Cloud Ascension Restores 2 Hope to all Beings. Storyline Recovery: It can help several damaged Friendly Beings stay on the Storyline. Event Synergy: Since Cloud Ascension costs 0 Faith, it can be used easily in Decks that care about Events being Played. Cloud Ascension Artwork Questions and Answers Q: If Nicodemus, Born Again is on the Storyline and Cloud Ascension actually Restores four damaged Beings, how much does Nicodemus Gain? A: Nicodemus can activate four times, Gaining +4 Strength and +4 Hope total because four separate Beings were Restored. Q: Does Nicodemus activate for an undamaged Being affected by Cloud Ascension? A: No Restoration actually occurs if that Being has no Damage to remove. Nicodemus cares about a Being being Restored, not merely being included by a Restore instruction. Q: What happens if Cloud Ascension fully Restores a Being with Patience? A: That Being is no longer damaged, so its Patience stops applying. Q: Could Cloud Ascension accidentally help my Opponent? A: Yes. It Restores all Beings, not only Friendly Beings. If several Enemy Beings are damaged, you may repair their Storyline along with your own. Q: Since Cloud Ascension costs 0 Faith, can I Play it without any Gospel Faith? A: No. You still need at least one Gospel Age Faith Verse in your Faith Area, even though the Event's Cost is 0. Previous Card: David, God's Heart Next Card: Star Of Bethlehem Explore Gospel Age Cards Explore All Genesis Set Cards

  • Delivered Captive – Uncommon Gospel Man | Bible TCG

    Delivered Captive Base Art Genesis Set Card 138/250 Delivered Captive is an Uncommon Man Being from the Gospel Age, costing 3 Faith with 3 Strength, 7 Hope, 2 Reach, and 4 Move. Its Prophecy Ability deals 4 Damage to itself. The Bible Story Behind Delivered Captive When Jesus entered the country of the Gadarenes, a man possessed with an unclean spirit immediately met Him. The man lived among the tombs, cried continually, and wounded himself with stones. Though others had bound him with chains and fetters, no human restraint could free him from the spiritual power controlling his life. The unclean spirits recognized Jesus and feared His authority, identifying themselves as Legion because they were many. At Christ's command, they left the man and entered a herd of swine, which ran violently into the sea. Delivered Captive therefore presents the Son of God confronting an entire legion of devils and releasing the man they had held captive. Mark 5:15 says: "And they come to Jesus, and see him that was possessed with the devil, and had the legion, sitting, and clothed, and in his right mind: and they were afraid." Delivered Captive Full Art The people who arrived found a complete transformation: the man who had once lived naked among the dead was now seated peacefully, clothed, and thinking clearly. When he asked to remain with Jesus, the Lord instead sent him home to tell his friends what great things had been done for him. The former captive became a living witness throughout Decapolis to Christ's mercy and authority. The legion could overpower chains, terrify communities, and torment a helpless man, but it couldn't resist one command from Jesus. Christ didn't struggle for authority over the devils because that authority already belonged to Him. The powers of darkness recognized the Son of God even when many people surrounding Him didn't understand who He was. Jesus later accomplished a greater deliverance through His death and resurrection. At the cross, He bore our sins, answered the law's judgment, and spoiled the spiritual powers that held mankind beneath sin and death. Through faith in His blood and finished work, believers are delivered from the power of darkness and translated into the kingdom of God's dear Son. Delivered Captive Pure Art Delivered Captive Bible TCG Strategy Delivered Captive has strong Stats for its Cost, but it Damages itself when it's Created. After taking 4 Damage, it can still remain on the Storyline with a strong body if it's not Exiled. This makes Delivered Captive useful in Decks that can Restore Hope, increase Hope, or take advantage of a damaged Friendly Being. Synergies Strong Base Stats: Delivered Captive starts with 3 Strength and 7 Hope for only 3 Faith. Self-Damage Setup: Its Prophecy Ability deals 4 Damage to itself when it's Created. Hope Support: Restore and Hope-increasing effects can help Delivered Captive stay strong after its self-Damage. Delivered Captive Artwork Questions and Answers Q: After Delivered Captive deals 4 Damage to itself, what is its normal Current Hope? A: It has 7 Hope and 4 Damage, leaving it at 3 Current Hope. Q: Does that self-Damage Give my Opponent Bible Points? A: No. Delivered Captive is a Being. Damage dealt to Beings doesn't award Bible Points. Q: Can I prevent the Prophecy Damage by Playing Oil Anointing on Delivered Captive after it's Created? A: No. Its Prophecy triggers as part of being Created, so by the time you can make a later normal Play, the self-Damage has already occurred. Q: What happens if I use Rise To The Top on Delivered Captive afterward? A: Rise To The Top can remove up to 5 Damage. Since Delivered Captive normally has 4 Damage from Prophecy, it can be fully Restored. Q: What happens if Nicodemus is active when I Restore that Damage? A: Nicodemus activates once because Delivered Captive was Restored, regardless of whether you removed 1 Damage or all 4 in that single Restoration. Previous Card: Breaking Bread Next Card: Rolled Away Stone Explore Gospel Age Cards Explore All Genesis Set Cards

