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  • Young Unicorn – Common Elder Beast | Bible TCG

    Young Unicorn Base Art Genesis Set Card 35/250 Young Unicorn is a Common Beast Being from the Elder Age, costing 2 Faith with 2 Strength, 2 Hope, 1 Reach, and 3 Move. It has no Ability, but it can also be Created by Wild Unicorn. The Bible Story Behind Young Unicorn Young Unicorn is pictured with the vigor, energy, and untamed strength of early life. It doesn't move slowly beneath a burden, but leaps like a calf across the land. Its youthful motion reflects the abundance of life that filled the earth during the Elder Age. The strength of the unicorn didn't arise by chance or exist apart from its Creator. God formed its body, gave power to its frame, and appointed its place within the creation. Young Unicorn therefore presents strength received directly from God, fresh, active, and displayed through the creature He designed. Psalm 29:6 says: "He maketh them also to skip like a calf; Lebanon and Sirion like a young unicorn." Young Unicorn Full Art The psalm describes the voice of the Lord shaking the earth with such power that even great mountains appear to leap like young creatures. The unicorn becomes an image of vigorous movement under God's command. Its strength is impressive, yet the voice of the Creator is infinitely greater than the strength of anything He made. Jesus Christ is the One by whom all things were created, including every beast that displayed strength upon the earth. Yet the Creator Himself entered the world in humility, taking upon Himself the form of a servant. The mighty Son of God became man, not because He lacked power, but because He chose to accomplish redemption through obedience and sacrifice. At the cross, Jesus appeared weak before the world, but He was completing the greatest victory in history. He bore our sins, fulfilled the law, and rose again by the power of God. The church doesn't depend upon natural strength or human effort, for Christ is the power of God and the source of our everlasting life. Young Unicorn Pure Art Young Unicorn Bible TCG Strategy Young Unicorn is a simple and reliable early Being. Its 2 Strength and 2 Hope make it useful for basic Challenges and Blocking, while its 3 Move helps it reposition for later Turns. Wild Unicorn can also Create it as a Token, adding another Being without requiring a separate Verse from your Hand. Young Unicorn fits wider Storyline strategies where several Beings can Block different lanes and receive shared Strength bonuses when they are ready to Challenge. Synergies Early Storyline Presence: Young Unicorn gives you a solid Being early in the Game. Token Creation: Wild Unicorn can Create a Young Unicorn Token when it's Created. Group Bonuses: Light In The Darkness can increase Young Unicorn's Strength along with your other Friendly Beings. Prepare the bonus for a Turn when those Beings can Challenge. Young Unicorn Artwork Questions and Answers Q: What is the practical difference between Playing a Young Unicorn from my Hand and Wild Unicorn Creating one as a Token? A: The normal Verse is Played from your Hand and you pay its Cost. The Token is Played from the Out Of Game Zone and Created without paying its Cost. Q: Can Rise Up And Walk strengthen a Young Unicorn Token? A: Yes. The Token is a Friendly Being on the Storyline and can receive the Event's +2 Strength and +2 Hope if it's a legal Target. Q: If the Token is Exiled, can an Ability later Return it from Exile? A: No. The Token returns to the Out Of Game Zone instead of remaining in Exile. Q: Can Young Unicorn Move through a Friendly Being and still travel two Slots with 3 Move? A: Yes. Two Slots cost 2 Move, and passing through one Friendly Being costs the remaining 1 Move. Q: Does Humble weaken Young Unicorn's printed 2 Strength and 2 Hope? A: No. Humble doesn't remove Printed Stats. It only matters if Young Unicorn has Abilities or direct modifiers that Humble can Cancel or remove. Previous Card: Adam, One Flesh Next Card: Innocent Firstling Explore Elder Age Cards Explore All Genesis Set Cards

  • Deceptive Serpent – Common Elder Dragon | Bible TCG

    Deceptive Serpent Base Art Genesis Set Card 40/250 Deceptive Serpent is a Common Dragon Being from the Elder Age, costing 3 Faith with 3 Strength, 1 Hope, 1 Reach, and 1 Move. Its Prophecy Ability Creates a Deceived Woman Token. The Bible Story Behind Deceptive Serpent In the Garden of Eden, the serpent approached the woman with a question designed to create doubt. He didn't begin by openly declaring war against God. Instead, he challenged the accuracy and goodness of what the Lord had spoken, causing Eve to reconsider a commandment that had already been made clear. The serpent then replaced God's warning with his own promise. He claimed that disobedience wouldn't bring death, but wisdom, advancement, and likeness to God. His words appeared to offer freedom, yet they led Adam and Eve into bondage. Deceptive Serpent reveals that the enemy's lies often promise life while secretly producing death. Genesis 3:1 says: "Now the serpent was more subtil than any beast of the field which the LORD God had made. And he said unto the woman, Yea, hath God said, Ye shall not eat of every tree of the garden?" Deceptive Serpent Full Art The serpent was subtle, working through suggestion, distortion, and confusion rather than obvious falsehood alone. His question encouraged the woman to judge the Word of God instead of submitting to it. The first temptation therefore began with an attack against divine truth, showing that doubt concerning what God has said opens the door to deception. Jesus Christ entered the world as the Word made flesh, full of grace and truth. When the devil tempted Him in the wilderness, Jesus answered every lie with the written Word of God. Unlike Adam and Eve, He never doubted His Father, altered His commandments, or exchanged truth for the deceiver's promises. The serpent's lies brought mankind under sin and death, while the law later revealed the full measure of that guilt. Jesus fulfilled the law, bore its curse upon the cross, and rose again in victory. The church isn't delivered by gaining perfect knowledge or keeping commandments without failure, but through faith in the death, burial, and resurrection of Jesus Christ. Deceptive Serpent Pure Art Deceptive Serpent Bible TCG Strategy Deceptive Serpent gives you a strong early attacker and another Being through its Prophecy Ability. With 3 Strength, it can pressure Enemy Beings or help push toward the Opponent if it's not Blocked. Creating a Deceived Woman Token also helps you build a wider Storyline from a single Play. Synergies Wide Storyline Presence: Deceptive Serpent Creates another Being when it enters the Storyline. Dragon Pressure: With 3 Strength, Deceptive Serpent can be a threatening early Dragon. Token Creation: Creating a Deceived Woman Token gives you another Being to Challenge, Block, or receive buffs. Deceptive Serpent Artwork Questions and Answers Q: Can Deceptive Serpent Create its Token if Raphael is limiting Plays from Hand? A: Yes. Deceptive Serpent itself may be your one Verse Played from Hand, but its Token is Played from the Out Of Game Zone. Q: If Deceptive Serpent is Returned to my Hand and Played again later, does Prophecy happen again? A: Yes. If it's successfully Created again, its Prophecy Ability triggers again and can Create another Deceived Woman Token. Q: What happens if there is no open Slot when Prophecy resolves? A: The Token can't be Created. The Ability doesn't wait for a Slot to open later. Q: Can the Deceived Woman Token immediately Move or Challenge? A: Not normally. A newly Created Being must wait until its Controller's next Turn before normal Interaction. Zeal can permit an earlier Challenge, but doesn't permit an immediate Move or bypass Fear. Q: If both Deceptive Serpent and its Token are later Exiled while Innocent Firstling is active, how many Firstling triggers can that create? A: Two, one for each Being Exiled. Previous Card: Hungry Cattle Next Card: Seth, Replacing Abel Explore Elder Age Cards Explore All Genesis Set Cards

  • Adam, One Flesh – Uncommon Elder Chief | Bible TCG

    Adam, One Flesh Base Art Genesis Set Card 34/250 Adam, One Flesh is an Uncommon Chief Being from the Elder Age, costing 2 Faith with 1 Strength, 1 Hope, 2 Reach, and 0 Move. Its Prophecy Ability Creates a Deceived Woman Token. The Bible Story Behind Adam, One Flesh After forming Adam from the dust of the ground, the Lord God declared that it wasn't good for the man to be alone. None of the creatures brought before Adam could be a suitable companion for him. God therefore caused a deep sleep to fall upon the first man and took from his side that which He would use to form the woman. When Adam awoke, God brought the woman to him. She wasn't formed separately from another part of the earth, but taken from Adam himself. He recognized her as bone of his bones and flesh of his flesh. Their union established God's design for a man and his wife to become one flesh. Genesis 2:22 says: "And the rib, which the LORD God had taken from man, made he a woman, and brought her unto the man." Adam, One Flesh Full Art The woman was God's work and gift. Adam didn't create her, earn her, or bring her to himself. God prepared her from his side and personally presented her to him. Adam, One Flesh therefore reveals a union established by God, in which two persons are joined together in a bond deeper than companionship alone. Ephesians 5:31-32 explicitly brings the one-flesh language of Genesis into Paul's explanation of Christ and the church. Adam's deep sleep and the woman's formation from his side also offer an illustrative parallel to the Saviour's death and the people joined to Him. The church's union rests upon Christ's finished work, while the full mystery of that body is explained in the letter of the Apostles. The church isn't united to Jesus through the law, human lineage, or religious works. Believing Jews and Gentiles are baptized by one Spirit into one body and made members of Christ. We're of His body, of His flesh, and of His bones, joined to Him by grace through faith in His death, burial, and resurrection. Adam, One Flesh Pure Art Adam, One Flesh Bible TCG Strategy Adam, One Flesh is a low-Cost Being that immediately builds your Storyline when it's Created. His Prophecy Ability gives you another Being, helping you create early board presence with one Play. Because Adam has 0 Move, his position is important. Once he is Created, he can't normally reposition unless another effect Gives him Move or Moves him. Synergies Wide Storyline Presence: Adam, One Flesh can Create two Beings from one Play, helping you fill the Storyline early. Token Creation: Creating a Deceived Woman Token gives you another Being to Challenge, Block, or receive buffs. Exile Growth: Adam and his Deceived Woman Token can each trigger Innocent Firstling when they are Exiled. If Firstling's Ability is active for both Exiles and it remains on the Storyline to receive both queued bonuses, it Gains +2 Strength and +2 Hope total. Adam, One Flesh Artwork Questions and Answers Q: If Raphael limits me to one Verse Played from Hand, can Adam still Create Deceived Woman? A: Yes. Adam was Played from your Hand, but the Deceived Woman Token is Played from the Out Of Game Zone. Q: Does Adam's Token trigger Abilities that care about a Being being Created? A: Yes. The Deceived Woman Token is actually Created onto the Storyline. Q: What happens if I only have one open Slot when Adam is Created? A: Adam already occupies the Slot where he was Created. If another open Slot remains, his Deceived Woman Token can be Created there. Q: If there is no open Slot when Adam's Prophecy resolves, do I save the Token for later? A: No. The Token can't be Created at that time. The missed Creation doesn't wait for a later Slot to open. Q: Why does Adam's 0 Move make his initial placement more important than the Token's? A: Deceived Woman has 3 Move and can reposition later. Adam normally remains where you Created him, so his lane should be chosen more carefully. Previous Card: Pleasant Discovery Next Card: Young Unicorn Explore Elder Age Cards Explore All Genesis Set Cards