  • Breaching Whale – Rare Israel Fish | Bible TCG

    Breaching Whale Base Art Genesis Set Card 102/250 Breaching Whale is a Rare Fish Being from the Israel Age, costing 1 Faith with 2 Strength, 3 Hope, 1 Reach, and 4 Move. Its Prophecy Ability Exiles another Target Friendly Being. The Bible Story Behind Breaching Whale Jonah fled from the command of God rather than travel to Nineveh and warn the Gentile city of coming judgment. When the Lord sent a mighty storm against his ship, Jonah acknowledged that his disobedience had brought danger upon the sailors. After they cast him into the sea, the storm ceased, and God appointed a great fish to preserve His fleeing prophet. The fish wasn't a random creature arriving by chance. The Lord had prepared it for this exact moment, using the depths of the sea both to discipline Jonah and to bring him to his appointed destination. Breaching Whale therefore presents God's complete authority over creation and His determination to accomplish His purpose through an unwilling servant. Jonah 1:17 says: "Now the LORD had prepared a great fish to swallow up Jonah. And Jonah was in the belly of the fish three days and three nights." Breaching Whale Full Art Jonah remained within the fish for three days and three nights, surrounded by darkness, and unable to rescue himself from death. From the depths, he prayed to the Lord and acknowledged that salvation belonged to Him only. What seemed like Jonah's end became the vessel through which God preserved his body and revived him to accomplish his calling. Jesus Christ identified Jonah's experience as a sign of His own death, burial, and resurrection. As Jonah remained within the great fish for three days and three nights, the Son of Man would enter the heart of the earth. Yet Jesus didn't suffer because He fled God's command; He obeyed the Father perfectly and willingly died for the sins of others. Jonah emerged so that he could preach judgment to Nineveh, but Jesus rose from the grave with the message of completed redemption. Christ fulfilled the law, shed His blood, and conquered death so that salvation could be proclaimed to Israel and the Gentile nations. The resurrection proved that His sacrifice had been accepted and that everlasting life is available through faith in Him. Breaching Whale Pure Art Breaching Whale Bible TCG Strategy Breaching Whale is a strong low-Cost Being with an important drawback and combo purpose. If another legal Friendly Being exists when Breaching Whale's queued Prophecy resolves, you must select and Exile one. A Friendly Being with active Darkness isn't a legal Target. This can be a drawback if you're not prepared, but it can also be useful if you want to trigger Resurrect, clear a Slot, or remove one of your own Beings for strategic value. Synergies Resurrect Setup: Breaching Whale can Exile another Friendly Being with Resurrect to trigger that Being's Ability. Low-Cost Stats: For 1 Faith, Breaching Whale gives strong Stats if you can manage its Prophecy Ability well. Prophecy Reuse: Signs And Wonders can Return a legal Friendly Breaching Whale to its Owner's Hand. Playing it again later Creates a new Being and records a new Prophecy. Breaching Whale 1611 Art Questions and Answers Q: What happens if Breaching Whale Exiles Offering Pigeon? A: Offering Pigeon's Resurrect triggers and lets you Draw a Verse. Breaching Whale therefore turns its apparent drawback into card advantage. Q: What if Breaching Whale Exiles Good Shepherd while I have several other Friendly Beings? A: Good Shepherd's Resurrect can Give those surviving Friendly Beings +2 Strength and +2 Hope, allowing Breaching Whale to deliberately trigger a large Storyline buff. Q: Can Breaching Whale Exile one of my own Beings with Darkness before it has Interacted? A: No. Active Darkness prevents Targeting by every Player, including the Being's Controller. You must choose another legal Target or skip the connected Targeted step if none exists. Non-Targeting effects can still affect a Being with Darkness. Q: What happens if Breaching Whale Exiles a Friendly Token? A: The Token is Exiled from the Storyline and then returns to the Out Of Game Zone rather than remaining in your Exile Pile. Breaching Whale Artwork Q: If I have another Friendly Being when Breaching Whale is Created, can I simply choose not to Exile it? A: No. Breaching Whale's Prophecy is part of its Ability. If a legal required Target exists, resolve the instruction and Exile another Target Friendly Being. Previous Card: David's Cattle Next Card: Jericho's Trumpet Explore Israel Age Cards Explore All Genesis Set Cards