  • Tempting Fruit – Uncommon Elder Event | Bible TCG

    Tempting Fruit Base Art Genesis Set Card 29/250 Tempting Fruit is an Uncommon Event from the Elder Age, costing 1 Faith. It deals 2 Damage to Target Opponent. The Bible Story Behind Tempting Fruit In the garden of Eden, the woman beheld the fruit of the forbidden tree and judged it according to her own desire. It appeared good for food, pleasant to the eyes, and able to make one wise. The temptation promised increase, but concealed the death that would follow when the word of God was disobeyed. The serpent had first weakened her confidence in what God had spoken. Once His commandment was questioned, the forbidden fruit appeared more desirable than the abundance already provided throughout the garden. Eve took and ate, and Adam willingly ate with her. Through one act of disobedience, sin entered into the world, and death entered by sin. Genesis 3:6 says: "And when the woman saw that the tree was good for food, and that it was pleasant to the eyes, and a tree to be desired to make one wise, she took of the fruit thereof, and did eat, and gave also unto her husband with her; and he did eat." Tempting Fruit Full Art The fruit was desirable to Eve, but its appearance couldn't overturn God's command. Adam and Eve chose to eat what He had forbidden, and their transgression brought the knowledge of guilt, not the innocence they had lost. Romans 5 later sets Adam's disobedience beside the obedience of Jesus Christ, showing why mankind needs a Saviour greater than the first man. Where Adam disobeyed in a garden filled with abundance, Jesus obeyed in a wilderness of hunger and later in a garden of sorrow. The devil tempted Him, yet Christ never departed from the word of His Father. He remained without sin and became the one obedient Man who could answer the transgression of the first Adam. Jesus was made under the law and fulfilled it perfectly before bearing its curse upon the cross. Through Adam's offense, judgment came upon mankind, but through the obedience of Christ, the free gift came to justification of life. The church is therefore not under the law, but under grace, receiving righteousness through faith in Jesus rather than through human obedience. Tempting Fruit Pure Art Tempting Fruit Bible TCG Strategy Tempting Fruit is a simple direct-Damage Event that helps you push toward 20 Bible Points. Since it deals Damage to an Opponent, you Gain Bible Points equal to the Damage that Opponent takes. Because it costs only 1 Faith, it's easy to combine with other Plays during the same Turn. Synergies Direct Pressure: Tempting Fruit helps you Gain Bible Points by dealing Damage to the Opponent. Pray Synergy: Beings with Pray increase Event Damage, making Tempting Fruit more dangerous. Event Chains: Tempting Fruit works well in Decks that want to Play multiple Events in the same Turn. Tempting Fruit Artwork Questions and Answers Q: If I have Pray +2 active, what happens when I Play Tempting Fruit? A: Tempting Fruit deals 4 Damage instead of 2. Because your Opponent takes 4 Damage, you Gain 4 Bible Points. Q: Can multiple Pray effects increase Tempting Fruit at the same time? A: Yes. Add the active Pray values together when determining the additional Event Damage. Q: Can an Event-Play trigger Damage me before Tempting Fruit deals its Damage? A: No triggered Ability interrupts Tempting Fruit after it's Played. Resolve its Damage and check Game-ending conditions before resolving triggers caused by Playing it. If its Damage wins the Game, those pending triggers never resolve. Q: Does Protect stop Tempting Fruit? A: No. Protect concerns Challenges against adjacent Beings. Tempting Fruit Targets the Opponent directly. Q: Is Tempting Fruit stronger with an Ability that triggers whenever I Play an Event? A: Yes. Playing Tempting Fruit can trigger applicable Event-based Abilities along with resolving its own Damage. Previous Card: Son Of Man Next Card: Boarding The Ark Explore Elder Age Cards Explore All Genesis Set Cards

  • Son Of Man – Common Elder Child | Bible TCG

    Son Of Man Base Art Genesis Set Card 28/250 Son Of Man is a Common Child Being from the Elder Age, costing 1 Faith with 1 Strength, 1 Hope, 2 Reach, and 2 Move. It has no Ability, but it can also be Created by Eve, Mother Of All. The Bible Story Behind Son Of Man After sin entered the garden, sorrow entered the experience of mankind. The woman who had been created to bring forth life would bear children now marked by pain. Every child born would enter a world subjected to corruption, sorrow, and death through Adam's transgression. Yet the promise of life wasn't removed. The woman would still bring forth children, and through her seed God had already promised the serpent's destruction. Though every ordinary son of man would inherit mortality from Adam, the generations would continue until the appointed seed of the woman came into the world. Genesis 3:16 says: "Unto the woman he said, I will greatly multiply thy sorrow and thy conception; in sorrow thou shalt bring forth children; and thy desire shall be to thy husband, and he shall rule over thee." Son Of Man Full Art The verse reveals how deeply the fall affected the home, the body, and the relationships God had created. Life would continue, but it would now come through sorrow beneath the curse. Son Of Man therefore represents humanity born into Adam's fallen condition, needing a deliverer who could enter mankind's story without being overcome by its sin. In the fullness of the time, God sent forth His Son, made of a woman and made under the law. Jesus truly became man, yet the Holy Ghost conceived Him, and He was born without sin. He entered the sorrow of this fallen world as the promised seed who would crush the serpent and redeem the children of Adam. As the Son of man, Jesus fulfilled the law perfectly and then bore its curse upon the cross. He tasted death for every man, rose again, and became the last Adam and the Head of a new creation. The church isn't under Adam's condemnation or beneath the law, for we've passed from death to life in the risen Christ. Son Of Man Pure Art Son Of Man Bible TCG Strategy Son Of Man is a simple early Being that helps establish Storyline presence. Its 2 Reach and 2 Move give it enough flexibility to Challenge, Block, or reposition as the Game develops. Son Of Man can also be Created as a Token by Eve, Mother Of All, making it useful in Decks that want to build a wider Storyline. Synergies Early Storyline Presence: Son Of Man gives you a low-Cost Being that can help fill the Storyline early. Token Creation: Eve, Mother Of All can Create two Son Of Man Tokens when she is Created. Stat Support: Rise Up And Walk can Give Son Of Man extra Strength and Hope. The Strength helps its Challenges, while the Hope increases how much Damage it can withstand without removing existing Damage. Son Of Man Artwork Questions and Answers Q: If Eve Creates a Son Of Man Token, does that count as Playing a Being? A: Yes. The Token is Played as a Being Verse from the Out Of Game Zone and Created onto the Storyline without paying its Cost. Q: Does that Token count as a Verse Played from my Hand? A: No. It came from the Out Of Game Zone, which matters against restrictions such as Raphael, One Of Seven. Q: What happens if a Son Of Man Token is Exiled? A: It leaves the Storyline and returns to the Out Of Game Zone rather than remaining in your Exile Pile. Q: Can a Son Of Man Token trigger an Ability that says "Whenever a Being is Exiled"? A: Yes. It was a Being on the Storyline and was Exiled from there, so applicable Exile triggers can recognize that event even though the Token ultimately returns Out Of Game. Q: If Son Of Man Moves one Slot during my Turn, can it Challenge afterward? A: Not normally. Moving uses its normal Interaction for that Turn. Previous Card: Shame's Awakening Next Card: Tempting Fruit Explore Elder Age Cards Explore All Genesis Set Cards

  • Afflicted Man – Common Hebrew Man | Bible TCG

    Afflicted Man Base Art Genesis Set Card 55/250 Afflicted Man is a Common Man Being from the Hebrew Age, costing 1 Faith with 1 Strength, 1 Hope, 1 Reach, and 4 Move. It has no Ability, but it can also be Created by Abram's Bad Dream. The Bible Story Behind Afflicted Man When the Lord established His covenant with Abram, He revealed that his descendants would become strangers in a land that wasn't theirs. They would serve another nation and endure affliction for four hundred years. Long before Israel entered Egypt, God already knew their suffering, its appointed length, and the deliverance that would follow. Their affliction didn't mean that the covenant had failed or that God had forgotten His people. Even while Israel served beneath Pharaoh's cruelty, the nation multiplied, and the promise continued. Afflicted Man therefore represents a people suffering beneath oppression while being preserved by the faithfulness of the covenant-keeping God. Genesis 15:13 says: "And he said unto Abram, Know of a surety that thy seed shall be a stranger in a land that is not theirs, and shall serve them; and they shall afflict them four hundred years;" Afflicted Man Full Art The Lord told Abram to know these things "of a surety," because both the affliction and the deliverance were settled within His purpose. Egypt would oppress Israel, but it wouldn't possess them forever. God would judge the nation they served and bring His people out with great substance. Their suffering had a limit because God's promise had no end. Jesus entered the affliction of His people and became a man of sorrows, and acquainted with grief. He was rejected, falsely accused, beaten, and crucified, yet none of His suffering was outside the purpose of God. Through His affliction, Christ bore our sins, fulfilled the law, and opened the way for a greater deliverance from sin and death. Israel's deliverance from Egypt belonged to the covenant God made with their fathers, while the church receives salvation through the mystery now revealed in Christ. We aren't Israel beneath Pharaoh. We've been redeemed by the blood of Jesus, delivered from the power of darkness, and sealed by the Holy Ghost. Afflicted Man Pure Art Afflicted Man Bible TCG Strategy Afflicted Man is a simple low-Cost Being with strong movement. With 4 Move, it can reposition across the Storyline better than many other early Beings. Afflicted Man can also be Created as a Token by Abram's Bad Dream, making it useful in Decks that want to flood the Storyline with multiple Beings at once. Synergies High Mobility: Afflicted Man can Move across the Storyline easily because it has 4 Move. Token Creation: Abram's Bad Dream can Create four Afflicted Man Tokens. Storyline Flood: Because multiple Afflicted Man Tokens can be Created at once, it works well with wide Storyline strategies and board-wide buffs. Afflicted Man Artwork Questions and Answers Q: If Abram's Bad Dream Creates an Afflicted Man Token, does that Token count as Played? A: Yes. It's Played as a Being Verse from the Out Of Game Zone and Created onto the Storyline without paying its Cost. Q: Does that Token count as a Verse Played from my Hand? A: No. This is why Abram's Bad Dream can still Create Afflicted Man Tokens while Raphael, One Of Seven is restricting how many Verses you can Play from your Hand. Q: An Afflicted Man wants to Move three Slots and pass through one Friendly Being. Can its 4 Move make it? A: Yes. Moving three Slots costs 3 Move, and passing through the Friendly Being costs 1 additional Move. Q: Can an Afflicted Man Token remain in Exile after being Exiled? A: No. Once a Token leaves the Storyline, it returns to the Out Of Game Zone rather than remaining in Exile. Q: Why can Afflicted Man be useful with board-wide Strength effects even though it only has 1 Printed Strength? A: Abram's Bad Dream can Create several of them at once. A single effect that strengthens all Friendly Beings can therefore improve several Afflicted Man Tokens at the same time. Previous Card: Tender Calf Next Card: Offering Pigeon Explore Hebrew Age Cards Explore All Genesis Set Cards