  • Samuel, Last Judge – Common Israel Prophet | Bible TCG

    Samuel, Last Judge Base Art Genesis Set Card 107/250 Samuel, Last Judge is a Common Prophet Being from the Israel Age, costing 2 Faith with 1 Strength, 1 Hope, 2 Reach, and 1 Move. His Prophecy Ability Gives another Target Friendly Being Anointing. The Bible Story Behind Samuel, Last Judge Samuel was born in answer to Hannah's prayer and dedicated to the Lord from childhood. He heard God's voice while serving near the tabernacle and became a faithful prophet whose words were confirmed throughout Israel. He also judged the nation, called the people away from idols, and led them during a time of deliverance from the Philistines. As Samuel grew old, Israel's elders demanded a king so they could be like the surrounding nations. Their request grieved Samuel because the Lord had already ruled and defended them as their King. Samuel, Last Judge therefore presents the closing of Israel's era of judges and the beginning of its earthly monarchy. 1 Samuel 8:9 says: "Now therefore hearken unto their voice: howbeit yet protest solemnly unto them, and shew them the manner of the king that shall reign over them." Samuel, Last Judge Full Art God permitted Israel to receive the king they requested, but Samuel was commanded to warn them about the cost. Their ruler would take sons for war, daughters for service, fields, vineyards, servants, and flocks. The nation desired the visible strength of human government, yet that government would place new burdens upon the people it promised to protect. Saul eventually failed through pride and disobedience, while David and the kings who followed him remained imperfect men. Their reigns showed that Israel needed more than another earthly ruler. She needed the righteous Son of David who would obey God perfectly and shepherd His people without corruption. Jesus Christ came to Israel as that promised King, but He was rejected and delivered to death. Unlike rulers who take from their subjects, Jesus gave Himself for them. He bore our sins upon the cross, rose again, and will return to establish the righteous kingdom promised to Israel and rule the nations in perfect justice. Samuel, Last Judge Pure Art Samuel, Last Judge Bible TCG Strategy Samuel, Last Judge is a low-Cost support Being that protects another Friendly Being when he is Created. Giving Anointing to another Friendly Being helps that Being ignore the first Damage it would take. Samuel helps when you already have an important Being on the Storyline that you want to protect before a Challenge or before your Opponent's Turn. Synergies Anointing Support: Samuel Gives another Target Friendly Being Anointing when he is Created. Protecting Key Beings: Use Samuel to protect an important Friendly Being from its first Damage. Protected Receiver: After Samuel Gives another Friendly Being Anointing, Rise Up And Walk can strengthen that receiver with +2 Strength and +2 Hope. The Stat bonuses remain after its Anointing has prevented one Damage instance. Samuel, Last Judge Artwork Questions and Answers Q: What happens if Samuel Gives Anointing to Falling Frog before Falling Frog Challenges? A: Falling Frog can use Zeal to Challenge immediately, and Samuel's Anointing can ignore the first Damage Falling Frog would take, helping the fragile 1-Hope Being survive its Unclean attack. Q: Can Samuel Give Anointing to a Being whose original Anointing was already used? A: Yes. Samuel can grant a fresh Anointing to that Friendly Being. Q: Can Samuel Target another Friendly Being with Darkness before it Interacts? A: No. Active Darkness prevents Targeting by every Player, including the Being's Controller. You must choose another legal Target or skip the connected Targeted step if none exists. Non-Targeting effects can still affect a Being with Darkness. Q: If Samuel has no other Friendly Being available, do I lose Samuel? A: No. Samuel is still Created normally. His Prophecy simply has no valid Target. Q: If Samuel is Humbled after his Prophecy has already Given another Being Anointing, does that other Being lose it? A: No. Samuel's Prophecy already resolved and directly granted Anointing to the other Being. Humbling Samuel afterward doesn't undo that completed grant. Previous Card: Scared Enemy Next Card: Goliath's Taunts Explore Israel Age Cards Explore All Genesis Set Cards