  • Strong Ox – Common Elder Cattle | Bible TCG

    Strong Ox Base Art Genesis Set Card 48/250 Strong Ox is a Common Cattle Being from the Elder Age, costing 6 Faith with 3 Strength, 6 Hope, 3 Reach, and 4 Move. It has Abundance, allowing it to Challenge twice. The Bible Story Behind Strong Ox Among the cattle of the ancient earth was the Strong Ox, built to carry burdens, break the ground, and labor with enduring power. Its strength wasn't merely displayed for admiration; it produced useful work and increase. The ox became a picture of might placed beneath a purpose, serving through the power God had given it. Within the Elder Age, the ox represents the strength and fruitfulness built into God's original creation. The Lord formed creatures suited for the land and gave mankind dominion over the living things of the earth. Strong Ox therefore presents power used in faithful labor, producing abundance where an empty field could otherwise remain unfruitful. Proverbs 14:4 says: "Where no oxen are, the crib is clean: but much increase is by the strength of the ox." Strong Ox Full Art An empty crib may remain clean, but it also produces no increase. The presence of the ox requires care, food, and labor, yet its strength makes a far greater harvest possible. The verse teaches that true increase often comes through strength willingly applied to necessary work, rather than through avoiding every burden or difficulty. Jesus possessed all power, yet He came among men as a servant. He healed the sick, carried the sorrows of others, and faithfully completed every work His Father had given Him. Though He could have delivered Himself from suffering, the mighty Son of God willingly bore the burden of our sins upon the cross. Under the law, oxen were also offered upon the altar, pointing toward the need for a sacrifice acceptable to God. Jesus fulfilled every shadow by offering Himself once for all. His strength was revealed not by escaping death, but by enduring it and rising again. Through His sacrifice came the everlasting increase of a redeemed people. Strong Ox Pure Art Strong Ox Bible TCG Strategy Strong Ox is a durable Being that can apply repeated Challenge pressure. With 6 Hope, it can survive more Damage than many Beings, and Abundance allows it to Challenge twice in a Turn. Because Strong Ox has only 3 Strength, it becomes much more dangerous when combined with Strength buffs. Synergies Abundance Pressure: Strong Ox can Challenge twice, allowing it to affect the Storyline more than once. Strength Buffs: Increasing Strong Ox's Strength makes both of its Challenges more impactful. Cattle Synergy: Strong Ox works well in Cattle Decks, especially with cards that improve Cattle Stats. Strong Ox Artwork Questions and Answers Q: If Strong Ox receives Abel's +3 Strength, how much Strength does it use during each Challenge? A: 6 Strength, assuming no other effects change it. The persistent +3 modifier applies to both Challenges. Q: Can Strong Ox Challenge one Being, then Play an Event, then use its second Challenge? A: Yes. Abundance's two Challenges don't have to happen back to back. Q: Can Strong Ox Challenge the same Enemy Being twice? A: Yes, if that Being survives the first Challenge, remains on the Storyline, and is still a legal Target. Q: If Strong Ox Moves first, can it then use Abundance to Challenge? A: No. Moving is an Interaction. Abundance specifically allows a second Challenge rather than giving an additional general Interaction. Q: What happens if Strong Ox is Humbled after using its first Challenge but before its second? A: Abundance is Canceled. Without that Ability, Strong Ox no longer has permission to use the additional Challenge. Previous Card: Fallen Angel Next Card: Behemoth, Chief Work Explore Elder Age Cards Explore All Genesis Set Cards

  • Eve, Mother Of All – Common Elder Woman | Bible TCG

    Eve, Mother Of All Base Art Genesis Set Card 44/250 Eve, Mother Of All is a Common Woman Being from the Elder Age, costing 4 Faith with 2 Strength, 2 Hope, 2 Reach, and 1 Move. Her Prophecy Ability Creates two Son Of Man Tokens. The Bible Story Behind Eve, Mother Of All After judgment had been pronounced in Eden, Adam called his wife Eve, because she was the mother of all living. Death had entered through their transgression, yet Adam gave her a name connected with life. Mankind would continue through her, and the earth would be filled with the generations that came from the first man and woman. Her name also stood beside the promise God had just spoken concerning the seed of the woman. The serpent had brought deception and death into the garden, but a child would one day come through the woman and bruise his head. Eve, Mother Of All therefore represents life continuing beneath the promise of a coming Deliverer. Genesis 3:20 says: "And Adam called his wife's name Eve; because she was the mother of all living." Eve, Mother Of All Full Art Every person born into the world would trace his natural life back through Eve. Yet those generations would also inherit the fallen condition brought through Adam, including sin, sorrow, and death. Her name declared that life would continue, but it also prepared the way for the promised seed who alone could deliver mankind from the power of death. In the fullness of the time, Jesus Christ was made of a woman and entered the world as the promised seed. He was truly man, yet He was conceived by the Holy Ghost and born without sin. Through His death and resurrection, the seed of the woman crushed the serpent and opened the way to everlasting life. Natural life came through Eve, but eternal life comes through Jesus Christ. Everyone born from Adam enters a dying creation, while everyone who believes the Gospel is born again and joined to the risen Lord. The church isn't made alive through the law or human descent, but through God's grace and the life of the last Adam. Eve, Mother Of All Pure Art Eve, Mother Of All Bible TCG Strategy Eve, Mother Of All builds a wide Storyline from one Verse Played from your Hand. Her Prophecy can Create two Son Of Man Tokens if enough Slots are open, giving you several Beings to Block different lanes and prepare for later Challenges. This makes Eve useful in Decks that strengthen multiple Friendly Beings together. Establishing Eve and her Tokens first gives a later Light In The Darkness more receivers. Synergies Wide Storyline Presence: Eve can help fill your Storyline quickly by Creating two Son Of Man Tokens. Token Creation: The Son Of Man Tokens can Challenge, Block, receive buffs, and support your Game plan. Buff Setup: Light In The Darkness can strengthen Eve and both Son Of Man Tokens with one Event. Eve, Mother Of All Artwork Questions and Answers Q: If I have only one open Slot after Creating Eve, how many Son Of Man Tokens do I Create? A: One. Create as many of the instructed Tokens as possible in legal open Slots. Q: Do the two Tokens count as two additional Verses Played from my Hand? A: No. Both are Played from the Out Of Game Zone. Q: If an Ability triggers whenever a Being is Created, can Eve and both Tokens generate three separate Creation events? A: Yes. Eve is Created, and each Son Of Man Token that successfully enters the Storyline is also Created. Q: What happens if Light In The Darkness is Played after Eve Creates both Tokens? A: Eve and both Son Of Man Tokens are Friendly Beings, so all three receive +2 Strength for that Turn. Q: If all three Beings are later Exiled while Innocent Firstling survives, how many times can it trigger? A: Three times, once for Eve and once for each Token Being that was Exiled. Previous Card: Terrible Reckoning Next Card: Noah, Ark Builder Explore Elder Age Cards Explore All Genesis Set Cards

  • Leviathan, Sea Serpent – Rare Elder Dragon | Bible TCG

    Leviathan, Sea Serpent Base Art Genesis Set Card 50/250 Leviathan, Sea Serpent is a Rare Dragon Being from the Elder Age, costing 7 Faith with 7 Strength, 2 Hope, 3 Reach, and 6 Move. It has Zeal and Anointing. The Bible Story Behind Leviathan, Sea Serpent Within the depths of the ancient waters moved Leviathan, the mighty sea serpent. His strength, armor, and fearsome appearance placed him far beyond ordinary men's control. Yet however dreadful he appeared, Leviathan remained a creature formed by God and completely subject to the authority of the Lord who made the sea. Leviathan belongs to the Elder Age as a mighty created sea creature, and his later role carries the conflict into the prophetic story. Satan will possess that creature during the final rebellion before Christ's return. The spirit and the animal remain distinct: the devil will be bound, while the Lord will destroy the physical Leviathan. The Bible announces the appointed punishment and the authority of the sword that will accomplish it. Isaiah 27:1 says: "In that day the LORD with his sore and great and strong sword shall punish leviathan the piercing serpent, even leviathan that crooked serpent; and he shall slay the dragon that is in the sea." Leviathan, Sea Serpent Full Art The verse doesn't praise Leviathan's strength; it announces his destruction. The piercing serpent may move through the sea with great power, but the sword of the Lord is greater. Leviathan, Sea Serpent therefore declares that God has appointed an end for every crooked power that opposes His righteousness and corrupts His creation. From the garden of Eden, God promised that the seed of the woman would bruise the serpent's head. Jesus Christ fulfilled that promise through His death and resurrection. At the cross, the serpent bruised His heel, but through that very death the Son of God destroyed the authority of the devil and spoiled principalities and powers. The law revealed mankind's sin and gave the accuser a true record of our guilt, but Jesus answered every charge through His blood. He fulfilled the law, bore its curse, and rose again so that the church could stand complete in Him. We aren't under condemnation, but under the grace and righteousness of the victorious Christ. Leviathan, Sea Serpent Pure Art Leviathan, Sea Serpent Bible TCG Strategy Leviathan, Sea Serpent is a fast and dangerous late-Game Dragon. Zeal lets it Challenge immediately, while Anointing lets it ignore the first Damage it would take. Even though it has only 2 Hope, Anointing helps protect it from the first Damage, and its 6 Move gives it excellent positioning flexibility. Synergies Immediate Challenge: Zeal lets Leviathan Challenge the Turn it's Created. Anointing Protection: Anointing helps Leviathan survive its first Damage while on the Storyline. High Mobility: With 6 Move, Leviathan can reposition across the Storyline and threaten different lanes. Leviathan, Sea Serpent 1611 Art Questions and Answers Q: If Leviathan Challenges immediately with Zeal and the Enemy Being would deal 6 Damage back, what happens? A: Challenge Damage is simultaneous, but Leviathan's unused Anointing ignores the first Damage it would take. It can therefore survive that Damage instance despite having only 2 Printed Hope. Q: What if Leviathan is hit by Judging Crow for 1 Damage before it makes its first Challenge? A: Anointing can ignore Judging Crow's Damage and becomes used. Leviathan will no longer have that Anointing available to protect it during the later Challenge. Q: Does Anointing refresh at the beginning of Leviathan's next Turn? A: No. Once Anointing has ignored its first Damage instance, it's used and doesn't automatically refresh. Q: Can Leviathan Move and then use Zeal to Challenge during the Turn it's Created? A: No. Zeal allows an immediate Challenge, not an immediate Move followed by a Challenge. Leviathan, Sea Serpent Artwork Q: What happens if Leviathan receives Anointing again after its original Anointing has already been used? A: The newly granted Anointing can protect it from another first Damage instance. Anointing doesn't stack while unused, but Gaining it again after the previous one has been spent can provide protection again. Previous Card: Behemoth, Chief Work Next Card: United Brothers Explore Elder Age Cards Explore All Genesis Set Cards