  • Unclean Woman – Common Torah Woman | Bible TCG

    Unclean Woman Base Art Genesis Set Card 85/250 Unclean Woman is a Common Woman Being from the Torah Age, costing 3 Faith with 1 Strength, 2 Hope, 1 Reach, and 2 Move. It has Unclean, meaning it Exiles Beings damaged by it. The Bible Story Behind Unclean Woman The law of Moses gave Israel detailed instructions concerning bodily discharges, childbirth, disease, food, sacrifice, and worship. These commands taught the nation to distinguish between what was ceremonially clean and unclean. Uncleanness temporarily restricted contact and participation in holy things. During a woman's natural issue of blood, she was separated for seven days, and anyone who touched her became unclean until the evening. Objects upon which she sat or lay were also treated according to the law. Unclean Woman therefore presents the careful boundaries established around blood, bodily weakness, and Israel's approach to the sanctuary. Leviticus 15:19 says: "And if a woman have an issue, and her issue in her flesh be blood, she shall be put apart seven days: and whosoever toucheth her shall be unclean until the even." Unclean Woman Full Art Ceremonial uncleanness wasn't the same thing as personal moral wrongdoing. The monthly condition described here was an ordinary bodily process, and the command didn't accuse the woman of choosing sin. The law regulated contact and access to holy things; understanding that distinction keeps the passage from becoming a claim that a woman's body or menstruation was itself morally evil. Centuries later, a woman who had suffered from an issue of blood for twelve years came to Jesus. Under the law, her condition had kept her continually unclean and separated from ordinary fellowship. Yet when she touched Christ's garment by faith, her uncleanness didn't pass to Him; His healing power passed to her. The healing directs attention toward the holiness and authority of Jesus. His later sacrifice answers the separate and universal problem of sin: He bore our guilt, shed His blood, and rose again. The church's acceptance comes through His finished work, without placing believers beneath Israel's ceremonial rules or treating a bodily condition as evidence of personal guilt. Unclean Woman Pure Art Unclean Woman Bible TCG Strategy Unclean Woman is a dangerous control Being despite her small Stats. Because she has Unclean, any Being she Damages is Exiled. This makes her useful for threatening larger Enemy Beings. Even if she only deals 1 Damage, Unclean can still Exile the damaged Being. Synergies Unclean Removal: Unclean Woman can Exile Beings she Damages. Small-To-Large Trade: Even with only 1 Strength, she can threaten larger Beings if she can Damage them. Damage Protection: Oil Anointing can Give Unclean Woman Anointing before a Challenge. Preventing incoming Damage can help it survive while its own unprevented Damage still applies Unclean. Unclean Woman Artwork Questions and Answers Q: Can Unclean Woman Exile an 8-Hope Being after dealing only 1 Damage? A: Yes. Unclean doesn't care how much Hope remains. If Unclean Woman actually Damages that Being, Unclean Exiles it. Q: What happens if that Being has unused Anointing? A: Anointing ignores the 1 Damage. Because the Being wasn't damaged, Unclean doesn't Exile it from that Damage instance. Q: What happens against Eternal? A: Eternal prevents the Damage entirely, so Unclean doesn't trigger its Exile condition. Q: What if Unclean Woman and the opposing Being would both be Exiled from the same Challenge? A: Challenge Damage is simultaneous. If Unclean Woman successfully Damages the other Being, her Unclean can still Exile that Being even if Unclean Woman is also Exiled. Q: What happens if Unclean Woman is Humbled? A: Her Unclean Ability is Canceled. She can still Challenge with her Printed Strength, but damaging another Being no longer automatically Exiles it. Previous Card: Dietary Rules Next Card: Moses, Law Of God Explore Torah Age Cards Explore All Genesis Set Cards