  • Ishmael Mocking – Uncommon Hebrew Event | Bible TCG

    Ishmael Mocking Base Art Genesis Set Card 52/250 Ishmael Mocking is an Uncommon Event from the Hebrew Age, costing 1 Faith. It deals 2 Damage to Target Enemy Being. The Bible Story Behind Ishmael Mocking Ishmael and Isaac were born to Abraham through very different circumstances. Ishmael was born after Abraham and Sarah tried to obtain the promised heir through Hagar, while Isaac was born years later through God's supernatural faithfulness. When Isaac was weaned, and Abraham made a great feast, Sarah saw Ishmael mocking the child through whom the covenant promise would continue. The mocking revealed more than ordinary conflict between brothers. Ishmael was older and stronger, yet the inheritance didn't belong to him merely because he came first according to the flesh. God had declared that His covenant would be established through Isaac. Ishmael Mocking therefore presents the flesh resisting and despising what God had brought forth by promise. Genesis 21:9 says: "And Sarah saw the son of Hagar the Egyptian, which she had born unto Abraham, mocking." Ishmael Mocking Full Art Ishmael's behavior brought the division within Abraham's household into the open. God still cared for Ishmael and promised to make a nation of him, but he wouldn't inherit the covenant place appointed to Isaac. The passage shows that human effort can't seize an inheritance God has chosen to give by His promise. The apostle Paul uses Hagar and Sarah to illustrate the difference between bondage and liberty. Hagar answers to Mount Sinai and the covenant that brought Israel beneath the law, while Sarah represents the freewoman and the promise of God. Like Isaac, believers are children of promise, made free through what God has accomplished rather than through the works of the flesh. Jesus Christ is the promised seed of Abraham in whom the blessing reaches the nations. He was made under the law, fulfilled it perfectly, and redeemed us from its curse through His death upon the cross. The church doesn't inherit through natural descent, circumcision, or law-keeping, but through faith in the risen Christ and God's grace. Ishmael Mocking Pure Art Ishmael Mocking Bible TCG Strategy Ishmael Mocking is a simple and efficient removal Event. For only 1 Faith, it can Damage an Enemy Being, finish off a weakened threat, or help set up a favorable Challenge later in the Turn. Because it's cheap, it's easy to combine with other Events, Beings, or follow-up Damage in the same Turn. Synergies Early Removal: Ishmael Mocking can deal with small Enemy Beings before they become a bigger problem. Damage Setup: It can weaken a stronger Enemy Being so another Friendly Being can finish it in a Challenge. Pray Synergy: Since Ishmael Mocking is an Event that deals Damage, Beings with Pray can increase its Damage. Ishmael Mocking Artwork Questions and Answers Q: What happens if Leah, Older Sister is on my Storyline when I Play Ishmael Mocking? A: Leah's Pray +1 increases the Event Damage from 2 to 3. Q: What happens if Ishmael Mocking hits a Being with unused Anointing? A: Anointing ignores that first Damage instance. The Being takes no Damage from Ishmael Mocking, and its Anointing is then used. Q: Can Ishmael Mocking Damage an Eternal Being? A: No. Eternal prevents the Being from taking Damage. The Event resolves, but its 2 Damage doesn't affect that Being. Q: Can Ishmael Mocking Target an Enemy Being protected by Darkness? A: Not before that Being Interacts. Because Ishmael Mocking Targets the Being, Darkness can make it an illegal Target. Q: If Ishmael Mocking leaves a Being with only 1 Current Hope, why might I Challenge it afterward instead of using another Event? A: The first Event has already weakened the Being, so even a small Friendly Being may now be able to finish it in a Challenge. Using your Storyline efficiently can let you save additional Events for later threats. Previous Card: United Brothers Next Card: Eager Bird Explore Hebrew Age Cards Explore All Genesis Set Cards

  • Sore For Slaughter – Uncommon Hebrew Event | Bible TCG

    Sore For Slaughter Base Art Genesis Set Card 57/250 Sore For Slaughter is an Uncommon Event from the Hebrew Age, costing 2 Faith. It deals 1 Damage to all Enemy Beings. The Bible Story Behind Sore For Slaughter After Shechem defiled Dinah, Jacob's sons answered his household with a deceitful demand involving circumcision. They agreed to join with the men of the city only if every male received the covenant sign given to Abraham. Shechem's people accepted the condition, believing it would lead to peace, marriage, and shared possessions. Simeon and Levi never intended to honor that agreement. They waited until the third day, when the men were sore and unable to defend themselves, and then entered the city with their swords. Sore For Slaughter therefore presents a holy sign misused as a weapon of vengeance, joining deceit with uncontrolled wrath. Genesis 34:25 says: "And it came to pass on the third day, when they were sore, that two of the sons of Jacob, Simeon and Levi, Dinah's brethren, took each man his sword, and came upon the city boldly, and slew all the males." Sore For Slaughter Full Art The men of Shechem were guilty of following a selfish agreement, but Simeon and Levi weren't appointed to destroy the entire city. Their boldness didn't make their actions righteous. They used weakness as an opportunity for slaughter and brought reproach upon Jacob's household. The event warns that zeal without truth, mercy, and God's authority becomes cruelty. Jesus entered the world under the law and received circumcision according to the covenant given to Abraham. Unlike the men of Shechem, He never treated the law as an outward advantage while rejecting the God who gave it. Christ fulfilled every commandment perfectly, then willingly suffered at the hands of cruel men. Simeon and Levi struck weakened men with swords, but Jesus allowed Himself to be wounded for the guilty. He bore the judgment of sin, died upon the cross, and rose again the third day. Through His sacrifice, believers receive the circumcision made without hands, being separated from the dominion of the flesh through their union with Christ. Sore For Slaughter Pure Art Sore For Slaughter Bible TCG Strategy Sore For Slaughter is a wide Damage Event that can punish Enemy Storylines filled with small Beings. It's especially useful against low-Hope Beings, Tokens, and damaged Enemy Beings. Because it affects all Enemy Beings and doesn't Target, it can also Damage Enemy Beings with Darkness. Synergies Wide Storyline Damage: Sore For Slaughter can Damage every Enemy Being at once. Anti-Token Tool: It's strong against Enemy Storylines filled with small Beings or Tokens. Pray Synergy: Since Sore For Slaughter is an Event that deals Damage, Beings with Pray can increase its Damage. Sore For Slaughter Artwork Questions and Answers Q: If Sarah, Heir's Mother is on my Storyline, how much Damage does Sore For Slaughter deal? A: Sarah's Pray +2 increases the Event Damage from 1 to 3 against every affected Enemy Being. Q: Can Sore For Slaughter Damage a Being protected by Darkness before it Interacts? A: Yes. Sore For Slaughter doesn't Target individual Beings, so Darkness doesn't protect against it. Q: What happens to an Enemy Being with unused Anointing? A: Anointing ignores that Being's first Damage instance from Sore For Slaughter and is then used. Q: What happens to an Eternal Enemy Being? A: Eternal prevents the Damage. The Being remains unaffected by that Damage instance. Q: If Sore For Slaughter Exiles three Enemy Beings at once while Innocent Firstling is on my Storyline, what happens? A: An active Firstling records one trigger per Exiled Being, for three triggers. They grant +3 Strength and +3 Hope total if the same Firstling remains for all three resolutions. Humble after the triggers are recorded doesn't Cancel them, though leaving the Storyline prevents their self-buffs from affecting that departed Being. Previous Card: Offering Pigeon Next Card: Sacred Turtledove Explore Hebrew Age Cards Explore All Genesis Set Cards

  • Wild Unicorn – Common Elder Beast | Bible TCG

    Wild Unicorn Base Art Genesis Set Card 46/250 Wild Unicorn is a Common Beast Being from the Elder Age, costing 5 Faith with 4 Strength, 3 Hope, 2 Reach, and 3 Move. Its Prophecy Ability Creates a Young Unicorn Token. The Bible Story Behind Wild Unicorn Wild Unicorn represents the untamed strength of a creature named in the Bible. Numbers compares Israel's deliverance with the strength of a unicorn, while Job 39 describes a powerful animal that won't readily serve at a man's crib or plow his fields. The card preserves that biblical name and the strength Scripture gives it. In the Elder Age, this powerful creature displays the strength God placed within His creation. Numbers 23 itself occurs much later, as Balaam speaks concerning Israel after the exodus. The comparison magnifies the power of the God who brought His people out of Egypt. Numbers 23:22 says: "God brought them out of Egypt; he hath as it were the strength of an unicorn." Wild Unicorn Full Art Israel's deliverance from Egypt was compared to the strength of a unicorn because the Lord brought His people forth with power no nation could withstand. Pharaoh couldn't keep them, and Egypt's armies couldn't return them to bondage. The image declares that when God rises to deliver, no earthly power can prevent His purpose. The greatest display of God's saving strength is found in Jesus Christ. He entered the world in humility, yet He possessed all power in heaven and on earth. Through His death and resurrection, the Son of God delivered believers from the bondage of sin, death, and condemnation. Scripture calls Jesus the horn of salvation because He is the mighty King raised up to save His people. The law could reveal our bondage, but it couldn't break its chains. Christ fulfilled the law, bore its curse, and brought the church into liberty through grace. Our strength and salvation are found entirely in the risen Lord. Wild Unicorn Pure Art Wild Unicorn Bible TCG Strategy Wild Unicorn develops two Beings from one Verse Played from your Hand. Its Prophecy Creates a Young Unicorn Token in an open Slot, adding another Blocker and another potential attacker alongside Wild Unicorn's 4 Strength. The Token doesn't have to be adjacent to Wild Unicorn, so choose its Slot to support your current position. Synergies Token Creation: Wild Unicorn Creates a Young Unicorn Token when it's Created. Prophecy Reuse: Signs And Wonders can Return a legal Friendly Wild Unicorn to its Owner's Hand. Playing it again later Creates a new Being and records a new Prophecy. Storyline Pressure: Wild Unicorn helps you build a wider Storyline while also adding a solid 4 Strength Being. Wild Unicorn Artwork Questions and Answers Q: Can Wild Unicorn's Prophecy Create Young Unicorn while Raphael restricts me to one Verse from Hand? A: Yes. The Token is Played from the Out Of Game Zone and doesn't count as another Hand Play. Q: If Wild Unicorn is Returned to my Hand and Played again later, can it Create another Token? A: Yes. Prophecy triggers each time Wild Unicorn is successfully Created. Q: Does a Young Unicorn Token immediately receive the bonus from an active Friendly Bride, Lamb's Wife? A: Yes. Bride's ongoing Ability Gives all other Friendly Beings +2 Strength and +2 Hope, including the newly Created Token. Q: What if Wild Unicorn fills my last open Slot? A: Wild Unicorn is Created normally because a Slot was available for its Play. Check again when its Prophecy resolves. If no Slot is then open, no Young Unicorn Token is Created. You can't normally Play Wild Unicorn into a Storyline that was already full. Q: If both Wild Unicorn and its Token are Exiled at the same time while Innocent Firstling survives, how much does Firstling Gain? A: +2 Strength and +2 Hope, one trigger for each Being Exiled. Previous Card: Noah, Ark Builder Next Card: Fallen Angel Explore Elder Age Cards Explore All Genesis Set Cards

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