  • Breaking Bread – Common Gospel Event | Bible TCG

    Breaking Bread Base Art Genesis Set Card 137/250 Breaking Bread is a Common Event from the Gospel Age, costing 3 Faith. It Gives Target Friendly Being +3 Strength and +3 Hope. The Bible Story Behind Breaking Bread During the Passover meal, Jesus took bread into His hands, blessed it, and broke it before His disciples. He had fed multitudes with bread, declared Himself to be the Bread of Life, and now used this familiar food to prepare His followers for His approaching death. The One serving the meal was also the Saviour who would give Himself for them. Jesus distributed the broken bread and told the disciples to eat, identifying it with His body. He wasn't being overtaken by events beyond His control, but deliberately explaining the sacrifice He was about to make. Breaking Bread therefore presents Christ willingly giving what sinful mankind could never take from Him apart from His consent. Matthew 26:26 says: "And as they were eating, Jesus took bread, and blessed it, and brake it, and gave it to the disciples, and said, Take, eat; this is my body." Breaking Bread Full Art The bread gave the disciples a visible reminder of the body Jesus would offer upon the cross. Within hours, He would be betrayed, struck, scourged, and crucified, yet every step remained within God's determined purpose. The meal directed their attention toward a real sacrifice through which the sinless Son would give His life for many. Natural bread can sustain the body temporarily, but Jesus gives everlasting life to everyone who believes in Him. Manna preserved Israel in the wilderness for a season, yet those who ate it eventually died. Christ came down from heaven to provide the spiritual life, righteousness, and acceptance that no earthly food or religious ceremony could produce. Jesus bore our sins in His body upon the tree, died, was buried, and rose again the third day. His sacrifice was completed once for all and never needs to be repeated. When the church breaks bread in remembrance of Him, we proclaim a finished death and celebrate communion with the risen Saviour who has joined every believer to His one body. Breaking Bread Pure Art Breaking Bread Bible TCG Strategy Breaking Bread is a strong upgrade Event for a Friendly Being. Giving +3 Strength and +3 Hope can turn a small Being into a major threat or make an important Being much harder to Exile. Because no duration is given, the Strength and Hope stay unless another effect removes them. Synergies Major Stat Increase: Breaking Bread Gives Target Friendly Being +3 Strength and +3 Hope. Challenge Pressure: The extra Strength helps the Target Being deal more Damage in Challenges. Survival Boost: The extra Hope helps the Target Being stay on the Storyline longer. Breaking Bread Artwork Questions and Answers Q: What happens if I Play Breaking Bread on a damaged Being with Patience? A: The Being Gains +3 Strength and +3 Hope without removing its Damage, so Patience remains active while the Being becomes even stronger and harder to Exile. Q: Can Breaking Bread help Delivered Captive without removing its four self-Damage? A: Yes. Delivered Captive Gains +3 Strength and +3 Hope, but its existing Damage stays. This raises its survivability without using Restoration. Q: If I give Breaking Bread to a Being with Abundance, does the +3 Strength help both Challenges? A: Yes. The Strength modifier remains active during each Challenge. Q: Does +3 Hope mean the Being was Restored? A: No. No Damage is removed, so an Ability such as Nicodemus's doesn't activate merely because Breaking Bread increased Hope. Q: What happens if the Being is Humbled later? A: The +3 Strength and +3 Hope granted by Breaking Bread are removed. Previous Card: Last Supper Lamb Next Card: Delivered Captive Explore Gospel Age Cards Explore All Genesis Set Cards

  • James, To The Jews – Common Church Chief | Bible TCG

    James, To The Jews Base Art Genesis Set Card 167/250 James, To The Jews is a Common Chief Being from the Church Age, costing 4 Faith with 4 Strength, 1 Hope, 5 Reach, and 1 Move. He has Zeal, allowing him to Challenge immediately. The Bible Story Behind James, To The Jews James addressed the twelve tribes scattered abroad and instructed the church through their Jewish setting. His readers knew the law, Israel's history, and the language of righteousness. He brought them beyond the mere acknowledgment that God exists and into the living faith whose object is the Lord Jesus Christ. Knowing religious words or claiming a belief wasn't the same as possessing the life those words described. His letter makes that distinction practical through patience, mercy, care for the poor, control of the tongue, and freedom from partiality. James, To The Jews presents a servant of Jesus teaching that faith becomes visible through the works it produces. James 1:1 says: "James, a servant of God and of the Lord Jesus Christ, to the twelve tribes which are scattered abroad, greeting." James, To The Jews Full Art James 2:18 says: "Yea, a man may say, Thou hast faith, and I have works: shew me thy faith without thy works, and I will shew thee my faith by my works." God already knows the heart, while men see the testimony of faith through a person's conduct. The argument concerns showing righteousness before others, not supplying God with a payment His Son failed to complete. Abraham makes the order clear. God counted his faith for righteousness before the command to offer Isaac, while his later obedience displayed the faith he already possessed. The offering didn't purchase the righteousness first received through believing God. It brought that faith into action, showing what had been present before the work was done. James also reminds his readers that the devils believe there is one God and tremble. Mere acknowledgment of God's existence doesn't become saving faith simply because someone calls it belief. Living faith in the Gospel produces good works; a profession that produces none is dead. Christ's life within the believer supplies that continuing fruit, just as Paul described the power working through him. The church therefore reads James without turning his teaching into another ladder of merit. We are justified through faith in Christ's death, burial, and resurrection, and the Saviour who gives us life also works through us. The works show that life to others; they don't create the righteousness we have already received in Him. James, To The Jews Pure Art James, To The Jews Bible TCG Strategy James, To The Jews is a fast Challenge Being with high Strength and high Reach. Zeal lets him Challenge the Turn he is Created, and 5 Reach gives him access to a wide area of the Storyline. Because he has only 1 Hope, James can be fragile after he Interacts. Use him carefully when you need immediate pressure or a quick answer to an Enemy Being. Synergies Immediate Challenge: Zeal lets James Challenge immediately when he is Created. High Reach: With 5 Reach, James can threaten many Slots on the Enemy Storyline. Immediate Pressure: Living Waters can increase the Damage James deals in his first Challenge. Zeal lets him use that temporary Strength during the Turn he is Created. James, To The Jews Artwork Questions and Answers Q: What happens if I Play Tongues Of Fire on James before using Zeal? A: James becomes an 8-Strength Being for the Turn and can immediately use Zeal to Challenge with that increased Strength. Q: How can Daily Communion make James's immediate Challenge much safer? A: Eternal prevents James from taking Challenge Damage that Turn, which is especially valuable because he normally has only 1 Hope. Q: Can Samuel, Last Judge Give James Anointing before James uses Zeal? A: Yes, if both Beings are available in the required sequence. Anointing can then protect James from his first Damage while he uses his immediate Challenge. Q: Does James's 5 Reach mean he ignores Protect? A: No. Reach and Protect are separate rules. High Reach lets James Reach distant positions, but Protect can still prevent a Challenge against an adjacent protected Being. Q: If James is Humbled before he uses Zeal, what happens? A: Zeal is Canceled, so he normally loses the Ability to Challenge on the Turn he was just Created. Previous Card: Preaching God's Grace Next Card: First Shall Be Last Explore Church Age Cards Explore All Genesis Set Cards

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